Peacer opened this issue on Jan 23, 2006 ยท 5 posts
Peacer posted Mon, 23 January 2006 at 11:53 PM
Hey, I am looking for a long (or trench) coat to fit Michael 3 or James, but it has to be dynamic. It's for an animation, and I really need it to simulate wind effects, etc. I am looking at the Daz Alligator coat set at http://www.daz3d.com/shop.php?op=itemdetails&item=1781&cat=72, and I'm wondering if this can be converted from conforming to dynamic without any trouble? Thanks!
Acadia posted Tue, 24 January 2006 at 1:25 AM
Attached Link: http://www.renderosity.com/tut.ez?Form.ViewPages=868
Here is a tutorial on how to convert conforming clothing to dynamic"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
Peacer posted Tue, 24 January 2006 at 1:35 AM
Excellent, that was actually just what I was looking for. Before going ahead and purchasing the coat, however, does anyone think of any reason why that coat would NOT convert to dynamic cloth? I don't want to purchase it now, and find out later that it totally messes up when calculated in the cloth room. Hopefully it doesn't take forever to calculate, either...
Acadia posted Tue, 24 January 2006 at 1:43 AM
Someone else will have to answer that for you. I don't have that coat, nor have I ever tried to convert anything from conforming to dynamic using that tutorial. Sorry :(
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
bigjobbie posted Tue, 24 January 2006 at 1:47 AM
Apparently Billy-T uses unwelded areas in his clothing to get all the nice details. This approach interferes with the dynamic process. If you have modelling software you might be able to weld all the seperate parts together one-by-one.
It is also possible to clothify only one selected area of conforming clothing, so it may be possible to make the "skirt" part of the coat dynamic while leaving the rest conforming.
Cheers Edited to add: Remember that Dynamic Clothing must be one-sided mesh only. So the more detailed and nice a piece of conforming clothing looks, the more likely it uses inner and outer layers etc in the mesh (ie: coat lining is a seperate mesh to the outer coat leather.)
Message edited on: 01/24/2006 01:52