Peacer opened this issue on Jan 26, 2006 ยท 3 posts
Peacer posted Thu, 26 January 2006 at 4:07 PM
Using P6, I want to render a character over a static background, so I want it to cast a shadow on the background to blend the two together. I can obviously get the shadow to cast onto the ground plane, but the plane itself is still somewhat visible (it's at roughly a 30-40% opacity). Any tips or suggestions?