Forum Moderators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 27 1:25 am)
As far as I can recall, rigs cannot be imported or exported to/from Poser because of how Poser's system is set up.
Crazy alien chick FTW! (yeah....right....)
Realm of Savage - Poser
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"The ultimate character creation tool" my ass! LOL, for a program thats meant to be all about making characters, its pretty crap at the making characters part LOL
TemplarGFX
3D Hobbyist since 1996
I use poser native units
next time you fire up poser 6, have a read what it says about poser... its a creation tool........ apparently!
TemplarGFX
3D Hobbyist since 1996
I use poser native units
Well. It's pretty safe to say there's an infinite choice of morph possibilities with most figures. I don't think it's much of a stretch to call that 'character creation'. If you're creating figures for Poser I don't know if rigging in Poser can be avoided though (
Message edited on: 01/27/2006 04:01
Its 100% character MODIFICATION, you dont actually create a character in poser, you modify it. I just find it extremely funny that they push it as a creation program, but you cant really create anything, just use things created in other programs LOL anyway, looks like Ill have to re-create the bone structure :(
TemplarGFX
3D Hobbyist since 1996
I use poser native units
hahhaa true, very true
TemplarGFX
3D Hobbyist since 1996
I use poser native units
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Hi, hopefully some guru out there knows the answer to this. I have a 3DS max character with complete bone stucture. I want to import the bone structure into poser, but I dont know how. I own polytrans, so I can convert the bone structure to many different formats. so if anyone out there knows of a format that CAN be imported into poser, please tell me! thanks
TemplarGFX
3D Hobbyist since 1996
I use poser native units
167 Car Materials for Poser