Michael_C opened this issue on Jan 28, 2006 ยท 4 posts
Michael_C posted Sat, 28 January 2006 at 9:36 AM
jonthecelt posted Sat, 28 January 2006 at 10:09 AM
For some reason, it looks like a different transparency map is being used on the wing textures - from the 'hand' shape on the wings, I'd suggest that somewhow, it's been swapped to the dragon body transmap, or somehting similar... check the mat settings, and then try to re-render... jonthecelt
Michael_C posted Sat, 28 January 2006 at 11:17 AM
In the material editor everything looked OK. But even when I manually reloaded textures, they still rendered incorrectly, sometimes after some very minor change in the scenne, sometimes even on first render after loading. Then I noticed some of the texture files were being loaded from my Poser 4 directory, even though I was pointed to the Poser 6 runtime. (I recently copied my Poser 4 libraries and textures to Poser 6 as I migrate all my operations to Poser 6.) When I deleted the Poser 4 Mil dragon texture directory, everything loaded from Poser 6 and the render worked correctly multiple times. Removing the Poser 4 runtime from Poser 6 didn't help, although I don't think I restarted Poser after doing that. I'll be looking for these conflicts in the future and may be removing more from the Poser 4 runtime. I just not sure yet that I've copied everything I need and that I won't need Poser 4 again.
AntoniaTiger posted Sun, 29 January 2006 at 3:22 AM
Poser apparently still has issues when two files in different folders have the same filename.