elenorcoli opened this issue on Feb 18, 2006 ยท 7 posts
elenorcoli posted Sat, 18 February 2006 at 7:59 PM
ok my question now is (in p5) lets say i want to set up a morph that will be controlled by the bend parameter of the object it is part of. (or perhaps another part that will call it) can this be done in a way that is, say, non-linear? perhaps not from the zero, either. lets say i want the morph to begin not at 1 degree, but maybe at 30 to continue to 45, and perhaps flow in a nonlinear way, but follow some curve or math function. any ideas? gracias