fpfrdn3 opened this issue on Feb 21, 2006 ยท 26 posts
fpfrdn3 posted Tue, 21 February 2006 at 12:51 AM
Hi all,Ive been surfing and lurking in forums all over the place looking for better ways to do 3d work as many people do. Im working in Bryce and liking it alot and found it was very similiar to UT2004s editor in the way it uses booleans and primitives(anyone else make levels for that?). So I read a little info about 64 bit apps and decide to go looking for more info on the upcoming Vista/Win XP x64, and any 3d apps in general. To my suprise not alot of talk about 64 bit enabled programs anywhere, why???. I know that developers have to support it and all but hasnt 64 bit been out awhile on Macs and AMD 64 PCs. Is it that hard to develope for 64 bit, I mean Im reading in some apps as much as 200% (LW as much as 1000%) increase in renders. Content in games(x64 enabled) w/details cranked on high not losing any fps. Whats the deal. Am I the only one that wonders why 64 bit sounds like a secret... btw, Ive seen Bryce 5.5c on x64 PC(32 bit emulated)and no its not any faster but the OS seems twice as fast.