chippwalters opened this issue on Feb 24, 2006 ยท 5 posts
chippwalters posted Fri, 24 February 2006 at 10:16 PM
I've been trying to use some boolean modeling techiques but have been having problems rendering boolean subtractions. It appears there are noisy artifacts in the area of a boolean subtraction. I'm looking for help in figuring out how to fix this.
Here's a very simple sample. Create the letter A with a round bevel. Subtract a box from one of the legs. Render with ULTRA setting and you still have noise in the area of the leg.
Thanks in advance for any ideas or help how to fix.
Mazak posted Sat, 25 February 2006 at 6:58 AM
Mazak
Message edited on: 02/25/2006 07:01
jc posted Sun, 26 February 2006 at 3:06 AM
Yes, i think Mazak has the solution. I had some boolean problems with texturing and e-on support recommended baking to polys.
_ jc...'Art Head Start' e-book
.......'Art Head Start.com site Digital Art skills. Free lighting chapter, tutes, Vue models, tex pix.
chippwalters posted Sun, 26 February 2006 at 4:32 AM
bruno021 posted Tue, 28 February 2006 at 3:55 PM
Boolean operations are never perfect, it's not the rendering that is bed, it's the geometry produced but the operation. Some apps have higher quality than others, but it's never perfect, even when baking to polygons, although it does look a lot better.