Forum: Carrara


Subject: shader formula input variables x,y,z question

anxcon opened this issue on Mar 03, 2006 ยท 8 posts


anxcon posted Fri, 03 March 2006 at 2:43 PM

the x y z variables, is the point in 3d space, where the currently rendering pixel is at? or am i wrong? (x y z local, X Y Z global)