agiel opened this issue on Mar 09, 2006 ยท 22 posts
agiel posted Thu, 09 March 2006 at 6:17 AM
Attached Link: http://www.elderscrolls.com/art/obliv_pc_screens_01.htm
I thought some of you might be interested in seeing what is quite possibly the state of the art in real time landscape rendering. The game editor (Bethesda Soft) described the way they are generating procedural forest as little ecoystems. The game will come with an editor (on PC) that will allow you to create virtual landscapes, populate them with creatures and 'walk' through them as a modification of the game.Check out the link for some amazing screenshots.
(Only 2 more weeks and I will be able to give you a first impression of how smoothly all these details render...)
Message edited on: 03/09/2006 06:23