Forum: Vue


Subject: When driving a ecosystem by bitmap... (quick q)

RyanSpaulding opened this issue on Mar 09, 2006 ยท 4 posts


RyanSpaulding posted Thu, 09 March 2006 at 10:36 AM

Is it greyscale? Does grey make it lese dense or do I have to manually weed out some black and sort of speckle it?

-Ryan Spaulding
 VueRealism.Com


diolma posted Thu, 09 March 2006 at 2:34 PM

Yup, Greyscale. White = most dense, Black = nothing, shades of grey in between... Cheers, Diolma



jc posted Thu, 09 March 2006 at 5:32 PM

Be sure your map is mapped to a large enough area of your scene for your Ecosystem objects to fit in, at the object density you want.

A common problem is for vegetation to overlap some of your mapped areas because you made those areas too small to hold the vegetation.

I did this myself on my first couple of Ecosystems, lol.

HTH

_ jc...'Art Head Start' e-book
.......'Art Head Start.com site Digital Art skills. Free lighting chapter, tutes, Vue models, tex pix.


diolma posted Fri, 10 March 2006 at 2:40 PM

..and don't forget to make the texture "Object Standard", not "World Standard", and to remove any underlying ground/water planes (unless you make them eco-system freindly or really do want the plants etc to die back as the approach the plane... Just a couple of things that have caught me out in the past.. Cheers, Diolma (I'm NOT going to go into ALL the things that have caught me out in the past - the list is far too long..)