SpaceGfx opened this issue on Mar 12, 2006 ยท 4 posts
SpaceGfx posted Sun, 12 March 2006 at 12:42 AM
I'm confused about how to global rotate a mixed procedural materials. Suppose you want rotate the dunes direction of the "Soft Dunes" material, how to do this ? Thanking in advance for any help
sittingblue posted Sun, 12 March 2006 at 5:31 AM
You can do this from the 'Effects' tab in the Advanced Material Editor. Under 'Global Transformation', select Rotation, then try different settings in the matrix transformation dialog to get your desired rotation.
Charles
jc posted Sun, 12 March 2006 at 11:43 AM
There was an interesting question a while back, the answer to which was sittingblue's method above (as then recommended by e-on support). Chipp also worked out an alternate answer to his question, using a function.
_ jc...'Art Head Start' e-book
.......'Art Head Start.com site Digital Art skills. Free lighting chapter, tutes, Vue models, tex pix.
Message edited on: 03/12/2006 11:44
SpaceGfx posted Sun, 12 March 2006 at 11:44 AM
Thanks all for answering my question, now I'm Ok.
Message edited on: 03/12/2006 11:48