sonuqueso opened this issue on Mar 21, 2006 ยท 9 posts
sonuqueso posted Tue, 21 March 2006 at 11:16 PM
when rendering with firefly in p6, the textures and bump maps look... well muddy, has opposed to the crispness I was able to get in p4... any fixes to this, or is it just one of those things I have to suffer?
Little_Dragon posted Wed, 22 March 2006 at 7:00 AM
Possibly. May we have a look at your render settings?
sonuqueso posted Wed, 22 March 2006 at 8:00 AM
render settings are as follows
[IMG]http://i55.photobucket.com/albums/g137/knyghtmare2021/rendersettings.jpg[/IMG]
Message edited on: 03/22/2006 08:03 Too early... just follow the link please.
Message edited on: 03/22/2006 08:03
Little_Dragon posted Wed, 22 March 2006 at 8:22 AM
R'osity's boards use HTML only, not BBCode. Switch over to manual settings. It'll give you much more control, and you'll need to learn what all this stuff does eventually. For better quality, you'll usually want to lower the min shading rate (values of 0.2 - 0.5 are good), and increase the max texture size to match the size of the largest texture in your scene. If you're not using raytraced shadows, raytraced reflection, refraction, or advanced shaders requiring ambient occlusion or the gather node, you can disable the raytracing option.
AntoniaTiger posted Wed, 22 March 2006 at 2:36 PM
Try going up a couple of steps on quality. The texture filtering is worth avoiding. You can do better with manual settings, but that auto setting isn't good. IBL lighting is something else which needs raytracing.
Little_Dragon posted Wed, 22 March 2006 at 3:08 PM
Does it? I thought only the AO required raytracing. * reaches for manual *
AntoniaTiger posted Wed, 22 March 2006 at 5:22 PM
Checks... Yep, but without AO you have problems with shadows. Which is about all the manual says on the subject. But I have a recollection of some non-Poser source saying IBL needs raytracing. Poser seems to have some gaps in the P6 manual.
sonuqueso posted Wed, 22 March 2006 at 7:56 PM
One more question in this vein.. would the render setting also make trans mapped hair kinda blocthy?
Little_Dragon posted Thu, 23 March 2006 at 2:47 AM
The settings you posted? Yes.