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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 27 8:38 am)



Subject: Shadows in P6


ABodensohn ( ) posted Sat, 25 March 2006 at 2:17 AM ยท edited Tue, 25 February 2025 at 11:32 AM

Hi. :-) Maybe one of you can help me with a little problem:

What I'm looking for is a way (in P6) to tell an object not to catch shadows, i.e. the opposite of the "ShadowCatchOnly" option in the material room. The end result I'm looking for is an opaque object treated as transparent only in regard to shadows cast on it, so the object will be visible, but shadows cast by other objects in the scene will not be visible on it.

Just turning off some shadows cast by other objects might give me the result I'm looking for, but the more complex the lighting gets, the more that runs the risk of getting rid of shadows than I'd like to have in the scene.

Is there any way to do it?


thefixer ( ) posted Sat, 25 March 2006 at 2:58 AM

Could you maybe do a render of your scene without "shadows" ticked in the render options and save it as a png and then render the scene again with "only" the shadows ticked which will give you a shadows only render. Again saved as a png. Take both into photoshop or whatever, rub out the shadows you don't want in the scene and then put the 2 images together as layers using "multiply" for the shadow layer. I know you probably wanted to do it inside Poser but I can't help with that, Maybe someone will know! Cheers!

Injustice will be avenged.
Cofiwch Dryweryn.


gmadone ( ) posted Sat, 25 March 2006 at 11:24 AM

What doesnt catch shadows? I can only think of two things. Glowing objects; done by using the ambient, instead of diffuse input. And mirrors, uncheck reflection lite mult.


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