Forum: Blender


Subject: Bone Rotation Limits...

Reddog9 opened this issue on Mar 28, 2006 ยท 6 posts


Reddog9 posted Tue, 28 March 2006 at 9:15 PM

I finally figured out how to set the rotation limits on bones. This option only appears if your bone is part of an IK chain. Also, it only limits the rotation when you 'grab' a bone and move it.

I love the new automatic IK chain feature.. I tried to set it up myself in the previous version. I think I wasted a few hours messing around with it and I still couldn't figure it out.

This is a shot of a giraffe I'm working on.

Scott

Message edited on: 03/28/2006 21:17

Reddog9
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