Forum: Poser - OFFICIAL


Subject: Poser Physics and bvh help pleasseee

b4uask30male opened this issue on Mar 29, 2006 ยท 4 posts


b4uask30male posted Wed, 29 March 2006 at 4:15 AM

Hi I've seen some of your animations with poser physics and i'm trying to have a poser6 man walk using a bvh then get hit by a flfying box. I've posted on the proper site but they haven't replied :( and some of your animations looked like they used a bvh. If I run the simulation without moving the box then all is fine, once i move keyframe the box the poserman goes flying right at the start (way before he would have walked into the box) has anyone had this happen to them, any idea's ? Thanks


svdl posted Wed, 29 March 2006 at 4:48 AM

There's an option in PoserPhysics called "keyframed until hit". I'm writing this down off the top of my head, but I think that's the option you need for the walking man.

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b4uask30male posted Wed, 29 March 2006 at 6:03 AM

Hi Thanks, yes I use that option, i've done loads of normal animations and they are fine with the physics and with a box, but it's when i use a bvh and a moving (animated box) is when the poserman goes up in the air on frame one :(


Marque posted Wed, 29 March 2006 at 6:12 AM

Maybe you need to put your own keys in the bvh? Just a thought, don't know if that is the problem. Marque