Forum: Poser Technical


Subject: Poser issues

BrianR opened this issue on Apr 02, 2006 ยท 6 posts


BrianR posted Sun, 02 April 2006 at 8:15 AM

Any modellers out there know how to avoid this sort of problem when spline modelling for Poser....works great in anything else but Poser is a bitch for this sort of result. I've tried everything I can think of in UV Mapper Pro & starting to think that box bodelling is the only way to get clean geometry into Poser. Cheers Brian

RubiconDigital posted Sun, 02 April 2006 at 6:49 PM

Are you referring to the ugly triangulation on the side of the steps? Which modeller are you using?


BrianR posted Mon, 03 April 2006 at 11:48 AM

Yes that's the problem, I think I've solved it by reducing the heavy chamfers but if you have any pointers then I'm still interested in them ;O) cheers Brian


BrianR posted Mon, 03 April 2006 at 11:49 AM

Oh sorry, this was done in Max but I had also tried it in Hexagon with the same result.


Miss Nancy posted Mon, 03 April 2006 at 2:48 PM

good luck with that, brian. I would have done it by booleaning some cubes and triangular prisms (if you've got those in max). however, there's already a stair prop in poser AFAIK.



oscillator posted Wed, 05 April 2006 at 9:57 AM

How did you model it? I don't know anything about Max or Hexagon, but I get similar results when I modelled the stair in Shade. Looks fine rendered in Poser, though.

www.oscillator.se/3d - Shade tutorials and Poser freebies.