Forum: Poser - OFFICIAL


Subject: cartoon render

taghrid opened this issue on Apr 06, 2006 ยท 3 posts


taghrid posted Thu, 06 April 2006 at 9:52 AM

Hi am using poser 6,Michael3.0,dynamic hair the problem is when i render this file animation in a cartoon render hair took alot of time it's nearly more than one hour for only one frame although i used a solid color for hair not textures !so,does anybody know another way to render my animation in a short time? Note* am using P4 1GB ram second Q: i wanna export MIchael3.0 BVH to charactrize it in motionbuilder but the problem is poser6 have something called Center Of Mass which make the BVH is unrecognized names for motionbuilder so motinbuilder refuse to load this BVH so,how can i use Michael 3.0 or any poser6 character into motionbuilder? Note* am using motionbuilder 7.0 pro really thx alot for any help from anyone


JunkoH posted Thu, 06 April 2006 at 11:23 AM

If you are doing a cartoon style render, you should consider using transmapped hair. If you really need the dynamic hair for some reason, try reducing the number of follicles. If you take your P6 scene into DAZ|Studio, the control props (center of mass, etc) will drop out. There is a plugin available to convert the animation to native Kaydara FBX. 3DSMax and Maya (and to some extent, Lightwave) also can read this format. The disadvantage of going thru D|S is that anything dynamic (hair or cloth) will not function, procedural shaders don't translate, and anything using Python is out.



taghrid posted Fri, 07 April 2006 at 4:46 AM

really thx alot for helping me Junko H :biggrin: