cornelp opened this issue on Apr 07, 2006 ยท 24 posts
cornelp posted Fri, 07 April 2006 at 5:57 PM
Hi. I am trying to figure out how to do this. I am importing an OBJ formatted model into Poser. When Saved to Library, it saves it with the Geometry internally within the PP2 file. My question is this (I know it sounds noob, but I tried to search and could not find an answer, or at least didnt search for right keywords). How do I make it so that the PP2 file calls for an external OBJ file from the Geometry Folder? This way the saved scenes are NOT so DARN HUGE. Is there a special program for that, or what can I do/use? I appreciate your help on this, and sorry for the noob question. Thank You...
Miss Nancy posted Fri, 07 April 2006 at 6:53 PM
one can do this in a non-formatting text editor, e.g. BBEdit (OS X) or possibly notepad (XP Pro). first, save the file as filename.obj into a Geometries folder of one's choice. then, edit the prop file to delete the geomCustom info and replace it with a reference line referring to the prop file in the geometries folder. I daresay Geep has a tutorial on this, hence it will avail you well to acquire his CD set.
Richard T posted Fri, 07 April 2006 at 8:25 PM
Attached Link: Tool Collection
I use The tool collection here at Renderosity store. I think it is great. http://market.renderosity.com/mod/bcs/index.php?ViewProduct=37406RubiconDigital posted Fri, 07 April 2006 at 8:53 PM
RubiconDigital posted Fri, 07 April 2006 at 8:55 PM
RubiconDigital posted Fri, 07 April 2006 at 8:59 PM
cornelp posted Fri, 07 April 2006 at 10:01 PM
Thankx Rubicon thats what I was lookin for. I didnt know where to delete from/to. U are owesome, gonna try it now and see. THANK YOU VERY MUCH U ALL, U are owesome. THANK YOU...
cornelp posted Fri, 07 April 2006 at 10:45 PM
Rubicon, this is what I did. It works with just 1 SMALL problem. The Figure Prop now loads in a different place. The object/actor should load dead center at 0 0 0 XYZ location. How can I do that? I have other props that I want to load, but they seem NOT to load dead center as I want em to. Do I have to put something else in the obj line? THNANK YOU AGAIN, U are owesom. Opps, forgot the code lines, lol. -------------------------------------------------------- { version { number 4.01 } actor IronWorks { storageOffset 0 0 0 objFileGeom 0 0 :Runtime:Geometries:IronWorks:IronWorks.obj { } } setGeomHandlerOffset 0 0.3487 0 } actor IronWorks --------------------------------------------------------- Thankx
RubiconDigital posted Fri, 07 April 2006 at 11:15 PM
I think you have a problem with braces there. Your 5th curly brace should be closed, not open, I believe. The 6th and 7th braces don't actually do anything there either.
lesbentley posted Sat, 08 April 2006 at 5:31 AM
cornelp posted Sat, 08 April 2006 at 9:20 AM
I removed the 6th and 7th brace and closed the 5th one, still the figure its NOT in the center as it should be. Lesbentley, I tried your way too, it loads, but its not centered again. Also, one more thing. I cant select the figure so that I can add the proper MATs to it. The prop is actully a Figure. I have it like that cause I have 2 MATs for it, and want to apply a MAT from the poses folder. I am gonna keep trying, but Is there something I am missing? I really really appreciate your help on this. THANK YOU VERY MUCH...
cornelp posted Sat, 08 April 2006 at 12:42 PM
Lesbentley, I dont have that option. I export from Wings3D, and I dont see that option when I export. Is that very important? I have tried to look at other CR2 files and tried to see the diff, but I just cant see where the problem is. No matter what I change/do I cant get the Figure to work. The prop is really a figure, so I am not sure if that makes a diff or not. Thankx
xantor posted Sat, 08 April 2006 at 1:24 PM
If it is a pp2 it is not a figure, you can`t use mat files on it. lesbentley was talking about exporting the object from poser not from wings3d.
cornelp posted Sat, 08 April 2006 at 1:33 PM
Ahh No, the file is a CR2 file, not a PP2 file, sorry for that. I made a mistake there, I am sorry. I have both, but now I am workin on the CR2 file. THANK YOU
cornelp posted Sun, 09 April 2006 at 11:04 AM
Can anyone help me here PLZ? I got it to work with the code below, but I cant get the figure to load centered. Is there something I Can put in the code to make it load in the center? Thankx Code: { version { number 4 } actor IronWorks { storageOffset 0 0.3487 0 objFileGeom 0 0 :Runtime:Geometries:IronWorks:IronWorks.obj } { name IronWorks on bend 1 dynamicsLock1 hidden0 addToMenu1 castsShadow1 includeInDepthCue1 parent UNIVERSE channels }
TrekkieGrrrl posted Sun, 09 April 2006 at 1:20 PM
CR2's never have imbedded geometry, so now I'm REALLY confused :blink:
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You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
Using Poser since 2002. Currently at Version 11.1 - Win 10.
cornelp posted Sun, 09 April 2006 at 1:32 PM
diolma posted Sun, 09 April 2006 at 2:03 PM
Dunno if this'll help, it's a prop from my characters folder. The CR2 starts like this (PS, I didn't make the prop, it was a freebie...) : { version { number 5 } figureResFile ":Runtime:Geometries:burnttoastdesign:Cigarettes:CigarettePack.obj" actor BODY:1 { } actor packBottom:1 { storageOffset 0 0 0 geomHandlerGeom 13 packBottom } actor packTop1:1 { storageOffset 0 0 0 geomHandlerGeom 13 packTop1 } figureResFile ":Runtime:Geometries:burnttoastdesign:Cigarettes:CigarettePack.obj" actor BODY:1 { name GetStringRes(1024,1) off bend 1 dynamicsLock 1 hidden 0 addToMenu 1 castsShadow 1 includeInDepthCue 1 parent UNIVERSE channels {
TrekkieGrrrl posted Sun, 09 April 2006 at 2:55 PM
Custom geometry isnt' the same as imbedded geometry. Morphs on a character are custom geometry, but it swould nomrally still point to an external obj. What program are you displaying the file with? I've never seen it look like that... I must admit I'm more used to seeing the CR2's as normal txt files... feels like a luddite
FREEBIES! | My Gallery | My Store | My FB | Tumblr |
You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
Using Poser since 2002. Currently at Version 11.1 - Win 10.
cornelp posted Sun, 09 April 2006 at 3:03 PM
The program is CR2 Editor found here in Freebies section. I do it by hand like U said in TXT Editor, but CR2 Edit its just a little easier to work with, but for some reason it WONT OPEN every file, quite a few that wont open, even those from marketplace I tried to look at as a reference, so I guess its a little buggy. OHH, BTW Diolma, that didnt work, the file wont even open with that code, even though I changed it to match my prop name, obj location etc etc, lol. Gonna keep trying... Thankx
xantor posted Sun, 09 April 2006 at 3:14 PM
Cr2s do have embedded geometry, a recent example is netherworks` free grabbag. Why not redo the figure, but turn the prop into an actual figure by making a bone for it in the setup room and then add all the polygons to that bone, that way the mat poses will work and the prop will remain centred.
cornelp posted Sun, 09 April 2006 at 3:23 PM
Xantor, I WISH I knew how to do that. U gots a tut on that or something? A LInk or something? Thankx
xantor posted Sun, 09 April 2006 at 7:32 PM
cornelp posted Sun, 09 April 2006 at 9:32 PM