Hi, I have a texturing problem, I never had serious problems using textures with Bryce for I was doing the models in Bryce itself or importing free models which are already textured. Now that I started using Blender for modeling I wonder how I can get it textured right. I still don't know enough about the prog itself to apply correct textures in Blender and UV-Mapping is still something I can't handle. I did this train model in Blender and tried to give it some texture with Bryce. played around with different mappings but it always ended up in a mess. The version you see in the attachement is the best result I achieved. It would be possible if I could ungroup the model in Bryce but I heard that rhis not yet implemented in Blender. Do you have any ideas?!