danb opened this issue on Apr 20, 2006 · 14 posts
danb posted Thu, 20 April 2006 at 10:38 PM
How can i subdivide an imported .obj model? Does the model need to be triangulated? Should i reimport into poser as .3ds?
Also is there a way to setup a rig in either cinema 4d or 3dstudio max's biped rig, and import into poser?
I can rig much faster, setting weights and bones evelopes, in c4d and max.
Thanks.