fls13 opened this issue on Apr 22, 2006 ยท 3 posts
fls13 posted Sat, 22 April 2006 at 5:23 PM
I noticed in a few of Kozaburo's hair props and hair figures, the hair is parted on the figure's right, which since most people are right handed, doesn't happen often in real life. I can easily mirror the hair meshes in Blender, but does anyone have a quick, easy system to keep the morphs intact, especially when a hair figure is concerned?