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DAZ|Studio F.A.Q (Last Updated: 2024 Nov 29 12:43 am)



Subject: making a morph target


bagoas ( ) posted Sun, 23 April 2006 at 6:56 AM · edited Fri, 26 July 2024 at 10:17 PM

For a friend I want to make a morph target to the V3 RR LE shipped with D/S. I use Wings3D to make the morph. How must I set the export dialog to .obj to get a correct result? Right now I get something like 4 head objects, 3 chest objects, and so on. Welding vertices does not seem a good idea since that messes up the number of vertices, I am told.

B.


waningmoon ( ) posted Thu, 18 May 2006 at 11:57 AM

sorry, this won't help you on your problem. i was under the impression that the v3rr shipped with D|S would be without morph channels. if it is otherwise, i apologize and hope you get your answers.

regards,

waningmoon


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