attileus opened this issue on Apr 23, 2006 · 6 posts
attileus posted Sun, 23 April 2006 at 12:04 PM
Well, I know how to make a texture change on individual plants but I want to make it so that when I change the texture on a specific plant/tree then after the change it will appear on all the randomly made trees of the same sort (Ecosys).
To put it on another way: I want to create a fast Ecosys with random trees of a choosen species BUT with my edited texture; I want to keep the SolidGrowth randomness but also want my textures on the plants; in this case I don't want to use only one rotated/edited tree for the whole vegetation; any advise on this?
Regards: Atte