Dave-So opened this issue on Apr 24, 2006 · 244 posts
Dave-So posted Mon, 24 April 2006 at 6:43 PM
on the ARTZONE PAGE...
Humankind has not
woven the web of life. We are but one thread within it.
Whatever we do to the web, we do to ourselves. All things are bound
together.
All things connect......Chief Seattle,
1854
SamTherapy posted Mon, 24 April 2006 at 6:47 PM
Oh well, I ain't got access because I'm not a Platinum member.
What does this mean for the average D|S or Poser user?
Coppula eam se non posit acceptera jocularum.
BAR-CODE posted Mon, 24 April 2006 at 6:48 PM
Yeah thats nice but I for one can't get to the artzone page ..need to be invited by someone to acces it....
So it a bit of a no read like this
Chris
IF YOU WANT TO CONTACT BAR-CODE SENT A PM to 26FAHRENHEIT "same person"
Chris
Helgard posted Mon, 24 April 2006 at 6:49 PM
It means that I am already regretting pre-ordering Hexagon 2.
Your specialist military, sci-fi, historical and real world site.
Dave-So posted Mon, 24 April 2006 at 6:52 PM
i would think some specials will be forthcoming, especially the way DAZ does things....
By the way... I have 10 INVITATIONS if anyone wants one. Artzone is a lot like MySpace...but for art stuff...the announcement was made there, with full press release tomorrow...probably when Eovia has theirs as well.
Humankind has not
woven the web of life. We are but one thread within it.
Whatever we do to the web, we do to ourselves. All things are bound
together.
All things connect......Chief Seattle,
1854
randym77 posted Mon, 24 April 2006 at 6:52 PM
If anyone wants an ArtZone invite, drop me an IM with your e-mail address. I've got some invitations left.
SamTherapy posted Mon, 24 April 2006 at 6:57 PM
Quote - i would think some specials will be forthcoming, especially the way DAZ does things....
By the way... I have 10 INVITATIONS if anyone wants one. Artzone is a lot like MySpace...but for art stuff...the announcement was made there, with full press release tomorrow...probably when Eovia has theirs as well.
IM sent.
Coppula eam se non posit acceptera jocularum.
BAR-CODE posted Mon, 24 April 2006 at 6:59 PM
If anyone wants an ArtZone invite, drop me an IM with your e-mail address.
IM sent ....
Chris
IF YOU WANT TO CONTACT BAR-CODE SENT A PM to 26FAHRENHEIT "same person"
Chris
BAR-CODE posted Mon, 24 April 2006 at 7:02 PM
AHum...
We are currently only accepting DAZ accounts that are Platinum Club members
So thats a NO GO for me.....
Can't get in there...
Thnx anyway for the invite
IF YOU WANT TO CONTACT BAR-CODE SENT A PM to 26FAHRENHEIT "same person"
Chris
randym77 posted Mon, 24 April 2006 at 7:05 PM
Sorry it didn't work. The other non-PC members I've invited have gotten in with no problem.
It's still in Beta - a bit buggy.
Miss Nancy posted Mon, 24 April 2006 at 7:07 PM
it may mean: no further development of transposer further development of software to move d|s models to bryce and hexagon carrara is dumped in favour of bryce hexagon is now the modelling adjunct to bryce
Dave-So posted Mon, 24 April 2006 at 7:09 PM
its kinda useless inviring only PC members...we all already got an invitation.
Sam...let me know if you have troubles...maybe its not wide open yet.
Humankind has not
woven the web of life. We are but one thread within it.
Whatever we do to the web, we do to ourselves. All things are bound
together.
All things connect......Chief Seattle,
1854
PJF posted Mon, 24 April 2006 at 7:09 PM
C'mon, let's have some leaks. Wot they sayin'?
.
AgentSmith posted Mon, 24 April 2006 at 7:10 PM
further development of software to move d|s models to bryce and hexagon - yup
carrara is dumped in favour of bryce - nope
hexagon is now the modelling adjunct to bryce - yup.
Just my own theories, anyway.
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randym77 posted Mon, 24 April 2006 at 7:12 PM
It's supposed to be open for anyone who gets an invite. Dan Farr even said over at DAZ that anyone who wanted in should IM a PC member and ask for an invite.
Maybe you need a DAZ account (non-PC)? It's set up so it automatically takes your info from DAZ. All you need is the e-mail address you use at DAZ.
My other invites went through. I see the one I sent to BAR-CODE as "pending."
Tunesy posted Mon, 24 April 2006 at 7:13 PM
...that's the biggest disappointment I've run into so far in 3d. Loyal Carrara user since version 3. No more.
randym77 posted Mon, 24 April 2006 at 7:13 PM
They aren't saying much about it. Just this:
We're excited to announce that DAZ has acquired Eovia Corporation, developer and publisher of leading 3D animation, modeling and rendering solutions, based in Mountain View, Calif. The acquisition includes the Carrara and Hexagon product families as well as the key people and development teams that support them. This combination of DAZ and Eovia technologies provides the entire 3D community with a more powerful set of solutions for creating, managing, and rendering compelling 3D media. We believe the natural synergy that exists between the offerings of DAZ and Eovia has incredible potential. We hope you'll join us in welcoming the Eovia team to the DAZ family and we're certain you'll enjoy the results of this momentous acquisition. Keep an eye on the DAZ website and forums as the full announcement, including press release will hit tomorrow morning at 10AM EST.
jt411 posted Mon, 24 April 2006 at 7:15 PM
I don't know about this. Eovia has the best customer support I've ever seen from a software developer...I can't say the same for DAZ.
But then again, a potential DAZ Studio/Carrara 5 Pro hybrid would put e-frontier out of business...well maybe.
Interesting times my friends!
randym77 posted Mon, 24 April 2006 at 7:22 PM
Interesting. What does this mean?
DAZ Productions is not acquiring Eovia Europe S.A.
Helgard posted Mon, 24 April 2006 at 7:30 PM
What I want to know is where is Hexagon 2? The release date was the 24th. Is this going to delay it?
Your specialist military, sci-fi, historical and real world site.
wdupre posted Mon, 24 April 2006 at 7:32 PM
Quote - Interesting. What does this mean?
DAZ Productions is not acquiring Eovia Europe S.A.
it just means that Eovia Europe is still a seperate company with ownership of Amapi, DAZ only purchased the California division of Eovia which I have been told is where Carrara and hexagon are developed, as well as hexagon and Carrara themselves.
MachineClaw posted Mon, 24 April 2006 at 7:34 PM
Eovia Europe S.A. developes AMAPI and AMAPI Pro, guess Daz didn't get that.
Guess I'll save up for Lightwave 9 upgrade now instead of Hex2. damn.
No word about Daz buying Painter from Corel right? There is still a few Metacreation apps out there Daz hasn't gotten yet.
UGH! I feel ill.
danfarr posted Mon, 24 April 2006 at 7:53 PM
Hi everyone,
It looks as though I am stepping into a thread with a few people who are not so happy with the latest news. Hoepfully I can respond to a few of the concerns. The acquisition has not changed the delivery date of Hexagon 2.0 at all. The same developers that were working on it are still working on it. We entered into a contract with them to finish it through version 2.1. They are working hard to get it finished and out right away.
We will still continue to develop the different tools as they have previously been scheduled. The major expected change is to see better integration between all the tools in time. DAZ has been joined by some very talented programmers and marketing people who will add to our company. If you liked Eovia in the past, the same people who made it what it was will still be involved.
MichineClaw, Lightwave is a great product and so is Modo (our internal artist use both of them). If you are looking for a good alternative to Hex2 now that DAZ owns it, either of those will be great (albiet pricier) options.
Dan Farr
P.S. For those of you who have not pre-ordered Hex2 don't do it yet. There is some additional news that you should hear before you do.
Tunesy posted Mon, 24 April 2006 at 7:59 PM
...I'm with you, MachineClaw. I'll be looking at Lightwave and C4D. Really liked the last demo I tried of C4D. Been a couple years though.
SamTherapy posted Mon, 24 April 2006 at 7:59 PM
Quote - its kinda useless inviring only PC members...we all already got an invitation.
Sam...let me know if you have troubles...maybe its not wide open yet.
Yup, it wouldn't let me in. Oh well, thank you for trying.
Coppula eam se non posit acceptera jocularum.
randym77 posted Mon, 24 April 2006 at 7:59 PM
P.S. For those of you who have not pre-ordered Hex2 don't do it yet. There is some additional news that you should hear before you do.
Interesting. Special introductory discount?
Or is Nancy right...no more Transposer?
I can see I'm not going to be getting any work done tomorrow morning...
PJF posted Mon, 24 April 2006 at 8:04 PM
Dan, you might want to make a post in the Carrara forum (you own that proggie, not Poser ;-)).
There's some peeps hurting in there who could do with some reassurance. Don't worry, I'll be right behind you.
Couple of blocks behind... ;-)
.
PapaBlueMarlin posted Mon, 24 April 2006 at 8:11 PM
Dan, some of us aren't familiar with Hexagon. What kind of program is this?
wheatpenny posted Mon, 24 April 2006 at 8:11 PM Site Admin
Maybe they'll add a plugin that will allow import of obp's into carrara...
Jeff
Renderosity Senior Moderator
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AgentSmith posted Mon, 24 April 2006 at 8:12 PM
It's a 3D Polygonal Modeler.
http://www.eovia.com/products/hexagon/hexagon.asp
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PapaBlueMarlin posted Mon, 24 April 2006 at 8:14 PM
Hmmm...I'm not a modeller. Is this a program that is relatively easy to learn?
AgentSmith posted Mon, 24 April 2006 at 8:24 PM
I have not tried it myself.
But, after today...I bet that I had better, lol.
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wdupre posted Mon, 24 April 2006 at 8:30 PM
as far as modeling software goes I have been told that Hexagon is one of the easiest modelers to learn, I found it pretty easy but than I have been modeling for a few years now and am not sure how much that effects my learning curve.
Dave-So posted Mon, 24 April 2006 at 8:32 PM
i was told Silo was easy too...I still can't figure that out....maybe I should just be a buyer of someone else's models and textures:)
Humankind has not
woven the web of life. We are but one thread within it.
Whatever we do to the web, we do to ourselves. All things are bound
together.
All things connect......Chief Seattle,
1854
Tunesy posted Mon, 24 April 2006 at 8:36 PM
As 3d modelers go Silo is dead simple. It's a bargain at $109.
Helgard posted Mon, 24 April 2006 at 8:37 PM
Hexagon is basically similar to Wings, but just a lot more advanced, and able to handle a lot more and do a lot more. Hexagon 2 includes an excellent UV Mapping module, and 3D painting, like Body Paint and Deep Paint do. Hexagon 2 will also include the micro polygon displacemnt modelling that ZBrush has become famous for.
Your specialist military, sci-fi, historical and real world site.
PapaBlueMarlin posted Mon, 24 April 2006 at 8:41 PM
Hmm...well money wise if its between M4/V4 and a new program, I'll be selecting the figures...
Gareee posted Mon, 24 April 2006 at 8:43 PM
Dan: Any consideration for PAs who's already preordered Hex2? (I know of at least 2 who are on the beta testing teams, an dbought it literally a few weeks ago.)
Way too many people take way too many things way too seriously.
Gordon_S posted Mon, 24 April 2006 at 8:47 PM
Well, I've been involved with Lightwave for ten years. You're under the impression that you can render Poser stuff there? Not the scenes. I quit using Lightwave for doing anything but making morphs for that reason. Lightwave IS a great product. For content CREATORS. NOT for content USERS. Newtek hasn't bothered to make it more compatible with ANY other 3D programs. The available plugins don't bridge the gap. I see no improvement in LW9, unfortunately. And that's why I do all my rendering in Carrara now.
I see this development as a move by DAZ to eat e-on's lunch for them. They will shortly be in a position to run Poser into the ground. Position DAZ Studio and Bryce as their entry level products, with Carrara and Hexagon as their high end products. Carrara is in a great position to move upscale, too. It already does all sorts of things you can't dream of doing in LW. LW does have a superior rendering engine. By a bit. If DAZ continues to develop Carrara in the direction its been headed, I expect to see that greatly improved, with the addition of many more effects, plugins, and so forth.
Bottom line, though? If you CREATE content, buy Lightwave. If you USE content, buy Carrara. I can't imagine DAZ antagonizing Carrara's large user base by trying to "replace" it with Bryce. They might decide to integrate the two, but I kind of doubt it. DAZ simply bought a couple of higher end tools so they can be your "one stop" 3D source. If anyone is in any danger, it's e-on. Vue doen't communicate well with anything. Carrara could easily be developed to gobble up THAT market.
Helgard posted Mon, 24 April 2006 at 8:51 PM
Huh? Vue works damn well with MAX, Maya and Poser. What are you talking about? They are also about to release the plug-ins for Soft-image. You have no idea what you are talking about.
Your specialist military, sci-fi, historical and real world site.
Jcleaver posted Mon, 24 April 2006 at 8:54 PM
Quote - Dan Farr
P.S. For those of you who have not pre-ordered Hex2 don't do it yet. There is some additional news that you should hear before you do.
So that means those of us who did pre-order will get the shaft?
danfarr posted Mon, 24 April 2006 at 8:56 PM
Jcleaver,
Even though we did not own Eovia at the time you made the pre-order I can assure you that we will do something for people who have pre-ordered. You will not "get the shaft" but will be getting more than you bargained for.
Dan
randym77 posted Mon, 24 April 2006 at 8:56 PM
I'll agree with that. I love Vue to pieces, but E-on is a PITA. Their store that treats everyone like a potential thief. Their horrible customer support. Their automatic "upgrades" that break the program and leave you stuck until they release patch or force you to reinstall from the ground up.
I'd been thinking about Carrera. But I don't care for D|S or Bryce, so if they'll be supporting those programs instead of Poser, I don't think I'll be too interested.
Dave-So posted Mon, 24 April 2006 at 9:01 PM
as a longtime DAZ customer, I can see that they have treated their customers more than fairly. When something goes on sale, they reimburse previous purchasers, withing reasonable time frame. They have giveaways, and deals that can't be matched. Same when they released their version of Bryce. You couldn't beat the deals...added content, etc. I'm probably understating what they have done for their customers over the years.
Humankind has not
woven the web of life. We are but one thread within it.
Whatever we do to the web, we do to ourselves. All things are bound
together.
All things connect......Chief Seattle,
1854
Jcleaver posted Mon, 24 April 2006 at 9:02 PM
Thanks Dan for the clarification. I have never had any problems with DAZ, and wasn't really expecting any here. You're statement though caught my eye, as this sort of thing has happened to me before in a similar situation.
John
PapaBlueMarlin posted Mon, 24 April 2006 at 9:08 PM
Dan, when do you expect that DAZ will release all the details for those of us who are still considering whether or not to buy?
Tunesy posted Mon, 24 April 2006 at 9:09 PM
What bothers some (a lot?) of us Carrara users is daz history with software. Bryce and d|s are not impressive. Will they be able to keep the Carrara dev team? In a post not long ago I think I read that they're all French. (Correct me if I'm wrong.) Will the Carrara dev team want to continue working for a US company whose main schtick is canned content marketed on a shopping channel model? Will they want their carreers tied to that? I dunno. Time will tell.
Gareee posted Mon, 24 April 2006 at 9:10 PM
Dan: I sent you a message over at Artzone concerning Hex2.. PLEASE read it, and consider the offered advise based on beta testing it for a few weeks now.
Way too many people take way too many things way too seriously.
ockham posted Mon, 24 April 2006 at 9:12 PM
Oddly, Eovia's website shows no indication of any change.
I wonder if the separation means that Eovia of France will start
upgrading Amapi again? I'd like that.
otaku posted Mon, 24 April 2006 at 9:19 PM
I'm a big Daz supporter although I haven't gotten the hang of Daz studio still preffer original Poser (old habits I guess) but I've been a platinum club member since day 1 and a new Art-zone members as well. I'm also a big fan of Eovia having owned carrara since the begining and Hex 1 as well. I have also preordered Hex 2. If this announcement has delayed Hex2 or delays my preorder retreval I will be pissed off. Mainly because I find it hard to believe that 2 weeks ago when the release date of Hex 2 was mid april, the the 18th to the 28th (promised to hit as close to the 18th as possible) that they didn't know this was in the works and could affect the release. I also hope that this doesn't mean that the eovia products are going to start swaying in the direction of support Daz Studio and leaving Poser behind. It's a main reason I own them now. I guess time will tell but as I get older I starting to understand the comments about change my grandparents used to quote. Not a big fan of the american greed and takeover fever. Been burned to many times in th last 10 years and seen to many of my friends let go and quality of life go down. Small businesses with great people doing great things get bought out and start worring more about %s of profit more than people and product. Fingers crossed and hoping this news turns out better than it sounds.
danfarr posted Mon, 24 April 2006 at 9:29 PM
The developers for Carrara are French and they are located in the Mtn View offices and now work for DAZ. They are committed to see that Carrara continues without a hitch. We had them out to the office today meeting with our developers of Studio. It was a great meeting the future is very bright from our perspective. I know that there are going to be a lot of questions that exist but they will be answered in time. We are developing a fantastic game plan together that will ultimately lead to more capabilities and options for users of all the applications that we now offer. The synergy is very powerful.
Gary, I will look at your message and get back to you.
Dan
P.S. DAZ's "main schtick" will give us the power to do things that software companies alone will not be able to do. The Eovia team is very excited to have the added flexibity of a company with a broad offering and a large existing customer base.
Gareee posted Mon, 24 April 2006 at 9:35 PM
The Eovia team is also VERY user freindly, and very responsive to customers as well.. good people to be associated with.
if they are aquired, can I stop always trying to remember how to spell Eovia, Evolva, or whatever, and JUST call them DAZ?
Way too many people take way too many things way too seriously.
MachineClaw posted Mon, 24 April 2006 at 9:36 PM
I want Katharine McPhee to be the next American Idol she's so hot.
danfarr posted Mon, 24 April 2006 at 9:36 PM
Otaku, as I said before, the acquisition has not affected the delivery of Hexagon 2. It is later than they had projected it to be which would have been the case no matter who's name was on the Stock certificates. If we would have owned it earlier, we would not have done the pre-sales. With that being said, it's development is continuing with the exact same team with it's exact specification and development schedule that it had prior to our purchasing the product.
Dan
Gordon_S posted Mon, 24 April 2006 at 9:39 PM
Heh! Maybe Vue's 3DS exporter is vastly superior to it's Lightwave exporter, then. I haven't found the LW exporter to be of much use. You can get a terrain. Tough to get a whole scene. And time consuming.
Tunesy posted Mon, 24 April 2006 at 9:40 PM
"DAZ's "main schtick" will give us the power to do things that software companies alone will not be able to do."
...sheesh. What's that old expression: 'I hear pretty well, but I see very well'. We'll see. I don't buy it.
Gareee posted Mon, 24 April 2006 at 9:41 PM
A number of new features have also been requested by Hex 2 beta testers, and I think that's also delayed them some as well.
(I don't THINK that's breach of NDA)
From what I've seen, I can concurr with Dan that the aquisition has had nothing to do with Hex 2's release date at all, if that makes anyone feel any better.
Way too many people take way too many things way too seriously.
jsot1 posted Mon, 24 April 2006 at 9:47 PM
What will happen to TransPoser and the Native Poser Importer in future versions of Carrara?
Jackson posted Mon, 24 April 2006 at 9:55 PM
What’s the difference between Carrara and Hexagon?
I wonder if I’ll qualify for an upgrade deal from Carrara 1?
danfarr posted Mon, 24 April 2006 at 9:57 PM
The Native Poser Importer in Carrara 5 Pro is code that was created by the Carrara team and will remain as a main feature. Transposer was developed through an agreement between EF and Eovia from the Poser SDK and we intend to continue to offer it.
Dan
byAnton posted Mon, 24 April 2006 at 10:01 PM
And Poser7?
What does "forces beyond our control" mean?
"Dictate dofferently" .. strange and cryptic word to use. What force would dictate such a thing to you?
I gather by this you mean efrontier andthey will be to blame when you decide to discontinue Poser support.
Why does Daz want this software? What are you taking from it for STudio? And how does this benefit Poser? No speeches about your market. What is in this for Poser?
-Anton, creator of Apollo Maximus
"Conviction without truth is denial; Denial in the
face of truth is concealment."
danfarr posted Mon, 24 April 2006 at 10:04 PM
Nothing cryptic, the agreement states that they need to assign right to the new owners to continue using the SDK. Not a big deal, just the fact.
Dan
danfarr posted Mon, 24 April 2006 at 10:05 PM
P.S. I edited the last part out before I read your post.
byAnton posted Mon, 24 April 2006 at 10:05 PM
So plz answer the questions.
Why does Daz want this software? What are you taking from it for STudio? And how does this benefit Poser? What is in this for Poser?
-Anton, creator of Apollo Maximus
"Conviction without truth is denial; Denial in the
face of truth is concealment."
geoegress posted Mon, 24 April 2006 at 10:06 PM
I got an invite also but couldn't get in- all I have is a daz account- oh well
byAnton posted Mon, 24 April 2006 at 10:09 PM
Dan,
I see you did removed the part that said... "we will continue to unless forces beyond our contol dictate differently."
-Anton, creator of Apollo Maximus
"Conviction without truth is denial; Denial in the
face of truth is concealment."
Gareee posted Mon, 24 April 2006 at 10:11 PM
Anton, I KNOW you hate Daz, but you REALLY look like you are trying to find some kinda of conspiracy right now.
Way too many people take way too many things way too seriously.
byAnton posted Mon, 24 April 2006 at 10:14 PM
:) Oh lord, more of this crap again. No Gareee I am asking a question regarding something Dan said if you don't mind. Kindly Myob.
-Anton, creator of Apollo Maximus
"Conviction without truth is denial; Denial in the
face of truth is concealment."
Tunesy posted Mon, 24 April 2006 at 10:14 PM
...well. daz buying Eovia is a bit like finding out your fine wool overcoat has been bought by a polyester leisure suit. Kinda makes your skin crawl.
Khai posted Mon, 24 April 2006 at 10:16 PM
hold on
this is the 'huge' 'world changing' announcement?
...what a lack of perspective and a lack of reality...
Helgard posted Mon, 24 April 2006 at 10:17 PM
Lol @ Tunesy, you said it man. My skin is crawling.
Your specialist military, sci-fi, historical and real world site.
byAnton posted Mon, 24 April 2006 at 10:24 PM
I see Dan,
So the agreemnet to access to the Poser sdk has to be transfered to you officially by efrontier.
You don't have this sdk liscence already? Why? Why would you buy Evolia software knowing you may not get the SDK approval from efrontier?
That Poser SDK access would allow you to use it for all your software holdings inclucing Studio?
-Anton, creator of Apollo Maximus
"Conviction without truth is denial; Denial in the
face of truth is concealment."
danfarr posted Mon, 24 April 2006 at 10:28 PM
I apologize for assuming that our reasons for purchasing Eovia are obvious. Carrara and Hexagon are powerful tools with a strong following. We see the same potential that Metacreations saw in the applications when they developed them and before they divested to become an internet company. With the acquisition we have brought in some very talented developers and marketing people onto the team. We now have a much more complete product line and tools that already work reasonable well together. 3D artists and animators will benefit from us being able to provide more functionality and tools at affordable prices and we have tried to do with our other tools and models. As for what this means to the Poser-community I can not tell. All I can say is that we are still developing models, software and doing the business we have been doing while trying to provide the best product we can.
Dan
AgentSmith posted Mon, 24 April 2006 at 10:29 PM
"Oddly, Eovia's website shows no indication of any change"
-Forgot where I read it, but I believe they will be updating their site midnight California time, which is 3.5 hours from right now. Don't hold me to it, lol. But I did read that somewhere on the www earlier today...
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SnowSultan posted Mon, 24 April 2006 at 10:30 PM
"Why does Daz want this software? What are you taking from it for STudio? And how does this benefit Poser? No speeches about your market. What is in this for Poser?" Maybe I'm missing something, but why should there be anything in it for Poser users? It would be like me complaining because Curious Labs doesn't include DAZ|Studio material presets with their original figures. I don't really see anything wrong with this deal, DAZ treats their customers very fairly overall and the possibility of having a modeler that could integrate with DAZ Studio sounds great to me (and probably ONLY me in this thread, but what the heck). BTW, did Aeilkema change his name to Tunesy? ;) SnowS
my DeviantArt page: http://snowsultan.deviantart.com/
I do not speak as a representative of DAZ, I speak only as a long-time member here. Be nice (and quit lying about DAZ) and I'll be nice too.
byAnton posted Mon, 24 April 2006 at 10:39 PM
Why should there be anything in it for Poser users?
this is the Poser forum
Poser users paid for the purchase
The merchants (who have never been thanked in any interview or press release) break their backs making Poser content.
Daz was suppedly growing the Poser market remember?
Studio wasn't going to replace Poser remember?
this is the Psoer forum
This is the Poser forum right? lol I just wish the pretense would drop so we can just split communities and move on.
-Anton, creator of Apollo Maximus
"Conviction without truth is denial; Denial in the
face of truth is concealment."
Acadia posted Mon, 24 April 2006 at 10:40 PM
This is what the Members only forum says:
Dear Platinum Club Member,
We are pleased to invite you to create your free account at ArtZone.com (now in Open Beta, by invitation only), DAZ's new online community centered around all kinds of art, artists, art fans, fans of artists, etc!
To activate your free account, just click here, then click on the link to import your DAZ Account Information, and start setting up your profile.
ArtZone is an on-line site built by artists for artists, and it's not only about 3D! It is the place to showcase your portfolios with drawings, paintings, music, sculpture, film, blogs and more. ArtZone is a community for artists to create galleries of work, and showcase them to the world. It also has tremendous networking features that will allow you to collaborate with other talented artists, make new friends and enjoy seeing the art created by other people.
In addition, if you know of any artists (or anyone for that matter) that you feel would be interested, we encourage you to personally invite them to join using the tools built into the site. (Just click the Invite button on the main toolbar.) We look forward to seeing you on ArtZone, and look forward to getting to know you better!
DAZ's Biggest Announcement Ever
Early next week, DAZ is going to make its biggest announcement ever. We plan to debut this announcement on ArtZone prior to the public announcement. So make sure you create your account right away.
-The DAZ ArtZone Team
Bryce Lives!!
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
Acadia posted Mon, 24 April 2006 at 10:42 PM
Quote - I got an invite also but couldn't get in- all I have is a daz account- oh well
That's all you need so far as I can tell.
I was asked to enter my email address, and pick my user name....and then it said to login.
EDIT: Doubt I'll be using that site much if at all. It looks like a clone of "myspace.com". There are ads for personals, housing, misc items for sale from furniture to bikes.
Why Daz needs a site like that is beyond me.
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
SnowSultan posted Mon, 24 April 2006 at 10:45 PM
"1) this is the Poser forum 2) Poser users paid for the purchase 3) The merchants (who have never been thanked in any interview or press release) break their backs making Poser content. 4) this is the Poser forum This is the Poser forum right? lol" 1. Dan wasn't the one to post this here, someone else did. 2. That's a legitimate concern, but like I said, I don't think DAZ will just pull the rug out from Poser users. Their new products are just now starting to include D|S MATs and always have settings for P4, P5, and P6. 3. Um, what does that have to do with DAZ? I can count the number of non-DAZ merchants who support DAZ Studio on one hand, so obviously most everyone is still catering to Poser users. 4. There are also threads in here about past lives, strange fetishes, new babies, and world news...at least this is 3D related. Ack, Anton edited his post as I was waiting for Renderosity to post mine (this forum change hasn't helped things much). Whatever then, I wouldn't mind the communities splitting if we're going to have to go through this every time DAZ does anything. SnowS
my DeviantArt page: http://snowsultan.deviantart.com/
I do not speak as a representative of DAZ, I speak only as a long-time member here. Be nice (and quit lying about DAZ) and I'll be nice too.
dlk30341 posted Mon, 24 April 2006 at 10:49 PM
As a new user of C5P & a pre-orderer of Hex 2 I FULLY expect Customer Service to remain the same as with Eovia...
I could email support at anytime & get an immediate reply & bugs squashsed ASAP by next release. This thrills me to no end compared to past experiences with other companies like EON.
My fear here, is that this will change...I finally found a compnay that CARES & now this....
Why do I say this...BRYCE......I know you took it over & I know the program code is in shambles...that said...It give me the quivers as to where the top 2 programs C & Hex are going based on your progressison with just the ONE program....
I've already had 1 bad experience with a 3d software & NOT looking forward to another(which is what made me switch to Carrara in the 1st place).
Just looking for re-assurance I won't be screwed again. I'm so spent with all this & so is my wallet :(
I think I need to go back to AZ and star a blog of my irriations...then again I might get banned if express what I really feel.....:( & not just about this but prior experiences.
danfarr posted Mon, 24 April 2006 at 10:59 PM
dlk30341, I cant give you any re-assurance other than restating that the team who has worked on Carrara will continue to work on Carrara and the team that has worked on Hexagon is still working on Hexagon. We are every bit as committed to see that these products will continue to develop as the last owners of Eovia were.
Dan
Bea posted Mon, 24 April 2006 at 10:59 PM
Personally I think DAZ have done the best that they could with Bryce since they took it over. Bryce was going nowhere, and now it has a future. Bryce 6 I am assured is still on track for launch this year, and I for one am looking forward to seeing what will happen in the future.
Gareee posted Mon, 24 April 2006 at 11:00 PM
"Why should there be anything in it for Poser users?
So Anton, does that mean we deserve some explanation of YOUR purchases, since you've made a bundle on poser product sales over the years?
Place yourself on the same pedistal you are putting Dan on.
From your posts, I picture you wild eye'd, and frothing at the mouth. Chill, Dude!
You act like you are being personally threatened by Daz's purchases!
Way too many people take way too many things way too seriously.
Tunesy posted Mon, 24 April 2006 at 11:05 PM
...his point was daz' history of transparent double talk when it comes to Poser. You can always count on a daz fanboy/broker with a financial interest in daz to respond as if unbiased.
dlk30341 posted Mon, 24 April 2006 at 11:06 PM
Thank you Mr. Farr....I hold you to that. If the Customer Service I've recieved to date falters from what is it is to date...you'll be hearing from me ..........When I shell out hundreds of dollars for a program I expect damn close to prefection...and I hope open beta continues(with C/Hex)...as I find this an open & honest way of doing business...NOT LIKE BRYCE /EON that is closed. If testing resorts to closed I'll be going elsewhere...been down that road & will NOT go down it again.
I hope this works out as C5P is my fav program to date.
AgentSmith posted Mon, 24 April 2006 at 11:07 PM
"NOT LIKE BRYCE that is closed"
Actually, Bryce's production is still ongoing. Bryce 6 is scheduled to be released in 2006. :o)
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dlk30341 posted Mon, 24 April 2006 at 11:13 PM
I meant closed for OPEN beta testers...that are NOT under NDA......When i Beta tested C5P...all was in the open for ALL to see ...that includes errors & the the pluses for ALL to SEE...Nothing hidden.
Sorry, but I prefer things to be in the open & not hidden behind closed doors. Now Bryce 6 is behind closed doors...not cool. For cripes sake they have nothing to hide...at this point they can;t compete with Terregen/V5I/C5/C5P.....so what is there to hide?????
I have my reasons....if you prefer to know PM me, as I will try not flame another company in this discussion.
Believe me I have plenty to give :)
Gareee posted Mon, 24 April 2006 at 11:14 PM
Quote - ...his point was daz' history of transparent double talk when it comes to Poser. You can always count on a daz fanboy/broker with a financial interest in daz to respond as if unbiased.
Actually, If you'd followed anything at all, you'd realize I've had a number of issues with daz of late, even to having to resort to selling my letest Dragonworld themed item personally via Paypal, because I couldn't get a straight answer from daz if they would carry it or not.
But just because I have a business issue with them does NOT mean they are hell bent on overthrowing the poserverse. They just aquires some VERY cool up n coming 3d programs, no different then when they aquired Bryce.
Now if Daz had just bought out EF, and Anton had just sold out his Apollo Maximus rights to EF. THEN I could understand a seething frothing attack... LOL!
Way too many people take way too many things way too seriously.
byAnton posted Mon, 24 April 2006 at 11:20 PM
giggles
So now I am frothing and seething too? My goodness. :) Tell me when I sprout horns so I can run and look in the mirror.
Btw: How's moderating going at PoserPros?
-Anton, creator of Apollo Maximus
"Conviction without truth is denial; Denial in the
face of truth is concealment."
danfarr posted Mon, 24 April 2006 at 11:26 PM
Well I am going to check out for the night. I know that I have not been able to answer all the questions but for some of them only time will tell. I can say that there are a lot of people at DAZ and Eovia who remain just as committed to this industry as we have for many years. With the acquisition, that committment increases. I realize that there are some people who are unhappy about this because they are uncertain what it means for the future (or they may have other reasons) but, I want to re-iterate how excited we are at DAZ to have the great people of Eovia on our team and expect to do some great things together.
Sincerely,
Dan Farr
dlk30341 posted Mon, 24 April 2006 at 11:29 PM
Good night Mr Farr...I'm not unhappy nor happy...just skeptical.......
I hope it works out for all of us :)
Dennis445 posted Mon, 24 April 2006 at 11:32 PM
Lots of excitement over this news, I think it will be a good match.
I was/am a big fan of Metacreatios software and was disappointed when they divested their interest, I was happy to hear when Daz bought Bryce, Corel didn’t see the value in it. Just think of what could have happened, Eovia could have been acquired by Autodesk and renamed to 3D Studio Max the Carrara Edition “Powered by Maya”. :)
Congratulations Daz and Dan
bstockwell posted Mon, 24 April 2006 at 11:33 PM
I just want to add that I am excited about this opportunity for Eovia. I have spent a good deal of time with Dan and Chris and the team at DAZ over the past 2 weeks, and will spend a great deal more here. We are coming together very well as a team, and I am confident that this will lead to great success for our users as well as for ourselves.
Charles and I are committed to keeping the Eovia vision alive, and Dan and Chris clearly believe in what we have achieved. Moving forward as a combined team will provide us all with opportunities we could not realize alone.
This is a great time to be an Eovia user!
Best,
Bob
AgentSmith posted Mon, 24 April 2006 at 11:35 PM
"I meant closed for OPEN beta testers...that are NOT under NDA"
Ah, okie doke, gotcha.
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dlk30341 posted Mon, 24 April 2006 at 11:45 PM
:) to Agent Smith
I hope I dont blackballed or something for speaking out...been there done that & too old for games :)
I'll remain(try to) postiive until I see otherwise...........As I like Daz & Eovia :) Both have receivced lot's of my $$$ LOL
Jackson posted Mon, 24 April 2006 at 11:47 PM
During all the commotion I guess my question was missed. Well, either that or I’m being ignored. And that’s okay, I’m used to it; my wife does it all the time.
But is there not one kind soul out there who can explain the difference between Carrara and Hexagon, and is willing to do so?
If not, well, just ignore this message.
pleonastic posted Mon, 24 April 2006 at 11:48 PM
i guess there is some history here of which i am not aware, but i also guess that a bunch of people are just emitting hot air. i just went through autodesk's acquisition of alias, and man, that was superheated as well, with loads of speculation about all the horrible things that would happen, most of which was completely nonsensical. frankly, my impression of DAZ is a lot better than my impression of autodesk. i remember bryce languishing terribly after metacreations dumped it, so they've done a good thing there by continuing to develop it. and it makes no sense whatsoever to pull the rug out from under poser users. but indeed, time will tell, so how about letting some time pass before jumping down their throats without lube? thank you dan, for replying calmly in a hostile climate. i am glad to hear hexagon will continue as planned; i am mainly a maya user, but have been seriously impressed by hexagon 1.2, think it is the most exciting entrant into the 3D modelling market in quite some time, and have been recommending it to people. i can see why this is a thrilling announcement for DAZ, and the acquisition makes perfect sense. best wishes for combining the two companies. (and before some wild-eyed panic-stricken doomsayer accuses me of being a fanboi; i have no association whatsoever with DAZ beyond just a regular account; i'm not even a PC member.)
bstockwell posted Mon, 24 April 2006 at 11:49 PM
It basically boils down to this:
Hexagon is a fast stand-alone modeler. It does not have any animation or rendering capabilities.
Carrara is a full 3D suite, with modeling, animation, terrains, shading (and more) plus rendering.
Of course, this is over simpliefied, but it should give the basic idea.
Best,
Bob Stockwell
Director, Sales and Marketing
Eovia
naes3d posted Mon, 24 April 2006 at 11:49 PM
I am new on this forum so maybe I should start with 'hello'.
But as to how this will benefit Poser users, Carrara and Hexagon are both content creation softwares right? Poser caters to people who create their own content so I would think this is a good thing. If they so chose, DAZ could attempt to make Carrara and Hexagon the default content creation tools for Poser.
Not that e frontier necessarily wants that to happen. They own Shade and likely want that to be the default content creation tool for their own software. There is really only so much DAZ can do. Poser is moving away from DAZ. Are Jesse, James, Koji and Miki even DAZ models? Regardless, it seems both companies are making moves in directions away from each other (I mean, they are selling Poser/Vue bundles).
As I havew said before, I am cautiously optimistic...
Go DAZ!
pleonastic posted Mon, 24 April 2006 at 11:52 PM
Attached Link: http://www.eovia.com/
jackson, the short answer: hexagon is just a modeller, carrara also animates and renders. head to eovia's site to check out the details.Helgard posted Mon, 24 April 2006 at 11:54 PM
"i guess there is some history here of which i am not aware, but i also guess that a bunch of people are just emitting hot air."
Yes, there is a lot of history here of which you are not aware.
Your specialist military, sci-fi, historical and real world site.
gagnonrich posted Tue, 25 April 2006 at 12:06 AM
I wouldn't call the news earthshattering, but it's interesting. Maybe Cararra will get dropped down to a price I'm willing to pay when I'm finally ready to try my hand at modeling. Maybe we'll someday we'll see posing, scenery, and modeling all in one inexpensive package.
As much as DAZ may be expanding their own market, there is a side benefit to expanding the Poser market. Eventually, a DAZStudio user will want to buy Poser for the extra features. From a content selling standpoint, it's somewhat moot which market the figures are for and 99.9% of the content will install into the Poser runtime directories. From an art standpoint, I couldn't care less which products people prefer to use--it starts to sound like the insults high-end software users toss to low-end software users or 2D painting program users vs. 3D users or true media painters vs. digital media painters. The tools don't matter as much as the talent behind them.
My visual indexes of Poser
content are at http://www.sharecg.com/pf/rgagnon
mylemonblue posted Tue, 25 April 2006 at 12:12 AM
Wow! Thanks danfarr and bstockwell for the information. I'm a fairly new Cararra owner and this news has stunned me. I couldn't have imagined this in a hundred years. If the two of you are that confident in this then as a customer so am I.
:b_grin:
My brain is just a toy box filled with weird things
Jackson posted Tue, 25 April 2006 at 12:24 AM
Thanks all for the info. So then Hexagon is Carrara’s modeler without all the other stuff? You can’t even render with it.
And, pleonastic, I had visited the site before I asked the question, but I guess I did’t look deep enough. Following your suggestion, I went back and looked some more. Jeese, things sure have changed since RayDream and Carrara One!
I still couldn’t find any shots of Carrara’s modeling interface though. I’m guessing it’s the same as Hexagon?
Thanks again for the responses!
bigjobbie posted Tue, 25 April 2006 at 12:29 AM
The Specs on Hex2 sound pretty sweet - been thinking about getting a new modelling app...
Is Hexagon pretty stable? How does it compare to Silo? (the other low-cost modeller everyone seems to be talking about)
I like the idea of two strong groups of Poser (generic term) products out there: Daz and it's booty and Poser (specifc term) and it's relationship with Vue. Competition is good for the users/buyers and it protects great art apps from disappearing down the plughole.
cheers
OMG these new forums don't like my dial-up
Tashar59 posted Tue, 25 April 2006 at 12:54 AM
Hex modeler is way more advanced than the Carrara version. That's because it's just a modeler. Carrara has a good modeler and also has a very advanced terrain and rendering abilities .
I have both Carrara5Pro and Hex1.2 which is suppose to be upgraded to Hex2 when it comes out. Which is why I'm worried. I just payed big bucks for something that will be half the price tommorow. After all I'm a PC member too. I have most anything that Daz feels like adding as some bonus. Most of the stuff they offer is old stock.
I bought Carrara because it works so well with Poser, I don't use DazStudio. Now, what is going to happen. I use Hex to complement my Shade. Between the 2, there is not much I can't model.
This is very scary for someone like me who had to save for a long time to buy Carrara and Hex. to only find it in the bargin bin 3 weeks later.
bigjobbie posted Tue, 25 April 2006 at 1:13 AM
I have been considering an upgrade path or new modelling app altogether recently - am glad I dithered - Silo2 is due out soon I think and there was a tempting pre-order deal...
I LOVE this better integrated Modelling/UVmapping aspect promised for Hex2 (as shown in that flash frame on eovia site) - the UVmapping process has just killed all my efforts in the past.
More practiced modellers apparently do the UV mapping while they build the model. Obviously I'm not the only one to get a beating from trying to do it with a finished model.
Cheers, hope you pre-order folks get a good deal too (I know I want one!)
estherau posted Tue, 25 April 2006 at 1:16 AM
I'm sure they won't replace transposer with dazstudiotransover (I just made that term up) or anything because poser can be used to bring dynamic clothes and hair into carrara, whereas daz studio doesn't have dynamics. I'm sure it's going to be okay and a good thing. carrara is a lovely renderer. I thought the vue renderer was good, but when I tried carrara it totally amazed me. Not to mention there is a toon (celshading with lines) renderer plugin available on the net which is great. Oh and it can do network rendering too, and would you like some scenary with your poser people? Too easy! Love esther
I aim to update it about once a month. Oh, and it's free!
jjsemp posted Tue, 25 April 2006 at 1:18 AM
If you think of Carrara as "Poser 7," then all of this is VERY IMPORTANT to Poser users.
Carrara has the native ability to import Poser content (without Poser), it's a very good program, and it doesn't have any of Poser's quirks and bugs. It's EXACTLY what everybody wanted out of Poser 7. Go back and reread all of those endlessly boring "Poser 7 wish list" threads. Well, you got your wish. It's called Carrara.
How many of you have been whining and moaning for a better Poser 7 that doesn't have all those Poser bugs and faults. How many of you have wanted a Poser 7 that was built from the ground up with new code. Well, here it is. It's called Carrara.
How many times does somebody post here that they want to model things for Poser but they don't know which modeling application to use. Well, here it is. It's called "Hexagon."
Not too long ago, when a flawed Poser 5 was released, everybody was yelling and screaming about how DAZ STUDIO was going to surpass and replace Poser. Well, now there is a really good Daz Studio that you can buy. It's called Carrara. And it actually WILL replace Poser.
This is simply the most exciting thing to happen to the world of Poser since...well, Poser.
This is a VERY SMART purchase on DAZ's part, and I'm always amazed at how much whining and complaining accompanies every major leap forward in the Poserverse.
Now all we need are some nice sidegrade discounts on Carrara and Hexagon for any Poser user who wants to cross over, and this whole strategy will be complete.
(Oh, and I'm glad I held off on buying Hexagon 'til now!)
Bravo Dan!
Good work, Daz!
-jjsemp
estherau posted Tue, 25 April 2006 at 1:24 AM
well I don't see it as replacing poser. Carrara doesn't make dynamic cloth and hair does it? I know I can import it but I can't make it. Also (for me on my mac) posing in carrara is very slow. It's far easier to arrange everything in poser, make a scene, bring it into carrara, add some carrara scenary, sky etc, then render. I think all the different proggies have a place. I agree I'm sure it will be agood thing that daz and eovia have got together and pooling resources. Love riesa
I aim to update it about once a month. Oh, and it's free!
RAMWorks posted Tue, 25 April 2006 at 1:40 AM
What a great read this last 4 pages have given me. WOW!
No, the news is not earth shattering but it's still interesting and as a DAZ supportive person, as well as eFrontier (I do own Poser 6 as well as Miki, James and Jessi) and a supporter of Apollo, Eszter and other creator owned projects I have to say that the dialog at times in this discussion was a bit ........ fierce ...... to say the least!
My take on it all is that I'm looking forward to all the great deals DAZ will offer for new Carrara/Hexagon users!!
I don't find this in the least bad for either "camp", I find that DAZ made an acquisition and it will further itself by being able to offer high end software to compliment it's other products like Bryce and DAZ Studio oh yea and even Poser, imagine that!
As someone else here has mentioned... Does eFrontier support any of the Mil figures or inform their modelers and texture artists that in the better interest of all end users out there that the they need to make sure shaders that compliment with DAZ Studio are included in the package as well as Poser 4 - 6?? Nope! Has DAZ SAID they were going to stop supporting Poser?? Where is this written? I want to see that quote from DAN the Man!! Does DAZ not include textures that are compatible for Poser 4-6 and STILL releases packs that are NOT totally D|S compliant?? Yup!! All the time!! But DAZ is evil because they are building their business further? That's a bad thing??? Last time I checked that would be considered a good thing, like it or not! What? You expect them to just say "we are happy just creating our little models and developing DAZ Studio and Bryce from here to eternity......." Get real! :tt2:
I think the one thing I found irritating was the sometimes downright cruel remarks. I find that sort of behavior immature and inappropriate. But I have also found that many folks have an extreme hatred of DAZ and that's just too bad for them. Spending productive energy keeping HATE alive in ones heart for past stuff or stuff imagined (speculation) is such a waste of time! Wait and see and then if there's an "I told you so" then do that rant then, not now!
Richard ;-)~
---Wolff On The Prowl---
bigjobbie posted Tue, 25 April 2006 at 1:42 AM
re: jjsemp and Estherau's comments
Oh okay - how is Carrara for rendering big scenes? I always have to break my scenes up into separate elements and composite after (also in D|S), for speed and stability's sake. Am getting really sick of it as I like to do different light set-ups on each scene for extra playtime options in photoshop...
I'm guessing Carrara has multiple undo? That's one thing that seriously craps me about P6...couldn't they have jury-rigged the memory dot code to at least give us 9 undo levels? (yes, I know - whinge whinge moan moan heheh - It's still my most-used proggie)
Cheers
Tashar59 posted Tue, 25 April 2006 at 1:50 AM
I haven't needed to use all the undo's in Carrara. Big scenes are a breeze to render. Though you will need to adjust for the type of lighting that you use. Natural for HDRI lighting to take longer to render than a spot light.
bigjobbie posted Tue, 25 April 2006 at 2:01 AM
Quote - I haven't needed to use all the undo's in Carrara. Big scenes are a breeze to render. Though you will need to adjust for the type of lighting that you use. Natural for HDRI lighting to take longer to render than a spot light.
Thanks for that - I always like to over-tweak poses and other little details, and sometimes they don't turn out so great, so multiple-undo is always needed (sometimes that first attempt is the best you'll get all night!).
Yeah, I tend to stick with spots these days, but I guess HDRI would benefit a big open outdoors scene...
Cheers
estherau posted Tue, 25 April 2006 at 2:01 AM
How do you edit a post? aha I can edit this one but not a previous one. does that mean if someone hits reply to a post you can no longer edit the post? Love esther PS I have made a scene with 2 V3s and about 8 davids and an apollo plus props and clothes all in one scene in carrara
I aim to update it about once a month. Oh, and it's free!
jjsemp posted Tue, 25 April 2006 at 2:09 AM
Quote - well I don't see it as replacing poser. Carrara doesn't make dynamic cloth and hair does it?
You're right. I guess that will be a problem for the four or five people that actually use dynamic cloth and hair in Poser.
:biggrin:
Okay, just kidding. I know it's more like ten or twenty people.
But I'll bet that subsequent versions of Carrara will surpass Poser's ability to do both. And it will probably actually be useable. By at least fifty or sixty people.
-jjsemp
andrewk posted Tue, 25 April 2006 at 2:27 AM
Quote - as far as modeling software goes I have been told that Hexagon is one of the easiest modelers to learn, I found it pretty easy but than I have been modeling for a few years now and am not sure how much that effects my learning curve.
I found it very easy to learn and my only experience before that was a simple building in Wings3D
Lucifer_The_Dark posted Tue, 25 April 2006 at 2:46 AM
Quote - "well I don't see it as replacing poser."
It's only a matter of time before they're in a position to do just that, they've already refused to actively support Poser5/6, how much longer will it be before they stop releasing models that support any version of poser?
Windows 7 64Bit
Poser Pro 2010 SR1
quixote posted Tue, 25 April 2006 at 2:56 AM
Don't touch the C5P render engine please...
Leave it the hell alone or I'll send my 3 year old nephew to kick your....
don't Poserize it, don't Dazify it, don't Bryce-a-roni it!
NO! NO! NO!
Good luck with the purchase Dan and we who started with Ray Dream, Oh so long ago ! will be keeping your feet to the fire and you really don't want to meet our nephews.
:))
Q
Un coup de dés jamais n'abolira le
hazard
S Mallarmé
AgentSmith posted Tue, 25 April 2006 at 2:58 AM
All my recent DAZ purchases install into My Poser 5 fine, what is it that they are not supporting?
"how much longer will it be before they stop releasing models that support any version of poser?"
-I guess when they want to stop making money, lol. (imo)
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gillbrooks posted Tue, 25 April 2006 at 3:05 AM
Quote - P.S. For those of you who have not pre-ordered Hex2 don't do it yet. There is some additional news that you should hear before you do.
So those of us who have already pre-ordered are going to miss out on something.
Wonder if I can cancel my order?
:mad:
Gill
andrewk posted Tue, 25 April 2006 at 3:13 AM
Quote - > Quote - P.S. For those of you who have not pre-ordered Hex2 don't do it yet. There is some additional news that you should hear before you do.
So those of us who have already pre-ordered are going to miss out on something.
Wonder if I can cancel my order?
:mad:
Read further on, next page I believe
gillbrooks posted Tue, 25 April 2006 at 3:15 AM
Yes, I saw after I posted hahaaaaaaaaa
We shall see..........
Gill
bigjobbie posted Tue, 25 April 2006 at 3:19 AM
Quote - Quote - "well I don't see it as replacing poser."
It's only a matter of time before they're in a position to do just that, they've already refused to actively support Poser5/6, how much longer will it be before they stop releasing models that support any version of poser?
Dude, who knows what will happen in 5 or ten years - but for the time being the user base wants Poser format - there is an increasing D|S user base that wants equal attention on D|S installers of course but as long as the buyers want Poser format as well there's NO reason why Daz wouldn't want to take their bucks too - you don't survive in business by giving customers a Hobb's Choice.
The only way Poser can be replaced is if it stops competing for our lovely loot. It's ain't Daz's call...
The P5/P6 material room issue is something completely different - Curious Labs/Efrontier had some crappy EULA introduced on P5 that created a lot of problems for any 3rd party developers and caused Daz to take the position to only support P4/PP up until recently - there are products at Daz3D now that have P5/P6 materials included (based on user-demand).
To take it further:
Have you heard of computer games "The Sims" and "The Movies"? It's only a "matter of time" til things like those are near-life like and easy to use for artworks and movie making - and there will no doubt be an online market of 3rd party products to go with it and so it's very possible it will be those products that replace Poser (and D|S).
A program could come out next week that obliterates all 3D applications in existence, technology being what it is...
andrewk posted Tue, 25 April 2006 at 3:23 AM
Quote - Yes, I saw after I posted hahaaaaaaaaa
We shall see..........
We shall :)
At the moment I will be happy to have Hexagon 2 released asap (got a few projects waiting for it's new features.)
Xena posted Tue, 25 April 2006 at 4:47 AM
Quote - they've already refused to actively support Poser5/6, how much longer will it be before they stop releasing models that support any version of poser?
Actually, we (Daz brokers) are encouraged to support all versions of Poser.
Kolschey posted Tue, 25 April 2006 at 5:45 AM
Here is my concern with the merger/acquisition.
DAZ makes it's money selling content.
As long as they are willing to allow Carrara to continue to be an application for creating 3D scenes and content, I think this can work out. Certainly, they will not lack for funding.
What I do NOT want, however, is for Carrara to simply become a content delivery vehicle. While I have no objection to the content that DAZ sells, I have no need of it either. I model all of my own characters, scenes, and props.
I am hoping that we do not start to see future upgrades bundled with DAZ base meshes (Aiko 3, V3, M3, Mildragon) in lieu of useful features, like what we saw with the initial release of Bryce 5.5, where a barely functioning program was sold partially on the merit of a grab bag of free figures.
I am hoping that the program architecture is not monkeyed with in order to deliver or showcase content (as in the case of Poser 5's Content Paradise- which quickly became reviled as "Content Parasite" for the system slowdowns it engendered)
I have nothing against those who want to purchase outside content. I just don't want to see Carrara become a puppet theater for the action figure-du-jour.
I don't want to see the DAZ programmers second-guessing the Carrara programmers.
Carrara 5.1 Pro works beautifully on my machine. DAZ Studio does not. Due to the DS code being overly reliant on a particular iteration of OpenGL, I cannot even directly manipulate a figure in the main window of DS- and this is with a high end ATI FireGL 3100 video card. A number of Mac users find that Bryce 5.5 is virtually unusable on their OS X systems. I don't want to find myself upgrading to the next build of Carrara, only to find that my system is getting tangled up with conflicted code and top-heavy features.
Now these are all worst-case scenarios, and I would like to hope that I am being alarmist.
Better yet, I would like to hope that the folks from DAZ will read, understand, and respect the concerns of the larger Carrara/Hexagon community.
Sincerely,
-Krzysztof Mathews
randym77 posted Tue, 25 April 2006 at 5:47 AM
All my recent DAZ purchases install into My Poser 5 fine, what is it that they are not supporting?
DAZ has gotten a little better about supporting P5/P6, but it's still a crapshoot. My latest encounter with their "stuck in PP" time warp: the animals pack from March Madness. I can't complain too much, given the price I paid, but I still found it aggravating that the bump maps didn't work correctly in P5/P6.
That's the usual problem with DAZ products. The bump maps don't work correctly in P5/6. Newbies often don't realize this, since they often don't even go into the Material Room. But if you look, you'll see the bump maps attached to Gradient instead of Bump, or not connected at all.
Another problem is backward-facing polygons/intersecting polygons. The P4 renderer handles these okay, and I assume D|S does, too, but Firefly does not.
Two products that have this problem: the Wedge 2 hair, which renders with ugly black streaks in it, because of the tube-like construction of the bangs, and the fairytale bassinet, which ends up with dark streaks in the skirt, I think due to intersecting polys. You can sort of fix these problems with P6, using "normals forward," but P5 users are often out of luck. (Though sometimes you can do things with the Alt_Diffuse node.)
woz2002 posted Tue, 25 April 2006 at 5:48 AM
Quote - P.S. For those of you who have not pre-ordered Hex2 don't do it yet. There is some additional news that you should hear before you do.
I opted for the buy Hex v1.21 (buggy version) in March for the FREE v2 Upgrade expected in April.
So whats the deal...why have I made a posible bad move & like so many others wheres the v2 product? Is this another bundling situation? I also see that the programmers have been contracted to the realease of v2.1 so I expect theres going to be yet another upgrade...perhaps this is where the additional features with Daz's content comes in to play?
Too much specualtion. Need information ;)
AgentSmith posted Tue, 25 April 2006 at 5:57 AM
Thanks for the info, randym77, worthy data to keep in note!
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randym77 posted Tue, 25 April 2006 at 6:15 AM
Re: ArtZone: if you have an invite, and it doesn't work, wait awhile and try again later. You don't have to be a PC member. But it is still a little buggy.
I don't think the "import your account from DAZ" function works yet for non-PC members. Just fill out the form and submit it. If you don't want DAZ having all that info, lie. ;-)
xantor posted Tue, 25 April 2006 at 6:28 AM
Why didn`t they buy a company that makes good stuff?
Dave-So posted Tue, 25 April 2006 at 6:29 AM
as far as Efrontier with Poser and DAZ now with all the cool toys...Content Paradise and their customer service is some of the worst i have ever seen, as well as their broker, Digital River. Try to get an answer from CP or DR...near impossible.
They won't bend on anything.
DAZ will give the customer benefit of the doubt everyt9me. With CP, I missed the opportunity to buy the Passport deal when it was $29...do you think they would give it to me at that price? A person who bought Poser, 1,2 ,3 4, 5, and 6??? Hell no...the womwn basically laughed at me.
Would they give me my discount when they had a sale and it didn't show up when I made my pourchase? NO way..they bitch basically said I was a chheapskate.
You wont see that from DAZ
Humankind has not
woven the web of life. We are but one thread within it.
Whatever we do to the web, we do to ourselves. All things are bound
together.
All things connect......Chief Seattle,
1854
dirk5027 posted Tue, 25 April 2006 at 7:16 AM
why would anyone be upset that daz owns carrara and hexagon now? (sincere question, not being a smart ass)
I'm impressed actually, daz has gone from making models(vicky, mike, etc), to making their own software(studio), owning bryce and now carrara, somebody there has quite the business head, they are now powerful players in the 3d world.
Congrats !!!
Teyon posted Tue, 25 April 2006 at 7:24 AM
Attached Link: Eovia3D.Net's Hexagon Forum
Dan, could you drop by www.eovia.net and say a few words to encourage the masses not part of Renderosity? Many are still confused and unsure what's happened with the programs and thier money.Gareee posted Tue, 25 April 2006 at 8:24 AM
Quote - giggles
So now I am frothing and seething too? My goodness. :) Tell me when I sprout horns so I can run and look in the mirror.
Btw: How's moderating going at PoserPros?
I'm not a mod anywhere. I just play one in real life... ;)
Way too many people take way too many things way too seriously.
aeilkema posted Tue, 25 April 2006 at 8:29 AM
I call this another sad day, this will mean we get more of these useless applications as D/S and worthless and expensive updates as Bryce 5.5. Selling updates that don't improve much and half of the improvements don't even work on most pc's. The Bryce 5.5 update was just another excuse to puch D/S on us.
Here's the full scoop in case you haven't seen it yet:
DAZ Productions Acquires Eovia US Corporation
For Immediate Release Deal Bolsters DAZ’s Commitment to High-Quality, Affordable 3D Solutions and Ensures Solid Future for Eovia’s Widely-Acclaimed Software
Draper, Utah – April 25, 2006 – DAZ Productions Inc., a leading developer of professional quality 3D models and software, today announced that it has acquired Eovia™ Corporation, developer and publisher of leading 3D animation, modeling and rendering solutions, based in Mountain View, Calif. Effective immediately, DAZ Productions has taken ownership of Eovia Corporation including its entire development, marketing and sales divisions and all the technology rights to Carrara™, Eovia’s 3D modeling, animation and rendering software. DAZ Productions has also acquired all technology rights to Hexagon, Eovia’s 3D modeling software, from Eovia Europe S.A. DAZ Productions is not acquiring Eovia Europe S.A.
“This move provides an important step forward in achieving our vision to expand the 3D market to the masses by providing high-quality 3D software that is economical and easy to use,” said Dan Farr, president of DAZ Productions. “In a short period of time, Eovia has generated tremendous industry buzz and established itself as an important player in the world of approachable 3D software. By delivering professional-level tools with remarkable affordability and responding to the competitive needs of professional artists, Eovia’s Carrara and Hexagon product families have turned heads and earned new respect throughout the 3D community. By bringing together Carrara and Hexagon with the Bryce®, Mimic™ and DAZ|Studio™ solutions, we will provide a compelling suite of 3D software tools with a unified vision.”
The combination of DAZ and Eovia will provide customers with a more powerful set of solutions for creating, managing and rendering compelling 3D media. This unification will meet a wider set of customer needs and have a significantly greater opportunity to grow into new markets.
“Now is a great time for DAZ and Eovia products to come together as a dynamic force in the 3D industry,” said Bob Stockwell, director of sales and marketing for Eovia Corporation. “DAZ is already a proven leader in the content field, and over the last two years Eovia has changed industry perceptions to compete effectively against much more expensive 3D programs. We are excited about the opportunity this provides for Carrara and Hexagon. The passionate Eovia user community will be pleased to know that DAZ will continue to support and develop Eovia’s most celebrated products.”
Eovia and DAZ share a similar philosophy based upon ease-of-use, power and affordability. DAZ has long been known for providing world-class 3D assets and tools at mass-market prices. Eovia’s flagship products, Carrara and Hexagon, offer professional and approachable 3D modeling, animation and rendering capabilities. Eovia and DAZ have been partners since 2004, when Eovia became the exclusive representative for all DAZ products in Europe.
Terms of the acquisition have not yet been released. Additional information and an FAQ on the acquisition are available on the DAZ website (www.daz3d.com) and the Eovia website (www.eovia.com).
About DAZ Productions
Founded in 2000, DAZ Productions Inc., located in Draper, Utah, is a market leader in 3D software and digital content creation. The company’s model library is renowned for containing high-quality 3D content at the industry’s most competitive prices. DAZ also develops powerful software applications that support its content, including DAZ|Studio™, a free 3D digital art creation tool, Mimic™, a lip-synching application, and Bryce®, a complete 3D environment and animation package. DAZ’s products have been used in many professional productions, television shows and print publications such as “X-Men 2,” “Spiderman,” “Average Joe,” “48 Hours,” The Wall Street Journal, Popular Science, Scientific American, and the History Channel. For more information, visit the company’s website at www.daz3d.com.
For more information, press only:
DAZ Productions
Karen Smyth
karen@eovia.com
+1 (650) 938-0515 x101
© Copyright 2006 DAZ Productions, Inc. DAZ|Studio software is a copyright of DAZ Productions Inc. DAZ and Bryce are Registered Trademarks of DAZ Productions Inc. Mimic is a trademark of DAZ Productions Inc. Carrara, Eovia and Hexagon are registered trademarks or trademarks of Eovia Corp in the United States and/or other countries. All other brand names, product names, service marks or trademarks belong.
Artwork and 3DToons items, create the perfect place for you toon and other figures!
http://www.renderosity.com/mod/bcs/index.php?vendor=23722
Due to the childish TOS changes, I'm not allowed to link to my other products outside of Rendo anymore :(
Food for thought.....
https://www.youtube.com/watch?v=pYZw0dfLmLk
Gareee posted Tue, 25 April 2006 at 8:32 AM
Quote - I think the one thing I found irritating was the sometimes downright cruel remarks. I find that sort of behavior immature and inappropriate. But I have also found that many folks have an extreme hatred of DAZ and that's just too bad for them. Spending productive energy keeping HATE alive in ones heart for past stuff or stuff imagined (speculation) is such a waste of time! Wait and see and then if there's an "I told you so" then do that rant then, not now!
Richard ;-)~
Yeah, I do let that get to me from time to time. Life if FAR to short to harbor attitudes like that, and let them fester.
Anton: I apologize for egging you on. It was just far too easy to pass up on.
Way too many people take way too many things way too seriously.
Gareee posted Tue, 25 April 2006 at 8:39 AM
Bryce-a-roni ... the Bryce Canyon treat??
me Likes! ;)
Way too many people take way too many things way too seriously.
bandolin posted Tue, 25 April 2006 at 8:50 AM
Seems to me that DAZ is trying to be the new MetaCreations. They have two of their products now, Poser is the only one left. Does anyone know if there are any former MetaCreations people @ DAZ?
<strong>bandolin</strong><br />
[Former 3DS Max forum coordinator]<br />
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AgentSmith posted Tue, 25 April 2006 at 8:53 AM
None...that I've ever been aware of.
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AgentSmith posted Tue, 25 April 2006 at 8:58 AM
Maybe DAZ can be convinced to go purchase the old software; Ray Dream Studio, Canoma, and Infini-D?
Even old RDS had collision detection (right?)...MAN, Bryce could use that!
(j/k, btw)
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Caly posted Tue, 25 April 2006 at 9:00 AM
Bravo Daz, well-played. I am looking forwards to seeing how things will work out.
And if they don't work out, at least someone actually tried and dared to dream. I think one should always be striving to learn something new, to stretch one's limits. If you stop trying to grow as a person you may as well be dead. Why should it be any different for a company?
People do seem to forget that Bryce had basically been killed off, especially for Mac folks, before Daz took it over and resuscitated it.
I see that the usual suspects are offering forum entertainment thanks to their fears. It never ceases to fascinate me how many overly large personalities this corner of the 3D universe manages to squeeze in.
Still.... it takes all kinds, and they make life interesting! :)
Calypso Dreams... My Art- http://www.calypso-dreams.com
bigjobbie posted Tue, 25 April 2006 at 9:01 AM
They went and had a big pow-wow with Kai Krause when they bought Bryce - so they're aware of the Metacreations legacy and I guess the ideal of the "complete creative suite for the everyman" concept.
They've recently changed the Bryce Forums forums around, so I'm not sure if the thead/interview is still there.
Cheers
AgentSmith posted Tue, 25 April 2006 at 9:18 AM
I'm sure it is. Here is the thread where Bryan B. & co. went down to visit Kai and Eric (pics posted);
http://forum.daz3d.com/viewtopic.php?t=5508&postdays=0&postorder=asc&start=36
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Teyon posted Tue, 25 April 2006 at 9:49 AM
The Eovia.com site now has an official announcement including F.A.Q. nothing specific to the release of Hex2 but it does answer some questions.
wheatpenny posted Tue, 25 April 2006 at 9:54 AM Site Admin
The way I see it, Daz has made some very good business decisions by buying Bryce and now Carrara. They now own two of the most popular softwares in the lower-budgret range, so business-wise they're in pretty good shape, plus, as has already been pointed out, they are now in a position to become a major player in the 3d art field.
Jeff
Renderosity Senior Moderator
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Mi parolas Esperanton. Ĉu vi?
Teyon posted Tue, 25 April 2006 at 9:59 AM
Well, it'll be interesting to see where things go from here and what response, if any, E-Frontier will have. Here's hoping they borrow the earlier idea and beef up Poser's featureset using the features of Shade or a similar app. Weight mapping for bones...mmmm
xantor posted Tue, 25 April 2006 at 10:02 AM
My earlier post was really just a joke, I forgot that you can`t edit or delete messages now.
I don`t understand why they took out the delete posts part maybe that was an oversight?
quixote posted Tue, 25 April 2006 at 10:07 AM
Cararra is one of the last sacred cows in the field.
All I'm saying is don't make hamburger with it.
Un coup de dés jamais n'abolira le
hazard
S Mallarmé
gagnonrich posted Tue, 25 April 2006 at 10:39 AM
It's not likely that DAZ is going to do anything to hurt any of Eovia' s products because that will impact any profits those products can make. I haven't heard of anything negative that was done to Bryce, after DAZ bought it, so there's no reason to believe that anything terrible will happen to the Eovia line. The main change will probably be better import for scenes from DAZStudio and Poser.
As much as many folks want to believe that DAZ intends to put Poser out of business, that's actually more likely their greatest nightmare. If Poser goes away tomorrow, so does a good part of DAZ's future. Studio starts hedging against that disaster, as does adding better scene import functionality to Bryce and eventually Carrara. Someday, DAZ may have an application that is as feature rich as Poser and won't have to worry about Poser's future, but that day isn't today. I'm starting to see a few Studio only freebies and wouldn't be surprised if there are a few Studio only commercial products. It's only a trickle now, but it could get larger as Studio gets better. At the moment, Studio is just a nice free posing application for people new to 3D graphics. Right now, DAZ's future still depends on Poser's success. It's not unreasonable for them to not want to have their whole business model solely dependent on another product that has already changed hands a few times.
My visual indexes of Poser
content are at http://www.sharecg.com/pf/rgagnon
Jimdoria posted Tue, 25 April 2006 at 11:57 AM
This whole thread reminds me a bit of the old zen tale about the farmer. His horse runs off and all his neighbors say "What terrible luck you have!" His only reply is "Maybe."
Then the horse comes back, bringing two wild horses with it. The neighbors say "What terriffic luck you have!" "Maybe." Then his son tries to ride one of the wild horses, is thrown and breaks his leg. The neighbors commiserate: "A broken leg, and harvest just around the corner. Terrible luck!" "Maybe." The next day the army sweeps through the village, drafting all the young men and taking them off to war. The farmer's son is left behind, though, because of his broken leg. "WHAT AMAZING LUCK!" the neighbors say...
You get the idea.
Does DAZ want to kill Poser? Well, any company tries to dominate its market, and then branch out into other markets. It's what capitalist corporations DO. Complain if you want, but it's like complaining that sharks don't give serious enough consideration to the vegetarian option. Eliminating the competition must be somewhere on DAZ's radar, and I think everybody knows this although of course DAZ can't just come right out and say so. It does make their "we love Poser too" rhetoric seem a bit empty. On the other hand, Poser and its users currently are a large chunk of their revenue stream, so it's not an out-and-out lie either.
Besides, it's not like DAZ can slip up behind Poser and garrotte it with a piano wire. If they kill Poser, it will be through competition, which is supposedly good for the marketplace. (Hey, isn't that us?!) For DAZ to kill Poser, they will have to offer an alternative that matches or bests Poser's feature set and price point. They will also have to beat out eFrontier on the "intangibles": customer service, licensing, community and vendor support. There are a lot of factors in play. At every turn, eFrontier has the chance to counter them. If they can't or won't, DAZ will win the hearts and minds of the lion's share of Poser's user base, and Poser will shrivel.
But IF that happens (eventually, some day, years form now) it will be eFrontier's fault as much as DAZ's. And if it happens, why stay "true" to Poser when there is a cheaper, better alternative from a company that provides better service and value? (Poser isn't the Mets, for crying out loud!) No one would mourn the passing of Poser under those circumstances, unless they have some kind of personal axe to grind with DAZ, suffer from chronic acute software nostalgia, or just generally hate the winner for whatever reason.
Yes, companies who dominate markets then tend to mistake their customers for urinals, but realistically I can't see DAZ (or any company in this space) coming to that point. Too much competition from above, with high-end 3D software coming down in price and new innovations in 3D arriving regularly. Also too much competition from below, with increasingly sophisticated open source and freeware 3D tools. And people in this market segment are used to mixing and matching - a modeller here, a UV mapper there. The kind of lock-in Microsoft has with their Office software is likely impossible to achieve in our little niche.
So is this acquisition bad news for Poser? Maybe.
RAMWorks posted Tue, 25 April 2006 at 12:41 PM
Well said!! BRAVO Jim! :thumbupboth:
Richard ;-)~
---Wolff On The Prowl---
Casette posted Tue, 25 April 2006 at 12:43 PM
Hey, I have 10 invitations too!! Drop me an IM with your email if you want :P
CASETTE
=======
"Poser isn't a SOFTWARE... it's a RELIGION!"
gagnonrich posted Tue, 25 April 2006 at 3:23 PM
Quote - Does DAZ want to kill Poser? Well, any company tries to dominate its market, and then branch out into other markets.
Is Poser really competition for DAZ?
DAZ is in the business to sell 3D content for posing software. DAZ doesn't make any more or less money selling to a Poser user or a Studio user. From that standpoint, there is no reason to want to make Poser go away. There simply is no financial incentive to bury Poser.
I really think that DAZ Studio is mostly DAZ's means to protect their future and to increase the marketplace for their content by enticing artists to try their free software. Without Studio, DAZ would be out of business if Poser dies. If E-Frontier were to dump Poser today, DAZ would still be hurt because the bulk of their biggest customers are Poser users and Studio is not yet robust enough to provide a real alternative. Studio at leasts offers a no cost option for new users to test the 3D waters. As Studio matures, it becomes a vehicle for DAZ to add capabilities that Poser doesn't have and bring in advances to both software and their modeling business that don't rely on convincing E-Frontier to incorporate into future versions of Poser.
Bryce was a good addition for DAZ because Poser doesn't have a means to create natural terrain. Carrara is another good addition because Poser isn't a modeling program. Bryce, under DAZ, is a third the price Bryce was under Corel or Metacreations. Similar pricing will probably happen to Carrara.
As far as I can tell, the DAZ strategy for world domination is to make the applications, necessary for 3D art, as inexpensive as possible so that 3D artists will keep creating artwork and buy more models to put into their works. People who aren't creating 3D art aren't buying 3D content. The company hasn't had a perfect record with past employees and brokers, but few companies do and we tend to hear just one side of the story (often emotionally fraught enough that it's sometimes hard to be wholly sympathetic with the grieved side).
It's hard for me to be real fearful about this acquisition. A nice modeling package may be within my budget.
My visual indexes of Poser
content are at http://www.sharecg.com/pf/rgagnon
Meshbox posted Tue, 25 April 2006 at 3:26 PM
Attached Link: Digital Pilon article
Our parent company is a business development and strategy company that has worked extensively in 3D - with Eovia, Daz, e-frontier, e-on software and others. We've put together a business perspectives article on the acquisition and how it likely will impact the prosumer graphics market.Best regards,
chikako
Meshbox Design | 3D Models You Want
randym77 posted Tue, 25 April 2006 at 3:56 PM
Interesting article. Apparently, whoever wrote it isn't much impressed with D|S or Bryce.
If I understand the bottom line of the analysis: DAZ is still more of a competitive threat to content providers than software creators. It's not Poser that faces the biggest threat, but content stores like Cornucopia3D and Content Paradise.
Charles_V posted Tue, 25 April 2006 at 4:12 PM
I suppose I just don't understand the whole dynamic of the situation. I just recently bought Poser 6, its my first dip into 3D. All I know is that I've been frustrated with customer service at e-frontier and e-on. They've been so unhelpful with assisting me in how Shade and Vue relate to Poser. It makes me wonder if maybe Hexagon and Carrara are a better choice for making new content and scenes for my Poser figures. : /
I suppose th is is a fairly turbulent time to begin studying digital art.
Charlie.
bigjobbie posted Tue, 25 April 2006 at 4:37 PM
Quote - Our parent company is a business development and strategy company that has worked extensively in 3D - with Eovia, Daz, e-frontier, e-on software and others. We've put together a business perspectives article on the acquisition and how it likely will impact the prosumer graphics market.
The view from the other side of the fence - Thanks for that!
Cheers
Morgano posted Tue, 25 April 2006 at 5:21 PM
jjsemp said, "Carrara has the native ability to import Poser content (without Poser), it's a very good program, and it doesn't have any of Poser's quirks and bugs."
As far as I am concerned, the biggest problem with Poser is its abysmal handling of memory. The biggest problem with Carrara is its even more abysmal handling of memory (although the useless terrain editor does provide competition). Carrara 5 is an even worse memory-hog than Poser, by quite a margin.
As for Hexagon - well, I'm obviously not made for modelling. Is there anyone (this'll be in the UK and possibly the Republic) who remembers the comedy sketch by Marty Feldman, where he is the tour-guide on a coach-trip to the seaside * ? The Hexagon tutorial reminds me of that: side-splittingly funny, but completely unhelpful.
( * Feldman points things out to the left and to the right at a spine-jarring speed. The passengers look left and right faster and faster, until he says, "And here we are at the seaside!")
In the Hexagon version, a space animal is created in rather less than a nanosecond.
dlk30341 posted Tue, 25 April 2006 at 6:00 PM
Carraras mem mgmt I find superior to that of Poser & Vue...I can jam my scenes full with NO problems.
dirk5027 posted Tue, 25 April 2006 at 6:17 PM
dlk30341---I agree with you on that, when poser chokes up, carrara whizzes right through
Morgano posted Tue, 25 April 2006 at 6:28 PM
Sorry, but importing a few very small Poser files will regularly cause problems for Carrara. Pretending that Carrara has no memory problems does no-one any favours.
Tashar59 posted Tue, 25 April 2006 at 7:14 PM
Well, I have not run into problems importing Poser files. I have thrown pretty much everything I have at Carrara 5Pro and have had multi hi rez figures in one scene and still have not been able to choke Carrara. I have slowed down the render time but that is to be expected with the lighting i use.
Sounds more like someone has computer issues, more than a Carrara problem. So you know, before the Flame. I only have a AMD 2.0GHz with only 768 MB ram.
Gordon_S posted Tue, 25 April 2006 at 7:27 PM
Yes, I've been throwing all sorts of scenes that Poser can't handle at Carrara 5 Pro, and it makes short work of them. There is ONE kind of Poser scene that C5 has trouble with. A scene where Poser has screwed up the naming of multiple identical objects. Poser can't do anything with it, and Cararra can't read it. Understandably enough.
Hawkfyr posted Tue, 25 April 2006 at 7:27 PM
" Pretending that Carrara has no memory problems does no-one any favours."
Who said that?
You must be reading a different thread than me.
Tom
“The fact that no one understands you…Doesn’t make you an artist.”
PJF posted Tue, 25 April 2006 at 7:36 PM
What does Eovia get out of it? Eovia gains a broader audience in a tough market that is slowly strangling them..."
A fundamental loss of concentration there, I think.
Eovia gets an immediate cash reward out of this deal. In the short term, at least, it almost drops off the "audience" radar with the niche Amapi reflecting a feeble blip.
It is the ex-Eovia products that gain the potential broader customer base. Since these products are now owned by DAZ, and will carry the DAZ label, it is DAZ that will reap any benefits from that angle.
A question is missing from the article, perhaps the most important. Has DAZ over-reached itself? As you point out, it's a highly competitive market, especially in the 'middle' zone. DAZ has taken a bold move, but it's a very risky move. DAZ is a cash rich company (lots of cash-flow from their well-managed content business provides for big borrowing capacity - good for takeovers), but if ventures don't pay off (such as, I believe, the Bryce move didn't) then the cash can run out pretty damn quick. Then there's ominous knocks at the door...
"Eovia products will not undergo many changes."
In the short term, no. Next versions are probably safe. But if DAZ continues with:
"While the software product competition is intensified, its likely to result in a worse for Renderosity." [sic]
LOL. Sometimes it's better to wait a bit and make a considered response rather than rushing to be first. Otherwise it can result in a far worse worse.
Which may be something that Renderosity is bearing in mind...
.
maclean posted Tue, 25 April 2006 at 7:44 PM
'Seems to me that DAZ is trying to be the new MetaCreations. They have two of their products now, Poser is the only one left.'
It seems that not many people realise that a company is just the same as a human being - if you don't change, you die. Companies who plod on doing the same old thing in a changing marketplace either fade into oblivion, or are swallowed by bigger companies. That's the way it is, folks, and you may not like it, there's not much you can do about it.
Music fans hate it when their favorite band changes style. Like, 'Oh, bob dylan was great before he went electric. Why doesn't he sing 'Blowin' in the wind' any more?' Well, I'm sorry, but that attitude equals Death (with a capital D). If bob dylan sang old folk songs for 50 years, he'd've been booed off the stage a long time ago.
Part of the reason behind some of these complaints sounds to me like people are POd that DAZ have the nerve to move into new markets - ie software, instead of content. And of course, many of the same people who complain about them buying software are the same ones who complain about the content anyway, so you can't win.
If DAZ want to evolve and explore new markets, why shouldn't they? Is it because the entire history of poser has been one of being bought over by other companies? So DAZ shouldn't be too successful? I really don't understand.
It seems that if you stick your head up above the water in this community, you can guarantee that someone'll take a pot-shot at you.
mac
jjsemp posted Tue, 25 April 2006 at 8:00 PM
Quote -
As far as I am concerned, the biggest problem with Poser is its abysmal handling of memory. The biggest problem with Carrara is its even more abysmal handling of memory (although the useless terrain editor does provide competition). Carrara 5 is an even worse memory-hog than Poser, by quite a margin.
Sorry, but your opinion is clearly a minority one. Carrara 5 frequently gets high marks for handling Poser scenes better than Poser. It handles them just fine for me.
It does sound as though you might be having a computer problem yourself.
-jjsemp
Jconxtc posted Tue, 25 April 2006 at 8:18 PM
holy poop, with the amount of posts about daz and Evoia, it makes me wonder if any of you are doing art or just sitting around b.s.'ing about doing art and how its changing (I know thats what im doing)
hay, i just fired up C5P for the first time today and guess what, its still the same as it was yesterday, fancy that.
AgentSmith posted Tue, 25 April 2006 at 8:36 PM
Hey...I've been rendering, lol.
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Kolschey posted Tue, 25 April 2006 at 8:50 PM
Quote -holy poop, with the amount of posts about daz and Evoia, it makes me wonder if any of you are doing art or just sitting around b.s.'ing about doing art and how its changing (I know thats what im doing)
Let's see...
Have a look at the Poser Pros Gallery under "Kolschey".
Recently, I finished a good half dozen original sculptures. I spent today building a medical bay for my figures that is the better part of three feet wide, and presently weighs better than 25 pounds...Unfinished. I am also building a garage where my characters repair their vehicles. I am presently working on three illustrations.
I've been helping local folks with education for disadvantaged youth, and preparing for a summer’s worth of juried shows. (Darn, I still have a lot of finishing to do.)
For that matter, I have work in several galleries here in RI.
That said, I don't think that my concerns are irrelevant. I use Carrara as a primary tool for setting up illustrations. I've been using it since Ray Dream 5.0.
Again, I hope that DAZ has the foresight to recognize it as a tool of true potential, rather than simply turning it into a carnival shill for Victoria 4.
I want tools to help me do my work. Presently, Carrara 5.1 is just what I need. I would like to hope that I am not looking down a long trail of disappointment, where I see universal features sacrificed to ease-of-use for new toys and figures that will quickly languish in endless runtimes.
If DAZ understands that UNIVERSAL tools- modeling, physics, metaballs, fluid, particle and cloth dynamics are more than a simple way of draping a wet sheet over a nude female figure, then I will reckon that they understand the true potential of what they have just bought.
Otherwise, I see innovation being strictly controlled and decided by the need and investment of the larger community to enjoy wet T-shirt contests with $80 Victoria 4 models.
Sorry folks. That’s not what calls to my wallet. I’m happily married, and I want to make some art.
.... Preferably, with figures and props that I create myself.
I hope this makes things a bit clearer.
** **
AgentSmith posted Tue, 25 April 2006 at 9:10 PM
"But if DAZ continues with: Daz | Studio, Bryce, Carrara, & Hexagon separately, then the weaknesses of those separate products will combine to overwhelm their strengths; even more so when they are effectively competing with each other under the same roof. Eventually, DAZ will have to rationalise the range - or DAZ (and maybe the range) will go belly up".
I'm seeing it differently. Each program is quite different and fills its little niche, imho.
Studio - Freeware, figures. And, for $20 you can do ambient occlusion and SSS.
Bryce - Landscapes, abstracts, & a lot more with study. Time to offer an online demo though, imo.
Carrara - Very potent 'complete' 3D package. Still within the price range of hobbyists to pro-sumers.
Hexagon - A serious 3D modeler, in both tradtional modeling and organic.
To me...this seems very nicely rounded as a 'suite' of 3D programs. They have most bases covered now.
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dlk30341 posted Tue, 25 April 2006 at 9:24 PM
I'm not pretending anything. I'm always a vocal one for being disgruntled with software. For cripes sake that's why I dumped Vue...So I don't lie about ANYTHING...period.
If you doubt my honesty on this matter, check out the Vue forum & EON forum and search under my name...you'll see just how honest I am.
I'm not liked there because of it. So.......................
Take it from there. But I'm not here to "argue" & don't intend to. Funny I' haven't seen any complaints in ANY of the fora regarding memory issues with C. And I haven't seen you in the C forum ranting either.(directed at Morgano here)or anywhere else for that matter.
Gordon_S posted Tue, 25 April 2006 at 10:27 PM
Yes, it seems a reasonable package. As I said earlier, DAZ just wants to be your one-stop-3D-vendor.
bigjobbie posted Wed, 26 April 2006 at 12:20 AM
Quote - holy poop, with the amount of posts about daz and Evoia, it makes me wonder if any of you are doing art or just sitting around b.s.'ing about doing art and how its changing (I know thats what im doing)
hay, i just fired up C5P for the first time today and guess what, its still the same as it was yesterday, fancy that.
I've been in the middle of an illustration (after a render session) - so hitting the forum on my net machine gives me a break from my work machine and the graphics tablet (and It gives me the illusion I'm not stuck indoors all day, heheh). This thread has by far been the most active mailer to my inbox...and I'm interested in hearing the pros and cons of Carrara and Hexagon.
Kolchey:
Remember - you'll always have your copy of C5.1 whatever Daz does with future versions. C5.5/pro is pure Eovia too - there might be some discount pricing on it soon that could benefit you too.
Finished my illo - so can escape for an afternoon...if this thread dies off - thanks for all the performance info and whatnot!
Cheers
kuroyume0161 posted Wed, 26 April 2006 at 12:30 AM
Well, all that I can say is that I'm relieved. ;)
My take on this is - good for DAZ, but we'll see the road they are paving when it is complete. Now we are all speculating on the motivations for the purchase without having any real insight. I agree with those who have the same hope that maybe one of their goals is to make Hexagon (or Carrara) into a Poser content creation package. It would be nice to have something dedicated to this process (I have no experience with Greenbriar's Toolbox to make comment on its efficacy). As most of us know, all in all, creating Poser content is tedious. The more feature-rich the content, the more work involved (morphs, ERC, textures, and on and on).
We'll see where this goes - and remember to keep some modicum of composure. ;)
Robert
C makes it easy to shoot yourself in the
foot. C++ makes it harder, but when you do, you blow your whole leg
off.
-- Bjarne
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Morgano posted Wed, 26 April 2006 at 12:52 AM
dlk30341 said, "I haven't seen you in the C forum ranting either.(directed at Morgano here)or anywhere else for that matter."
Well, I don't rant. I consider that impolite. I have raised problems on the Carrara forum, which were expressed in a polite manner and were answered in a polite and helpful manner. I am not entirely surprised that dlk30341 failed to spot them.
For the record, a scene that Poser 6 could render satisfactorily gobbled up 1.5Gb of memory just in the course of being imported to Carrara.
AgentSmith posted Wed, 26 April 2006 at 1:43 AM
Morgano, out of curiosity, you last paragraph there; "a scene that Poser 6 could render satisfactorily gobbled up 1.5Gb of memory just in the course of being imported to Carrara"
Do you believe it was due to textures? I aks becuase Bryce has that problem with image textures, they bloat up memory usage.
I saw this on the Eovia website about the current update to Carrara 5.1;
Render and use images with very high definition textures even if it does not fit in memory (RAM). As long as you have enough disk space, the texture will still render!
Opinions?
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Tashar59 posted Wed, 26 April 2006 at 2:10 AM
Yep, big textures are a resource hog. The textures seem to be getting bigger all the time. Then add bump maps, displacement maps, specular maps and so on that are the same size and your looking at a very bloated scene.
ren_mem posted Wed, 26 April 2006 at 4:31 AM
Anybody wanting to see what Hex is about goto eovia3d.net. Thomas is an amazing talent and you can see some great stuff. Hex 2 is supposed to have AO, but not a real renderer. It's a very easy to use modeller and powerful. Carrara is an amazing renderer and more. It's not perfect...what program is, but I honestly don't think much is missing. Dynamics has been planned for Carrara 6(cause fur/cloth/hair are all I really see missing). It works pretty well w/ poser for most people. Many bugs have been resolved. Eovia as a company is top notch customer service-wise. I have felt the same from DAZ. Oh and Hex and Carrara interfaces are not the same and Hex can do way more with modelling than Cararra.
No need to think outside the box....
Just make it
invisible.
dlk30341 posted Wed, 26 April 2006 at 8:54 AM
Quote "I am not entirely surprised that dlk30341 failed to spot them." End Quote.
Exactly what is that supposed to mean? I retract my statement & see where you did post & I replied to one of your issues.
I apologize, that said I stand behind what I said & in regards to mem issues.
In the last update for Carrara they included a "texture spooler" which helps out with the large textutres....
I'm gonna stop this...as I feel like I'm starting to sound like those I complain about....a software evangelist. Which I'm not.
gillbrooks posted Wed, 26 April 2006 at 5:57 PM
Well, I'm happy now anyway....just got an email telling me of the extra goodies I get for already pre-ordering.
Now to work out what I'm going to get with that voucher hahaaaaaaaaaaaaaaa!!!
Gill
Morgano posted Wed, 26 April 2006 at 7:21 PM
AgentSmith said:"Morgano, out of curiosity, you last paragraph there; "a scene that Poser 6 could render satisfactorily gobbled up 1.5Gb of memory just in the course of being imported to Carrara"
Do you believe it was due to textures? I aks becuase Bryce has that problem with image textures, they bloat up memory usage.
I saw this on the Eovia website about the current update to Carrara 5.1;
Render and use images with very high definition textures even if it does not fit in memory (RAM). As long as you have enough disk space, the texture will still render!"
Textures could be the key. I'll investigate. Many thanks. (By the way, the Poser scene gobbled all the memory going and then locked up Carrara; as far as I know, it might have carried on gulping memory for a lot longer than a feeble 1.5Gb.)
Gordon_S posted Wed, 26 April 2006 at 8:21 PM
I think Carrara files that are imported from Poser are absolutely larger than the original Poser file. How come? Tolerances. I think that C5 translates the data to very tight tolerances so that the end result is as true as possible to the original Poser scene. That being said, C5 STILL renders them far faster than Poser. And WILL render scenes that Poser won't even attempt. I just did one like that today. Gorgeous results in C5. Poser puked before even doing ANYTHING on the same scene. Memory error.
And yes, it's the high res textures that do it. Use a lot of them and Poser just dies.
AgentSmith posted Wed, 26 April 2006 at 11:11 PM
Some kind of software wizardry for the memory eaten up by high-res image textures would be a godsend for lots of people.
Maybe that C5.1 feature is one of them. I'll have to clear some days up and get the demo for some serious experimenting.
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Patrick_210 posted Wed, 26 April 2006 at 11:53 PM
I don't claim to be the representative for Carrara and Hexagon, but I would invite anyone interested here to visit my gallery. I was a diehard Brycer until I got frustrated with the models I could create with it and the landscape limitations. I gradually switched to Carrara about 3 years ago and I can honestly say it was great decision. I also learned to model in Amapi (also Eovia) and then Hexagon. In my gallery you can see vehicles modeled in Hexagon and landscapes done in Carrara. For anyone using Bryce, I would recommend trying the 5.1 Carrara demo.
http://www.renderosity.com/gallery.ez?ByArtist=Y&Artist=Patrick%5F210
Patrick
AgentSmith posted Thu, 27 April 2006 at 12:07 AM
Rofl...I went to look at your gallery to compare it with some of the cool work I spotted at the Eovia site today.....until I recognized your stuff as being the art that I was actually looking at earlier, lol.
(Woodland Stream & Tuscan Courtyard being my faves)
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RAMWorks posted Thu, 27 April 2006 at 12:55 AM
Hi Patrick.
Your work is really gorgeous. Thanks for the history and the beautiful images as well as your positive words over in the Eovia forum. I thank you for that! I also have to say that another person there by the handle of Naes3d impresses the hell out of me with how he handles his expression of words. I could take lessons from either one of you! :)
Oh and Agent Smith I have enjoyed your skills with how you handle your self here as well!
Richard ;-)~
---Wolff On The Prowl---
bigjobbie posted Thu, 27 April 2006 at 1:06 AM
Patrick_210:
Great work - you really do a good job at mood as well as creating inviting vistas.
My favorite is the Palm Island piece. But the concept car is really sexy too!
Cheers
mickmca posted Thu, 27 April 2006 at 9:12 AM
What amazes me about the Poser community is that every time DAZ smiles and says something nice, folks forget the scars on their private tissues and go all wet again. This is a "family values" company, which means they won't sell their OWN mothers to the highest bidder. It's full of Patriots, so they only send their software work to China when it's more economical. And they are nice as pie, with ice cream. And sprinkles.
And that's not hatred talking, it's 20 some years of experience. There is a difference.
M
mickmca posted Thu, 27 April 2006 at 9:21 AM
BTW, DAZ just dumped Bryce 5.5 in the remainder bin. If you are on the right lists, $19.95. A bit premature, maybe?
Oh, and true to form, your have a choice. You can buy Bryce 5.5 Hiband for $19.95, or you can get a special deal that includes Smoke and Mirrors, regularly a $24.95 value, for only $59.95. That's a savings of $35 (or something) on the full price!!!! Or you can just buy Smoke and Mirrors separately, since it's on sale for $9.95.... Of course, that will cost you $30 less than the rilly cool deal just for you because you are our friend and all please don't touch the furniture.
M
Jackson posted Thu, 27 April 2006 at 9:53 AM
You know, for years I’ve been reading here how evil DAZ is. Yet I can’t recall ever seeing anything specific ... not even one thing that would indicate purposeful wrongdoing, cheating, immorality, ect.
So can someone please explain why some people hate them so much? What have they done, specifically?
TIA
BTW: I wouldn’t take Bryce even if they were giving it away.
quixote posted Thu, 27 April 2006 at 10:18 AM
Don't mistake my comments for hatred .Mostly I remain indifferent.
I do like diversity tho and seeing how varied people from different cultures attack and solve complex problems their own way. The resulting programs can fascinate just on that score.
Somehow the prospect of more and more products going through the same sieve does not fill me with enthusiasm. But that, I'm sure, is just me.
Q
Un coup de dés jamais n'abolira le
hazard
S Mallarmé
wdupre posted Thu, 27 April 2006 at 10:41 AM
Mickmca, you might want to double check those bryce deals its not 5.5 for 19.95 its bryce 5.0 for 19.95 and Bryce 5.5 for 59.95. here is one of the several stores offering that Special. http://www.3dcommune.com/3d/page.mv?/3d/_pages/daz3d.html
PJF posted Thu, 27 April 2006 at 3:37 PM
Quote - And that's not hatred talking, it's 20 some years of experience.
Is it really 20 years already since DAZ started up? My, doesn't time fly when you're frothing at the mouth.
.
Dave-So posted Thu, 27 April 2006 at 4:47 PM
its been about 5-6 years...and they are far form evil. They sel more canned Poser stuff at a better price than anyone. Their deals are among the best, or better than the best. What can you say bad about them?
Quote - > Quote - And that's not hatred talking, it's 20 some years of experience.
Is it really 20 years already since DAZ started up? My, doesn't time fly when you're frothing at the mouth.
.
Humankind has not
woven the web of life. We are but one thread within it.
Whatever we do to the web, we do to ourselves. All things are bound
together.
All things connect......Chief Seattle,
1854
PJF posted Thu, 27 April 2006 at 4:58 PM
Just in case anyone else doesn't notice, I wasn't aiming at DAZ.
(sheesh)
Miss Nancy posted Thu, 27 April 2006 at 5:06 PM
daz gets a vote of confidence from me if they are dumping bryce in favour of carrara they're not evil, but I can understand why some may question their practices
wheatpenny posted Thu, 27 April 2006 at 5:29 PM Site Admin
I doubvt if they're dumping bryce. If they're smart about it, they will keep developing and selling both.
Jeff
Renderosity Senior Moderator
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pleonastic posted Thu, 27 April 2006 at 6:39 PM
dumping bryce makes no sense. stabilizing bryce and using it as the cheap, low level entry with carrara as the upgrade path for those who outgrow bryce, that makes a lot more sense. developing it further? i don't know about that. from the sounds DAZ made in late january 6.0 was still just in codebase rewrite and "many months away" from release, and now i wouldn't hold my breath for any further feature development. i notice there is still no actual concrete example of why DAZ is hateworthy. i, too, would be interested to hear some of that history i was earlier told i missed.
Bea posted Thu, 27 April 2006 at 6:55 PM
DAZ have assured us all that Bryce 6 is still on track to be issued this year and that they are not going to stop this. why would they? Bryce has a tremendous base of fans and is at a price that people are willing to pay.
xoconostle posted Thu, 27 April 2006 at 6:57 PM
Well, assuming that the Evoia team in Mountain View is willing to hang on during the transition, then there wouldn't seem to be any need to dump Bryce, as the support teams are entirely separate. On the other hand, given that DAZ has allegedly inherited a mess of legacy coding that would require a ground-up rebuild to improve upon towards a true 6.0 release, perhaps the ROI on continued Bryce dev wouldn't be worthwhile. As vocally anti-DAZ as some of the longtime Brycers have been, I had the impression that they were resigned to the impending "death of Bryce" prior to DAZ' acquisition of the app anyway. Naturally, more recent adopters may be disappointed if this contingency plays out.
I dunno ... so much speculation in this thread, and now I'm doing it too LOL. I just hope that the Evoia team keeps the faith under DAZ' stewardship. Any acquisition or merger is potentially painful and represents an inevitable change of culture, but those of us in the tech industries are quite accustomed to all that by now. :-)
AgentSmith posted Thu, 27 April 2006 at 7:49 PM
No matter how many years Corel held Bryce in their lifeless hands, Bryce users always hoped that its development would be started up again. The users even started a "Save Bryce" website and petition, I kid you not.
Yeah, the old Bryce code. I would agree that DAZ would probably like to start from the ground up to build a Bryce 7, or as DAZ had called it, "Super" Bryce. But, now after the acquisition of Eovia...only DAZ knows the real gameplan.
But, killing off Bryce or just leaving it behind would be a nightmare for a figure retailer such as DAZ. It would alienate a large portion of the Bryce user base, who would then ignore anything that DAZ would ever want to sell them in the future.
Buisiness wise, it would be better to protect DAZ's investment of Bryce; take Carrara "Basics" and slip its abilities underneath Bryce's (6 or 7's) hood. Keep the 10 year old Bryce user base happy. Keep all their future money interested in DAZ.
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pleonastic posted Thu, 27 April 2006 at 8:20 PM
bea said: DAZ have assured us all that Bryce 6 is still on track to be issued this year and that they are not going to stop this. why would they? were you replying to me? i agree. :) what i am not holding my breath about is additional features being added to bryce 6.0, or there being a bryce 7.0 that constitutes a major development. i don't know what carrara basics looks like, and whether it has something that would be worth slipping into a bryce 7.0. will have to take a look. how much of a userbase is there for bryce these days? i admit to some nostalgia about bryce -- i loved it in the days when it was the premier landscape generator; i played for hours and hours with the DTE. and i am glad to see it live again, and be affordable for people who're new to 3D art.
AgentSmith posted Thu, 27 April 2006 at 8:38 PM
"what i am not holding my breath about is additional features being added to bryce 6.0, or there being a bryce 7.0 that constitutes a major development."
Yeah, as far as Bryce 7, the ball is really in DAZ's court now. They had voiced planning a Bryce 7, and I am actually leaning towards them continuing with Bryce and leaving Carrara "Basics" where it is. ("Basics" does have some cool stuff Bryce 6 could use, imo) Time will tell.
"How much of a userbase is there for bryce these days? "
Well, lets just look at the numbers only at Renderosity; as far as the amount of forum posts, & gallery uploads, Bryce is #2. (Poser is #1). as far as 3D users go, no one else is close. And, at 3DC Bryce rules.
*Not saying that Bryce beats other programs out everywhere else, it doesn't, lol. But I'm just showing there is still a strong user base, (that has grown even larger ever since DAZ saved it).
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wheatpenny posted Thu, 27 April 2006 at 8:55 PM Site Admin
Plus, Daz makes a good deal of change from selling Bryce content, so dumping bryce would amount to throwing away all those sales too as it would make thoir bryce content obsolete. And I seroiusly doubt that Daz would do that to themselves....
Jeff
Renderosity Senior Moderator
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RAMWorks posted Thu, 27 April 2006 at 11:38 PM
Oh yea, DAZ is so damned evil they decided to sell Hexagon at $1.99 to all PC members!!
Yea, just horribly evil. Sheesh!! I'm off to download my copy!
Richard
---Wolff On The Prowl---
Bea posted Thu, 27 April 2006 at 11:50 PM
Me too :) :)
bigjobbie posted Fri, 28 April 2006 at 12:31 AM
Re: Bryce Future
The official Daz Pre-Announcement to the Eovia Aquisition stated that Bryce was going to stay as a "Premiere" piece of software at Daz. (can someone dig it up? - my craphouse dial-up isn't conducive to digging through multiple forums for a posting of it)
Smartest thing for them to do would be to make poser-figures and products fully poseable/supported in Bryce, so there was no need to swap in and out of different applications. So through D|S, Bryce and Carrara the user gets full use of their Daz products (Materials libraries probably being a point of difference though).
I guess all that depends on what they do with V4's rigging and whatnot...and that may affect some aspects of Carrara also? (Someone said it has the mysterious weight mapping or whatever that functionality is called) I think it was Anton who said that Poser itself has some fundamental problems that prevent figure advancement...
Cheers
AgentSmith posted Fri, 28 April 2006 at 1:02 AM
Yeah, I now cannot find that either (too many threads in the last few days), but I do remember it.
There was also this slightly relavent Dan Farr quote;
"By bringing together Carrara and Hexagon with the Bryce, Mimic and DAZ|Studio solutions, we will provide a compelling suite of 3D software tools with a unified vision.”
From the article at CG Society;
http://features.cgsociety.org/story.php?story_id=3537
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bigjobbie posted Fri, 28 April 2006 at 1:33 AM
OMG!!!!!!!
They actually put Hex2 out for 1.99!!!!!!! (PC Club members only until May 31 - but looks like you can join and grab it)
I can't find any sign it's a joke...am buying NOW!!!!!!!! (in case they come to their senses!)
Newsletter:
"In the DAZ tradition of giving its customers high quality 3D software at fantastic values, we are now offering the electronic download version (ESD) of Hexagon 2 at the DAZ webstore for the nominal price of US$1.99 for new and current members of the DAZ Platinum Club. This special offer for Hexagon 2 ends May 31, 2006 (23:59:59 EDT), after which the software will be available at the normal retail price of US$269 for the full version or US$119 for the upgrade from Hexagon 1."
Woo!!!
kuroyume0161 posted Fri, 28 April 2006 at 1:56 AM
Shh.... No. No. Nothing to see here. It is a very belated April Fools joke. (Sheesh, I'm trying to download the fowl beast - currently at 16.3KB/s and 05:42:00 to finish). ;{P Don't encourage them - it'll take me a darned week to finish downloading.
C makes it easy to shoot yourself in the
foot. C++ makes it harder, but when you do, you blow your whole leg
off.
-- Bjarne
Stroustrup
Contact Me | Kuroyume's DevelopmentZone
bigjobbie posted Fri, 28 April 2006 at 2:04 AM
D'oh! Yes, it's so huge they actually warn you on the product page. Has decided me to push into broadband this coming week. Dial Up is killing me.
That price is so awesome I actually cleared off a bunch of wishlisted PC Items also.
Talk about creating a wide user base...
Cheers
PS: My heart truly goes out to the Eovia customers who will no doubt feel hurt by this...but blame Eovia, not Daz.
Teyon posted Fri, 28 April 2006 at 2:10 AM
No need for us to feel hurt. Seems the pre-order folk are automatic Platinum Club members and if they don't want to wait (like I didn't want to wait anymore), they can spend 2 bucks more and get the bloody thing right here, right now.
kuroyume0161 posted Fri, 28 April 2006 at 2:20 AM
Well, right here, eventually.
When I say 16.3 KB/s (now 15.2 KB/s), this isn't my connection speed. At max, I can do about 100KB/s. It's just that there are five-billion people downloading it right now and DAZ's bandwidth is feeling a bit under-the-strain, I think.
Lucky for me, work can continue since I decided that my Mac should be doing the download drudgery.
Wait until they put Carrara up and on sale. Expect to start downloading an hour before "Data Download Expires" to even have a chance. :)
C makes it easy to shoot yourself in the
foot. C++ makes it harder, but when you do, you blow your whole leg
off.
-- Bjarne
Stroustrup
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Teyon posted Fri, 28 April 2006 at 2:27 AM
well, one thing this has taught me is that I need more RAM. lol. I can only go so high in poly count before Hex blows chunks and that's due mostly to ram limitations on the part of my PC. Still, it's pretty cool for texture/displacement work.
AgentSmith posted Fri, 28 April 2006 at 2:34 AM
I was going to increase my ram anyway for my ZBrush, looks like I'm going to have a second reason...
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Tashar59 posted Fri, 28 April 2006 at 2:41 AM
What is the ram you guys have. Hex 1 runs like a charm even with a v3 imported to morph. I only have 768Mb. Do vid cards help?
AgentSmith posted Fri, 28 April 2006 at 2:58 AM
I have 1gb at this point with ZBrush, which imho, is not enough. To be able to sculpt out the 8 million+ poly meshes, one needs to max out their ram (4gb right now)
Good video cards will always help keep your screen refreshed nicely when spinning around those high poly models. Pretty much the same idea behind havind a good card lets you have a better 'view' when you play video games.
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Tashar59 posted Fri, 28 April 2006 at 3:08 AM
I have a half decent vid card 9200 radion. seems to work well with all my software. I don't think I'll worry about it to much then. Plan on buying a new computer in a few months. Cheeper to buy a new , bigger, stronger, faster tower than to add on.
AgentSmith posted Fri, 28 April 2006 at 3:13 AM
That a very decent card, yes. Needing the bleeding edge in high end video cards is really only a need in seeing a great view in video games, especially the most recent ones.
With cg creation you can be more lax. Although, having a great card (I'm sure) is great all around, lol.
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"I want to be what I was
when I wanted to be what I am now"
LostinSpaceman posted Fri, 28 April 2006 at 3:28 AM
Hrm... Is Hex 2 easier to use than Zbrush 2? After spitting out the chunk of change I spent on that and rarely getting to use it, I pause at buying modeling programs these days. Modeling just doesn't seem to be one of my strong suits. Texturing, programing animation, those I can do. Modeling? Gah! I'm too left brained for it! Or is that right brained? ..... And the first person who jumps in with "no brained" is getting a pickle for Christmas! :m_skull:
AgentSmith posted Fri, 28 April 2006 at 3:39 AM
I haven't tried Hex 2 as of yet, so dunno. Love ZB, though.
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"I want to be what I was
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kuroyume0161 posted Fri, 28 April 2006 at 4:36 AM
Well, if you're already a PC member, what's $1.99? Heck, I don't expect to use it (Cinema 4D, Shade 7, Bryce 5.5, Carrara 5 Pro) ;) If anything, maybe the license can be transfered and I can gift it to someone who isn't PC and needs a modeler.
C makes it easy to shoot yourself in the
foot. C++ makes it harder, but when you do, you blow your whole leg
off.
-- Bjarne
Stroustrup
Contact Me | Kuroyume's DevelopmentZone
Dave-So posted Fri, 28 April 2006 at 6:25 AM
I feel a DAZ plot here.
:)
Humankind has not
woven the web of life. We are but one thread within it.
Whatever we do to the web, we do to ourselves. All things are bound
together.
All things connect......Chief Seattle,
1854
quixote posted Fri, 28 April 2006 at 6:29 AM
Just marketing gone mad, is what it is....
Un coup de dés jamais n'abolira le
hazard
S Mallarmé
wheatpenny posted Fri, 28 April 2006 at 6:51 AM Site Admin
Well, it's tempting to rejoin the PC just to get this, but I really don't need another modeller (I already have Rhino, 3dsmax, Shade 8 pro, Lightwave and carrara 5 pro)...
Jeff
Renderosity Senior Moderator
Hablo español
Ich spreche Deutsch
Je parle français
Mi parolas Esperanton. Ĉu vi?
AgentSmith posted Fri, 28 April 2006 at 7:00 AM
mysteriously waves hand in the air
~these are not the excuses you are looking for~
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"I want to be what I was
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pleonastic posted Fri, 28 April 2006 at 7:56 AM
but I really don't need another modeller you're mad, i say. mad! :)
bigjobbie posted Fri, 28 April 2006 at 9:22 AM
"Well, it's tempting to rejoin the PC just to get this, but I really don't need another modeller (I already have Rhino, 3dsmax, Shade 8 pro, Lightwave and carrara 5 pro)..."
Might be worth checking out for the more advanced surfacing and mapping functions. And it would give you an upgrade path in the future.
Cheers
Bobbie25 posted Fri, 28 April 2006 at 10:53 AM
o baby I got it ananan 1.99 dos the happy dance
========================================================
Typing Advisory :
Read at your own risk! May cause
dizziness, naseua,drooling, and temporary blindness.
Surgeon General recommends running the txt through a spell
checker.
umblefugly posted Fri, 28 April 2006 at 11:03 AM
kuroyume0161 posted Fri, 28 April 2006 at 11:24 AM
umblefugly, you got in just before them there gold rush. At just at midnight, zoom, the downloads started to dive bomb. I started at about 40KB/s, but it stalled. The next attempt started at about 30KB/s and ended (when I decided better of it) at about 9KB/s with something like 7+ hours to go (at 27% downloaded after about 3 hours). Lucky b....d. ;0)
The current going rate seems to be about 5KB/s (or less) with 20-30 hours. I'll just go with Mizrael and wait for another day.
C makes it easy to shoot yourself in the
foot. C++ makes it harder, but when you do, you blow your whole leg
off.
-- Bjarne
Stroustrup
Contact Me | Kuroyume's DevelopmentZone
Tashar59 posted Fri, 28 April 2006 at 1:37 PM
I bought it so I have the full Hex2 and not just the upgrade. Seems better to me to istall that version. It took 45 min. for me to DL from Daz. The site seemed to be slow. Wonder why.
What I was wondering, how will this effect merchants. What effect will this have on sales in the long run. I know I rarely buy anything myself now that I model most of what I need. I started using Wings a couple of years ago and I have Shade 8 and now Hex. Not much I can't model with the combined 3 apps. Shades curves are so easy to use to create quick base mesh in minutes. Say that 5 times real fast., (quick base mesh in minutes) Hex is like Wings in many ways.
dirk5027 posted Fri, 28 April 2006 at 1:48 PM
So I planned on buying hex2 from eovia for 299.00, it just looked so cool i had to have it, so bada bing daz takes over and it's a buck 99, so i grabbed it, 14 minutes it took for me, which is actually slow, but guess i lucked out, BUT now the question is, i have never modeled anything, so any kind soul out there that got it too, be sure to share your discoveries and tutorials
stewer posted Fri, 28 April 2006 at 1:52 PM
Quote - If anything, maybe the license can be transfered and I can gift it to someone who isn't PC and needs a modeler.
Pick me! Pick me! :woot:
wheatpenny posted Fri, 28 April 2006 at 4:11 PM Site Admin
Yes, someone mentioned in another thread that they checked with someone from either Daz or Eovia and they said the licens is transferable, so you can give/sell the one you preordered from Eovia to someone else, then buy the $1.99 one from Daz for yourself.
Now, all you have to do is find some deserving soul ...
"Let the sucking up begin!..."
Jeff
Renderosity Senior Moderator
Hablo español
Ich spreche Deutsch
Je parle français
Mi parolas Esperanton. Ĉu vi?
Gareee posted Fri, 28 April 2006 at 4:22 PM
Or if you bought it in the last month, you can just request a refund, and then buy it via the PC club.
My refund's already been processed!
Way too many people take way too many things way too seriously.
Dave-So posted Fri, 28 April 2006 at 4:53 PM
usually DAZ only allows 1 purchase at PC club prices.
the second will default to the normal price
Humankind has not
woven the web of life. We are but one thread within it.
Whatever we do to the web, we do to ourselves. All things are bound
together.
All things connect......Chief Seattle,
1854
Jcleaver posted Fri, 28 April 2006 at 5:15 PM
Keep in mind you can not transfer the one bought from the PC; only the one from Eovia.
mickmca posted Sun, 30 April 2006 at 6:46 AM
The vouchers and PC membership are a way of invalidating your opportunity to get your money back if you preordered Hex 2.0 and discover, after downloading, that what DAZ has locked you into is another endless (see history of D|S) cycle of beta testing. Keep an eye on the Hex2.0 bug reports in the Carrara forums.
If you bought Hex 1.0 as your pre-order, I hope you are satisfied. But kiss that feeling goodbye.
Caution: Post uses language.
Dave-So posted Sun, 30 April 2006 at 7:27 AM
c'mon already...
Every piece of software purchased today has bugs upon release. We're beta testing all of it.
D|S WAS a beta test until v1.0 was released just recently. That was a fact and everyone knew it. Yes, there are still bugs, but it goes with the territory, not DAZ. At least they're working on fixing them, unlike metacreations/curious LAbs/EFrontier, or a load of other companies that leave glaring bugs in...even Eovia with Carrara. I don't use it anymore, but I see posts about problems that were in RDS5 that are still in there. Any bugs in Hex2 are obviously not caused by DAZ, they were in there from Eovia, so your whole point about endless bug hunting caused by DAZ are moot.
DAZ has already stated they will refund your money if you want to go that route, even though they were not the ones receiving the money.
Quote - The vouchers and PC membership are a way of invalidating your opportunity to get your money back if you preordered Hex 2.0 and discover, after downloading, that what DAZ has locked you into is another endless (see history of D|S) cycle of beta testing. Keep an eye on the Hex2.0 bug reports in the Carrara forums.
If you bought Hex 1.0 as your pre-order, I hope you are satisfied. But kiss that feeling goodbye.
Caution: Post uses language.
Humankind has not
woven the web of life. We are but one thread within it.
Whatever we do to the web, we do to ourselves. All things are bound
together.
All things connect......Chief Seattle,
1854
Tashar59 posted Sun, 30 April 2006 at 4:17 PM
I'm not happy about the take over but Daz doesn't have a thing to do with the bugs. The bugs came with the program. Daz has been good enough to give the refunds. I'm one of the Hex1 suckers. It took long enough for them to decide to do give the refund and pulled the typical Daz, we wont give any infomation to anyone untill they have pulled all of thier hair out, again. But they did finally come through.
Now I don't think there will be any SR anytime soon. Looking at the bug report, woh, I have a couple in there myself.
The only thing that I am afraid of, is Daz forcing DS in my face again with Carrara and Hex like they did with bryce. I don't use DS. Idon't know why that is so hard to understand by the majority of DS users. Thier just as bad as Daz getting in you face about DS.
Hopefully It will be a long time before they do that.