Forum: Poser - OFFICIAL


Subject: making poseble objects "for modeling project"

BAR-CODE opened this issue on Apr 26, 2006 · 83 posts


BAR-CODE posted Wed, 26 April 2006 at 11:05 AM

Hi all

when i see the set of other people like Stonemason they have opening doors or moveble parts

How to i do that ? i just can't make head or tails from the poser manuals etc etc.

Say i make a wall with a door in it in a 3d program ..HOW do i make em work in poser ?!?!?!

i'm just totaly lost in it... 

Thnx Obi one kenobie's your my only hope :}

 

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geep posted Wed, 26 April 2006 at 11:20 AM

Attached Link: Poseable Double Hung Window Prop for Poser

Hi Bart,

Perhaps this tut may be of some help.

cheers,
dr geep
;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



BAR-CODE posted Wed, 26 April 2006 at 11:51 AM

Hi Dr. Geep

I don't mean to be rude to you but i checked you tuts before because you make a lot of them.

But i can't use em.... why ? well i'm word blind and your tut how great they may be make me totally crazy..

All those colors and txt "flying" over the screen  i just can read em .

I know you tuts are good because people advice them to others but to me... the look like a merry go round..

Thnx anyway

And ohyeah i changed my name to BARcode because people start to name me BART :}

And my name is Chris

 

 

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geep posted Wed, 26 April 2006 at 12:08 PM

Hi Chris,

I do not think what you said was rude, it is never rude to state facts.

I'm sorry you can't use the tutorial that I suggested.

Please help me out here ... if you can.

What is "word blind?"
Sorry but I am ignorant on this.
I have never heard of it.

What would I need to do to make a tutorial that you could use?

I would be more than happy to try and accomodate your needs because I am sure you are not the only one in this situation.

Can you help me help you?

Thanks. ;=]

cheers,
dr geep
;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



BAR-CODE posted Wed, 26 April 2006 at 1:14 PM

Word blind is that you have trouble with word i can read Ok thats not the problem.

But when is read often i read the same line twice see a word and read an other  ..

An example.. my cpu has a fan from the company called asaka ... and i always readed it as : alaska.

My eyes sometimes see a word and fill in the word to my mind before i REALY read it...

And with tings that are colorfull and random wordt in it like your tut's is becoming realy difficult to focus on whats realy there...

I have a mild version of it other people have it more intense...

A tut thats clear in line and a steady makeup is far more easy to read for me

but there is no need to turn the CAPS on its called "blind" but i always had 20-20 vision.

Chris

 

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geep posted Wed, 26 April 2006 at 1:30 PM

Oh ..................... sorry. ;=[ .............. my ..... bad :b_sad:


Hi Chris,

Let me put something together and I'll post it here for your review.

What ... would      you     like     to      know      how      to      do     in    Poser

 ... something ......  simple  .... that ...... I .... can ....  try .....  to .....  do .....  on ....  one .... page.


Does ... a ....  sparator ........... help ....  like ....... this >>>>>>>>> ***********************


Does ..... it ...... help ...... if ....... words ...... are ...... spaced ...... out ...... like ...... this ???

YES ......................... NO .......................... MAYBE ........... What ..... about ....... colors ??? :b_confused:

cheers,
dr geep
;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



BAR-CODE posted Wed, 26 April 2006 at 1:41 PM

?????  thats not realy funny those lines .. but for your info that kind of line's with all those ... and *** etc etc makes it worse.

what i whould like to see is a tut like you do with the images but plain and simple

no flashy colors no un needed info "jokes" etc etc no cross link things . just plain text and explainings.

On the other hand i think the tut as you make it can be more difficult to non english people too.

But maybe you know the word dyslectic !? 

Thats what its called and like i already said i got a real mild form of it.

Chris

 

 

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geep posted Wed, 26 April 2006 at 1:49 PM

Hi Chris,

I am not trying to be funny at all ................ on the contrary .... it is the opposite ..... I am serious..

I am trying to learn what would make a better tutorial for someone like you.

You have given me some good feedback.

Let me see what I can do.

Is there a specific question that you would like to have answered about Poser?

BTW - What version of Poser do you have?

cheers,
dr geep
;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



pakled posted Wed, 26 April 2006 at 1:52 PM

Hang in there..Doc's a good egg, and has helped a lot of people (even me..;), and his heart's in the right place. Good luck.

 

I wish I'd said that.. The Staircase Wit

anahl nathrak uth vas betude doth yel dyenvey..;)


BAR-CODE posted Wed, 26 April 2006 at 1:54 PM

like the thread says :} i whould like to know how to make things "poseble?"

If i have a wall and a door how do i make em so that the door can open etc etc ...

I think that for the rest its all the same thing is it not ? door that opens chains the can be moved etc etc.

Thnx for the help !

Ohyeah i work with P6

Chris

 

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Miss Nancy posted Wed, 26 April 2006 at 1:58 PM

yeah, there is a challenge for you, geep! make universal (image-only) versions of your tutorials that any non-english-reading person (japanese, chinese, italian, french, dyslexic) might use them just think of the commercial possibilities



BAR-CODE posted Wed, 26 April 2006 at 2:03 PM

miss nancy wrote:

that any non-english-reading person (japanese, chinese, italian, french, dyslexic) <== !?!

Hahaha kewl is there a country for dyslectic people   :b_funny:  wonder who write's the law down there .

C

 

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geep posted Wed, 26 April 2006 at 2:06 PM

Ah, EXCELLENT !!!

Let me see what I can do.

I will post it here in this thread when I have something ...

... especially for you Chris.

Thanks for the challenge. ;=]

cheers,
dr geep
;=]

===============================================

@ pakled .............. Thank you for them kind words. ;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



SAMS3D posted Wed, 26 April 2006 at 2:29 PM

Attached Link: http://www.sams3d.com

I will put our tutorial for How to Make an object poseable  on our site so you can download it. It is the same article that was published by Renderosity when they had their hardcopy of the magazine.  I will upload it now....lots of illustrations that will definately help you out.  Sharen

SAMS3D posted Wed, 26 April 2006 at 3:18 PM

Okay, the tut is up, it is towards the bottom of the page, you need to download the chest model also.  Hope it helps you.  Sharen


geep posted Wed, 26 April 2006 at 6:53 PM

(click for a larger image)

Hi Chris,

Here is a sample.

I call it TWT or ................ Tuts Without Text.  :biggrin:

Does something like this work for you ?

Can you suggest any changes?

Would using ........  Black & White or ............ Greyscale ......... be better?

cheers,
dr geep
;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



geep posted Wed, 26 April 2006 at 7:03 PM

?

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



BAR-CODE posted Wed, 26 April 2006 at 7:07 PM

Hi Geepster :}

Looks good but i never said no text... what whould be ideal is that next to the "image" say No1

There is a Box with the explaining text, so you wil have the image that speaks 70% for itself

and next to it the explaining of it..

Image1 :explaining "delete the standart figure that poser loads. so you will have a empty scene.

Image2 :explaining "load from the props section under primitives the Box Object.

Image3 : explaining etc etc etc etc etc

You got my idea ?

If you do it like this i think even more people start to get the things 90% faster.

I think in real life your a funny dude that like to make joke's etc etc, but in a tut they can be a bit of a pain.

Specialy for non englishs people like me, who don't always get the joke and wonder what you mean by it.

And i think this kind of tuts are mutch better to SELL  :b_cool: hehehe...

So your on the right track for sure but make it like i said txt in a box next to the image.

And i think you can upgrade from DR.Geep to PROFESSOR GEEP :thumbupboth:

 EDIT !! i just saw the gray version COLOR is better than grey !!

Thnx for the time you put into this

Chris " who is going to Bed now its late at night here "2:07 AM"

 

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geep posted Thu, 27 April 2006 at 10:43 AM

(click for a larger image)

Trying something different ... :unsure: ... Pages 1 & 2 ...

cheers,
dr geep
;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



geep posted Thu, 27 April 2006 at 10:44 AM

(click for a larger image)

Trying something different ... :unsure: ... Pages 3 & 4 ...

cheers,
dr geep
;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



geep posted Thu, 27 April 2006 at 10:45 AM

(click for a larger image)

Trying something different ... :unsure: ... Pages 5 & 6 ...

cheers,
dr geep
;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



BAR-CODE posted Thu, 27 April 2006 at 2:34 PM

This looks Great!!

And to me its much easyer to follow :}

Looking forward to the rest !!

Chris

 

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randym77 posted Thu, 27 April 2006 at 2:38 PM

Ask Sharen (sams3d) for her "chest" tutorial.  She has a nice tutorial on how to turn a chest prop into a figure with a lid that opens. 


geep posted Thu, 27 April 2006 at 3:47 PM

(click for a larger image)

Here are Pages 7 & 8.

Now, we have 2 new objects that we created from Poser's Box prop.

Next, we will:

  1. Parent the Top to the Bottom
  2. Adjust the "Origin" of the "Top" to make it hinge properly
  3. Save the compound prop (2 objects)  in the Props Library

cheers,
dr geep
;=]

P.S. Questions are always welcome. 😄

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



Richard T posted Thu, 27 April 2006 at 5:20 PM

Thanks very much for the tuts, they will come in very handy.

Richard

 


BAR-CODE posted Thu, 27 April 2006 at 5:26 PM

Hi ProF GEEP hehehe...

i just got one little Q for your A .. where do i start the tut when i made the to props in a other 3d program ?

But ill wait till the tut is finished :} maybe that will be clear then.

Its looks OK and is good to follow so far...

Chris

 

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momodot posted Thu, 27 April 2006 at 7:00 PM

Hi all. Hi Geep.

Just regarding a certain way of being that some people call dyslexia.

For some people it works like this, while most people can filter visual stimulea to see it in a linear form if need be... left to right and going down the page in the case of  English text, some people, mainly visual rather than verbal thinkers, have difficulty with this filtering. They see the letters running backward and forward, up and down, diagonals and zig-zags simultaneously... they must use the cognitive rather than precognitive portion of their mind to try to filter out the "non-sensical" letter permutations.

This can be tiring, and this can be much worse when one is tired. My child was being forced to learn counting in multiples using tables. We can both do it by chanting the numbers (10, 20, 30,40...) but looking at the chart, even with the multiples hi-lighted, I actually see a flickering cloud of numbers no matter how hard I focus. This is not a psychological matter, it is purely physiological I believe. my other kid though is horrendously linear.

With this condition of text perception it is necessary to do the mental equivalent of reading with one's finger running under the lines of text... text in lines too short or too long start to flip-flop. Lines that are placed irregularly also are hard to apprehend. Colored text causes confusion because one is distracted by the pattern of color blocks on the page.

I don't believe in accommodations since life makes no accommodations. I believe in adaption though, typing instead of writing because if you don't look at the screen while you type you are dealing mainly  with motion patterns, imagining a line running from the back of your head to a point on the page that you scan. I don't know any phone numbers, not even my own or my mothers, except as patterns on the key pad... my mother types on a keyboard with the letters completely worn off. I read mainly by recognizing the pattern of shapes and how the fall above and below the middle area and basically perceive the text of at least three lines at once as though they were pictograms.

This problem with text is often found in artists and strangely enough in mathematicians... also sometimes surgeons and engineers. People who can process three-dimensional reality dynamically, who are conscious of the 3D maps the mind constantly makes to navigate. Who can see the backs of things at the same time as the front. The amount of 3D information can be overwhelming and the tendency to perceive multi-dimensional patterns such as those on a page of text can be distracting.  The habit of focusing on details to sift through visual stimulea allows a fine apprehension of detail, as a teacher doing adult education over the years I often had students who were surgeons who could not write but whose first drawings were at the level of a second or third year student. I often see images here that have terrible fatal flaws in the individual features that seem to elude people who see a face holistically.

There are certain indicators associated with the phenominea, practical things like having to even as an adult sing the alphabet song to know which letters come before which, having to break words into short sing-song 2, 3, and 4 letter patterns to spell them, "seeing" the back and sides of ordinary objects like a computer terminal while looking at the front of it, placing things behind the head when visualizing them and having a map of what is behind one (I sit with my back to the wall in restaurants but end up imagining what is behind the wall). Maybe most importantly, thinking without any internal monologue or pre-verbalization.

You may have noticed how I break my text into paragraphs and how my spelling is when I don't have my spellcheck. I type and spell check notes to the teacher before handwriting them out. I also have two master's degrees from prestigious American universities.

Anyway, this is what I think BAR-CODE was referring to.

Geep,don't go changing, to try and please me, you never let me down before.

<pre style="font-family:'courier new';">
<br></br>Just be yourself... no apologies. You are a mensch :)<br></br>



geep posted Thu, 27 April 2006 at 8:27 PM

Hi momodot,

Thank you for that very informative post ................. and the nice compliment. 😄

It may help some of us realize about some of the difficulties with which some folks have to contend on a daily basis.

We all need to be a little more tolerant of those that may not have been blessed with perfect senses and yet, still have a magnificently functioning brain.

"There, but for the Grace of GOD, go I."

cheers,
dr geep
;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



geep posted Thu, 27 April 2006 at 8:30 PM

Quote - ... where do i start the tut when i made the to props in a other 3d program ?

Hi Chris,

I sent you an IM but in case you don't receive it, I'll repeat it here.

If you would like to email me the prop or props that you are using, I will try to incorporate it/them into the tutorial.

cheers,
dr geep
;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



geep posted Fri, 28 April 2006 at 9:01 AM

(click for a larger image of Pages 9 and 10)

Here, we see that there are
2 ways to make a prop poseable ...

We can:

  1. Use multiple objects ... and ... "parent" one object to another
    = or =
  2. Convert the objects into a (poseable) Poser figure

= and =

We, also, see that there are
2 ways to "parent" one object to another.

We can:

  1. Use the menu to "Change Parent"
    = or =
  2. Use the Hierarchy Editor

We will look at all of these methods.

cheers,
dr geep
;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



geep posted Fri, 28 April 2006 at 9:03 AM

(click for a larger image of Pages 11 and 12)

cheers,
dr geep
;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



geep posted Fri, 28 April 2006 at 11:48 AM

(click for a larger image)

Pages 13 and 14.

Posing the prop ...

cheers,
dr geep
;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



BAR-CODE posted Fri, 28 April 2006 at 2:07 PM

I just can't wait for this tut to be ready and try it out.. it looks simple the way you put it

and i think it needs a pivot point or so..

Thnx

Chris

 

 

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geep posted Fri, 28 April 2006 at 2:36 PM

Hi Chris,

A pivot point ??? :blink:

You are absolutely CORRECTAMUNDO !!! :biggrin:

It's called the "origin" and it's coming up next.

cheers,
dr geep
;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



BAR-CODE posted Fri, 28 April 2006 at 2:39 PM

Hahahah ... im working with 3Dmax at the moment so i know a little 3D etc etc...

 

And im making a simple wall and door to try your tut out :}

Chris

 

 

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Chris

 


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geep posted Fri, 28 April 2006 at 3:02 PM

(click for a larger image)

Let's look at the "origin" of a prop object.

cheers,
dr geep
;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



geep posted Fri, 28 April 2006 at 11:15 PM

(click for larger image)

Let's make sure we are all using the same Display Units.

Then we can move the origin.

Now, we can "open" the box ....................... can't we? :biggrin:

cheers,
dr geep
;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



BAR-CODE posted Sat, 29 April 2006 at 8:17 AM

Dr.geep wrtoe in his tut :

What parameters do we change to open the box ?

Well euh mmmm . if you don't know ... how can you teach us :lol:

just kidding...  it still looks realy fine to me...

Chris

 

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geep posted Sat, 29 April 2006 at 1:14 PM

(click for a larger image)

Did you guess correctly? :biggrin:

cheers,
dr geep
;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



geep posted Sat, 29 April 2006 at 1:25 PM

*** POP QUIZ ***:b_confused:
There is something we can do to our box to make it look better ... can you guess what it is?

Hint - It is NOT the colors that Doc has used. :biggrin:

cheers,
dr geep
;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



BAR-CODE posted Sat, 29 April 2006 at 2:12 PM

There is something we can do to our box to make it look better ... can you guess what it is?..

>>

Go to the K-Mart and buy a can of spraypaint ?

chris

 

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Chris

 


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geep posted Sat, 29 April 2006 at 2:24 PM

Because ..................... ?

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



BAR-CODE posted Sat, 29 April 2006 at 2:28 PM

ok lets put some mapping on it? or edit it in a 3d program, or or ..well TELL me your the Docktor :}

 

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geep posted Sat, 29 April 2006 at 2:38 PM

Here's a hint ... ;=]

Here's another hint .... What is the name of my class?

And yet, a 3rd hint ... This box wouyld look better if we could see the _____________ of it.

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



BAR-CODE posted Sat, 29 April 2006 at 2:41 PM

ok ok lets make it double sided... so we can have maps on the inside to... or something like that :}

 

Chris

 if i got all the questions do i get a CAR ?

 

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geep posted Sat, 29 April 2006 at 2:43 PM

How can we make it double sided?

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



BAR-CODE posted Sat, 29 April 2006 at 2:48 PM

hahaha i dunno i never make prop in poser ...

when i make something with holes or a open box its double sided..

Chris

 

 

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geep posted Sat, 29 April 2006 at 2:57 PM

Never in Poser?

Hmmm .... we must fix that. ;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



geep posted Sun, 30 April 2006 at 11:03 AM

(click for a larger image)

Here are pages 21 & 22.

;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



geep posted Sun, 30 April 2006 at 10:22 PM

(click for a larger image)

Here are pages 23 and 24.

;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



BAR-CODE posted Mon, 01 May 2006 at 8:49 AM

i feel the end here ? or is there more to come ??

Chris

 

IF YOU WANT TO CONTACT BAR-CODE SENT A  PM to 26FAHRENHEIT  "same person"

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geep posted Mon, 01 May 2006 at 10:57 AM

(click for a larger image)

Pages 25 and 26.

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



geep posted Mon, 01 May 2006 at 11:01 AM

(click for a larger image)

Pages 27 and 28.

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



shogakusha posted Mon, 01 May 2006 at 1:04 PM

Attached Link: http://www.shogakusha.net

Hey Bar-Code,

I won't step in on the good Doctor's tutorials. He is a good guy and always does his best to help. I DID want to compliemnt you on your terrific sets. They are wonderfully modelled and offer a great environment with many possibilities.

I just wanted to put in here that sometimes it is simply a mtter of grouping. I was playing with your set, and was trying to get your barrels separated from the floor so I could move them about as separate props. In the Grouping tool, I hit spawn props, and suddenly I could raise the main door using Y-Tran!

Hang in there! Keep up the GREAT work! (FYI, I put in a request to Blues Dragon to see if he would be willing to make a light set for the Sci Fi hall)

Thanks!

Shogakusha


BAR-CODE posted Mon, 01 May 2006 at 1:10 PM

shogakusha wrote:
I hit spawn props, and suddenly I could raise the main door using Y-Tran

 

Damn im good i made thing possible without knowing it  :blushing:

But in the next scene or so thing will be separated like the barrels and moving things etc etc...

And i got some gifts from people who used the SF hall ..so i can buy some stuff at DAZ thats realy kewl is it not !!

Chris

 

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geep posted Mon, 01 May 2006 at 1:37 PM

@ Shogakusha

No problem "stepping on my tutorial." 😄  Feel free anytime. ;=]

BTW - I checked out your dojo - Very nice!  👍

==========================================

@ BAR-CODE

FYI -

Spawn Props is basically the opposite of EXPORTing props and then IMPORTing them as a single object.

(in Poser) => Spawn props takes a single object apart according to it's groups and makes a separate object (prop) for each group.

cheers,
dr geep
;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



BAR-CODE posted Mon, 01 May 2006 at 1:41 PM

(in Poser) => Spawn props takes a single object apart according to it's groups and makes a separate object (prop) for each group.

You mean it cuts the part lose from the rest and make it a new part  ?

So if i spawn a barrel it becomes a lose barrel ?

Chris

 

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Chris

 


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shogakusha posted Mon, 01 May 2006 at 4:02 PM

Attached Link: http://www.shogakusha.net

Bar-Code said>> So if i spawn a barrel it becomes a lose barrel ?

Actually, the Spawn Props will split all groups if I am not mistaken. I tried this and it did make movable barrels in your scene, but it also split the barrel tops from the drums. This could be good or bad :unsure:

I am a Poser tinkerer. i can usually figure things out, but I am not necessarily a good teacher. I am sure Dr Geep will produce a solid solution for you.

@Geep>> Thanks! I am glad you like my dojo. I really need to update the site though.

Shogakusha


geep posted Mon, 01 May 2006 at 5:52 PM

Quote - Bar-Code said>> So if i spawn a barrel it becomes a lose barrel ?

I am a Poser tinkerer. i can usually figure things out, but I am not necessarily a good teacher. I am sure Dr Geep will produce a solid solution for you.

Dr Geep would be glad to try and provide a solid solution ... except, I don't know to what you are referring.

What barrels and where ?????????????

cheers,
dr geep
;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



BAR-CODE posted Mon, 01 May 2006 at 6:05 PM

What and where ...

Well in the freebee section i have a freebee hahaha and in that freebee "sf Hall/workshop"

Are some barrels that i made stationary ea unmoveble.. that was what is all about..

But please dr Geep continue the tut your working on :}   the rest comes later :}

maybe when i get the posing bit ill update the sfhaal ..working doors moveble barrels etc etc

Or i just use my new learn things in my next project ..

Chris

 

IF YOU WANT TO CONTACT BAR-CODE SENT A  PM to 26FAHRENHEIT  "same person"

Chris

 


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geep posted Mon, 01 May 2006 at 6:12 PM

11 MegaBytes ?????

Are you kidding?

It'll take me 3 days to download it.

;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



BAR-CODE posted Mon, 01 May 2006 at 6:15 PM

hahaha yeah i know its a bit big...so is the prop itself big...

 

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Chris

 


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geep posted Mon, 01 May 2006 at 6:29 PM

So um, how big is BIG?

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



BAR-CODE posted Mon, 01 May 2006 at 6:36 PM

Well i did fit a poser Bus in it .. or 3 cars in a row , 25 BSG centurions robots ,so its a bit big..

But with 25 centuron figures my system run out of power/memory 1.5 gb  :}

Chris

 

IF YOU WANT TO CONTACT BAR-CODE SENT A  PM to 26FAHRENHEIT  "same person"

Chris

 


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pakled posted Mon, 01 May 2006 at 7:06 PM

so put the Centurions up front, and shadowy figures in back..cheat like a bandit..;)

I wish I'd said that.. The Staircase Wit

anahl nathrak uth vas betude doth yel dyenvey..;)


SAMS3D posted Tue, 02 May 2006 at 3:54 AM


geep posted Wed, 03 May 2006 at 8:03 AM

Special for Chris,

Your model is EXCELLENT with much attention to detail ...
... however, it is VERY large for use in Poser (it has over 400,000 polygons).

You might want to take a look at the modeling program that you are using to see if you can reduce the number of polygons that are used without sacrificing detail as shown in the attached graphic.

The example shows only one of the many groups in your model.

cheers,
dr geep
;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



geep posted Wed, 03 May 2006 at 8:10 AM

(click to enlarge)

Hi Chris,

P.S. Another possible way to reduce file sizes is to use .gif texmaps instead of .jpg texmaps.

Note that .gif texmaps are limited to 256 colors so this may not be applicable to your particular situation.

See the attached graphic for an example from your model.

cheers,
dr geep
;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



geep posted Wed, 03 May 2006 at 8:19 AM

(click to enlarge)

Hi Chris,

P.S. Another possible way to reduce file sizes is to use .gif texmaps instead of .jpg texmaps.

Note that .gif texmaps are limited to 256 colors so this may not be applicable to your particular situation.

See the attached graphic for an example from your model.

cheers,
dr geep
;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



geep posted Wed, 03 May 2006 at 8:19 AM

(click to enlarge)

Hi Chris,

P.S. Another possible way to reduce file sizes is to use .gif texmaps instead of .jpg texmaps.

Note that .gif texmaps are limited to 256 colors so this may not be applicable to your particular situation.

See the attached graphic for an example from your model.

cheers,
dr geep
;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



geep posted Wed, 03 May 2006 at 8:40 AM

Ok, now how do I delete the 2 duplicates ???????????????

:b_upset:

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



BAR-CODE posted Wed, 03 May 2006 at 12:59 PM

holy banana's batman.....  

I never thought of that reducing the objects.. but then again how can i .. this hall/workshop is my 2nd project that i made completly :}

THNX for the little extra info PROF.Geep

Chris

 

IF YOU WANT TO CONTACT BAR-CODE SENT A  PM to 26FAHRENHEIT  "same person"

Chris

 


My Free Stuff



geep posted Wed, 03 May 2006 at 1:45 PM

Only your 2nd project ???

WOW !!!  That makes what you have created even more impressive!!!

It will be very interesting to see what you can create when you have more experience.

Keep up the excellent work.

cheers,
dr geep
;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



ynsaen posted Thu, 04 May 2006 at 1:29 AM

:D

I love it :D

thou and I, my friend, can, in the most flunkey world, make, each of us, one non-flunkey, one hero, if we like: that will be two heroes to begin with. (Carlyle)


BAR-CODE posted Sun, 07 May 2006 at 4:12 PM

I just wonder if the TUT is finished ???

Chris

 

IF YOU WANT TO CONTACT BAR-CODE SENT A  PM to 26FAHRENHEIT  "same person"

Chris

 


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geep posted Sun, 07 May 2006 at 5:55 PM

no ... not yet.

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



PabloS posted Sun, 07 May 2006 at 9:38 PM

I originally had no intent to make a posable prop but had to peek inside and found this wonderful exchange. 

Doctor, the tut pages are easier to read for me too (yes, I have to say the whole alphabet to figure which comes first, 'U' or 'V', LOL).


geep posted Tue, 09 May 2006 at 10:45 AM

I'm sorry !!!  :cursing:

I have been trying for about an hour - yes, that almost 60 minutes to get into this thread so that I can post something.

If you would like to continue this tut, please visit Dr Geep Studios (click the link below) and look for the GREEN ticket.

I WILL NOT be making any more posts here in this thread because it usually takes me about 20-30 seconds just to get into the R'osity website and it seems to be taking longer and longer to access almost anything here.

(almost) Every time I have tried to access this thread,  my browser would lock up and i would need to use the Task Manager to End the Process for R'osity then restart the browser and try again. :cursing:

I do not have enough hours in the day to "play" with this anymore. ... I quit !!!
Sorry R'osity ... perhaps I shall try again in another 2-3 months ... maybe ...

If you are interested ... You may follow the rest of this tut on my website.

no cheers,
dr geep
;=]

P.S. Please feel free to email me drgeep@cableone.net with any questions.

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



Andi3d posted Tue, 09 May 2006 at 12:36 PM

just a note to what geep said about using gif's instead of jpg's.....gif's won't work in ProPack or P4. At Poser 5, they finally got the idea to use gif's.

reducing polys.....what program are you using to create the objects with. most of the higher end apps have some sort of optimise, although the name might vary from app to app. This will reduce the number of polys in an object by a variable factor. A little trial and error will let you see how much you can optimise for differant shaped objects. For flat sided, square objects, you can normally optimise quite hard without losing geometry definition. For more complex shapes, you can't optimise as much, because the mesh will deform. And you can't optimise much on curved faces without it starting to appear facetted.

 "That which doesn't kill you is probably re-loading"


BAR-CODE posted Tue, 09 May 2006 at 12:42 PM

I was using 3dMax i switched to hexagon... but still have acces to MAX...

And using GIF is NOT a option the amout of colors is not ok for me.. as i improve my moddeling skill so wil the texture and 256 color is a nono to me :}

Chris

 

IF YOU WANT TO CONTACT BAR-CODE SENT A  PM to 26FAHRENHEIT  "same person"

Chris

 


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geep posted Fri, 12 May 2006 at 7:42 AM

testing for access ...

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



geep posted Fri, 12 May 2006 at 1:31 PM

The tut is complete and online now.

Visit Dr Geep Studios and use the GREEN ticket.

Please feel free to email me with any questions, comments, etc.

cheers,
dr geep
;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



BAR-CODE posted Fri, 12 May 2006 at 1:47 PM

Oke i go i class then ..remind me to bring a apple for the teacher :}

Chris

 

IF YOU WANT TO CONTACT BAR-CODE SENT A  PM to 26FAHRENHEIT  "same person"

Chris

 


My Free Stuff