cujoe_da_man opened this issue on Apr 28, 2006 · 15 posts
cujoe_da_man posted Fri, 28 April 2006 at 9:55 PM
Ok, let's see if I can explain this correctly... Sometimes I need to build an object seperate from the project I'm working on so I can veiw it easier without all the rif-raf around, so If I create an object, then texture it, then I want to take it back into the previous project file, I cut and paste. Here's the problem. Sometimes when I paste, it won't take the textures with it. At first I thought it was only stuff that I created back in Bryce 4 and 5, but I just did it tonight on a completely new object. I went into the materials lab and it shows the material still on the object, but it isn't there when I click ok, I have to redo the entire texture. Does anyone else get this problem and is there a way to fix it? I have found that saving the file and importing is a way to get around it, but that's just more hard drive space to waste.