Forum: Poser - OFFICIAL


Subject: HELP! Poser to Bryce headaches!

LeBurns opened this issue on Apr 03, 2001 ยท 7 posts


LeBurns posted Tue, 03 April 2001 at 10:56 AM

Ok, I've got Poser4, Bryce3D and PSP7. I'm trying to put my wolf riding girl model into Bryce so I can add some background. I open the file in P4 and then export it as a .obj file. This creates 2 files girlwolf.obj and girlwolf.mtl. I have no idea what .mtl is and PSP7 doesn't recognize it, but I leave it alone for now. Now I open B3D and import the .obj file. After a little conversion time I have a grey model in bryce that looks like my girl on the wolf. But she's grey, so I need textures. I go to the edit textures and try to import a texture. I assumed the .mtl file was it, but it will only import .bmp, .psd and .tif files. So I'm stuck. I thought I was suppose to import each texture used (about 6 in the pic) but I was never prompted to locate them when the conversion was going on. Is there a step by step somewhere I could follow. Please help.

Poppi posted Tue, 03 April 2001 at 11:51 AM

Attached Link: http://http://www.petersharpe.com/Tutorial29.htm

Here is a tutorial on how to do that.

LeBurns posted Tue, 03 April 2001 at 12:01 PM

I got it to work (to many http's) but I haven't even gotten that far yet. I did a test of just a nude female. Again the model went over (all grey). Then when I applied the texture map the map just sort of went everywhere. Nothing mapped to where it was suppose to.


Ghostofmacbeth posted Tue, 03 April 2001 at 12:50 PM

the mtl is for material ... With me I normally put them all the textures and the obj in one folder and it actually finds it .



mocap posted Wed, 04 April 2001 at 4:38 AM

page 328 of the poser4 manual covers importing your textures into bryce and mapping them to you characters Mocap


Phantast posted Wed, 04 April 2001 at 5:28 AM

Bryce 4 reads .mtl files (but not very well). Bryce 3 ignores them, so should you. Here are the steps: 1) Go over the bits that aren't body (clothes, hair); set the textures to what you like, change them all to family 2. 2) Select everything; then delselect family 2. You now have the body selected. 3) Import the Poser skin texture as a .tif image texture. Apply it as parametric. Open the texture editor and ROTATE IT X 180 degrees. Now it will fit! 4) You're done. With Bryce 4 you don't have to rotate textures.


LeBurns posted Wed, 04 April 2001 at 7:38 AM

Rotating it was the problem!!! Thankyou so much!!!!