Forum: Vue


Subject: rendercow?

thefixer opened this issue on May 18, 2006 ยท 9 posts


thefixer posted Thu, 18 May 2006 at 4:36 PM

Maybe a dumb question but I just upgraded to Vue5I and I installed something called "rendercow" as well so WTF is rendercow?

:huh:

Injustice will be avenged.
Cofiwch Dryweryn.


nruddock posted Thu, 18 May 2006 at 5:03 PM

It's a networked computer set up to act as part of a render farm for Vue.


thefixer posted Thu, 18 May 2006 at 5:07 PM

Thanx!

Not something I need at the moment then!!!

One computer is bad enough never mind more of them ROFL!!

Injustice will be avenged.
Cofiwch Dryweryn.


jc posted Thu, 18 May 2006 at 5:12 PM

It's called a 'Cow' because a network of computers that are set up to split up an image rendering job among them for faster rendering is called a 'Renderfarm'.

Next time you upgrade your PC, you could setup a little home network and use your old PC to start your own renderfarm. V5 Infinite comes with 5 cows (1 for main system, 4 for cows).


viche12345 posted Tue, 23 May 2006 at 5:00 PM

But each computer on the Renderfarm must meet the basic system requirements of Vue 5 Infinite. Am I correct?


jc posted Tue, 23 May 2006 at 6:08 PM

Dunno. Wabe? Anyone?


Vertecles posted Tue, 23 May 2006 at 7:57 PM

Quote - One computer is bad enough never mind more of them ROFL!!

Blasphemer!
Don't ever, EVER say that.
One can never have enough computing power...EVER :-)

On a serious note:

Quote - But each computer on the Renderfarm must meet the basic system requirements of Vue 5 Infinite. Am I correct?

No.

It's a shame stupidity isn't painful.


Dale B posted Tue, 23 May 2006 at 8:06 PM

Nope. It needs to meet the minimum needs of the OS, with a smidgen more resources on top of that. The weakest box in my garden was an Athlon 700 (slot A) with all of 384 megs of PC-100 sdram. But it was enough to run Win2k, and with a 40 gig HDD, there was enough real estate for the swapfile. A lot of the overhead in Vue (any flavor) is the GUI; a cow is basically the bare rendering engine with a TCP/IP front end, and no openGL handles to keep track of. It throws out a flag that says it is idle, takes and stores textures then the scene file, and executes a render. When done, it flags done and sends the finished frame to the manager. Now the Athlon 700 was also a lot slower per frame than the XP-1700 and 1800's in the rest of the boxes, but it was still stable and reliable. The only reason you need renderboxes the same general specs as the controller system is to get a consistent speed per frame across the renderfarm.


viche12345 posted Tue, 23 May 2006 at 9:27 PM

I understand. Thank you all.