Daz1971 opened this issue on May 27, 2006 · 11 posts
Daz1971 posted Sat, 27 May 2006 at 3:12 AM
Hi all,
I just bought Transposer 2 for Carrara 5. I've imported a scene into C5 successfully, and now I want to customise the imported shaders.
My question is: how do I tell which layers in the "layers list" shader are applied to which parts of the Poser model? All of my "Apply to" dropdowns are empty. I was hoping to see the body part names in the dropdowns so I could easily find the shaders I need to modify.
Thanks a lot!
Darren
dirk5027 posted Sat, 27 May 2006 at 6:02 AM
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dlk30341 posted Sat, 27 May 2006 at 9:05 AM
If you are importing a PZ3 using transposer it groups everything, using native it comes in as parts...that's IF using PZ3.
When you see the shader, just click on edit & you should see all it's parts.
I can do a screen grab if you all need one :)
lululee posted Sat, 27 May 2006 at 9:14 AM
I would love to see a screen grab. I find this texture aspect very confusing.
cheerio lululee
dlk30341 posted Sat, 27 May 2006 at 9:20 AM
Step 1 click on edit next to the shader...top right & you will get this:
dlk30341 posted Sat, 27 May 2006 at 9:25 AM
dlk30341 posted Sat, 27 May 2006 at 9:27 AM
You can click on this tab at any time to see all the materials that are being used in your scene :) And edit from there.
anxcon posted Sat, 27 May 2006 at 10:36 AM
you may wish to change the "layers list" shader to "multi channel" shader
its closer to the structure of poser mat room, and a bit easier to edit your shaders
i never keep the imported shaders or lights, as no program is perfect at importing
i always switch to multi channel and recreate the shader from scratch
dlk30341 posted Sat, 27 May 2006 at 11:09 AM
The one I showed is a UV map made specifically for this item.
Daz1971 posted Sat, 27 May 2006 at 5:41 PM
unzipped posted Fri, 07 July 2006 at 6:05 PM
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