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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 7:57 am)



Subject: how to make conforming clothing work


256 ( ) posted Mon, 29 May 2006 at 5:54 PM · edited Sat, 17 August 2024 at 9:45 PM

Hi
newby here.
can  anyone tell me where to find good tutorial on how to get conforming clothing to work in p6?
I know how to make custom clothes surround the poser 6 james figure just fine but i know there is a grouping naming thing trick.
I cant rember where this is explained.

or maybe someone can just tell me how to do that part here.?
thanks


Acadia ( ) posted Mon, 29 May 2006 at 6:07 PM

I'm not really sure what you are asking.

For conforming clothing, you apply it to a figure, then go to the tool bar and pick "Figure" and "Conform to" and pick the main figure you want to conform that item to.

You will find that when you pose the figure, sometimes the clothing doesn't co-operate. Poses such as those that have the legs bent are particularly problematic.  In such cases, if the clothing has "morphs", you can sometimes fix that using a combination of adjust the morph dials for the areas causing the problem, and hiding particular body parts.  If the clothing doesn't have morphs, you can add some using The Tailor, but I personally have only had limited success with that.

I found that with conforming clothing that my poses were pretty much limited to standing, and if the clothing had a 'sit skirt'  I could manage a sitting pose.  At any rate I found it highly frustrating.

I personally prefer to work with dynamic clothing in the cloth room as the clothing falls more naturally around the figure and takes into account the body's pose, so now I can have my figures sit, stand, lay down, kneel.

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



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