Forum: Poser - OFFICIAL


Subject: Other Uses of Wardrobe Wizard

mathman opened this issue on Jun 06, 2006 · 23 posts


mathman posted Tue, 06 June 2006 at 7:35 AM

Hi All,

I have heard that WW has other uses than just converting clothing, but have no idea what these other uses are. Can anyone enlighten me on what these are ?

thanks,
Andrew


bnetta posted Tue, 06 June 2006 at 9:18 AM

ww can smooth mesh,inflate/deflate, convert hair,shoes, change joints,make art(LOL),
to name a few.

netta

www.oodlesdoodles.com


BAR-CODE posted Tue, 06 June 2006 at 9:24 AM

go to http://www.philc.net/ and ask the man who made it :}

There is a forum for WW and much more...

Chris

 

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PhilC posted Tue, 06 June 2006 at 10:33 AM

You can convert clothing to a morphed version of any supported figure. This was not actually something that we initially set out to do it was infact a very happy by product :)


nickedshield posted Tue, 06 June 2006 at 11:11 AM

As bnetta was saying about the inflate/deflate: that is one of my most used features, outside of converting to morphed figures. With the inflate/deflate you can get rid of pokethrough that can occur in extreme poses. The clothing doesn't even have to be converted:)

I must remember to remember what it was I had to remember.


diolma posted Tue, 06 June 2006 at 3:24 PM

Also, WW can be a great help in converting (some, not all) conforming clothing into dynamic. For another or the same figure...

Which reminds me - I must get round to converting a certain merchant's baby-doll nighty and the negligee  (in Set B) to Dynamic... (Although they might have to be "treated" in a 3D modeller to get more polys in certain areas, and to "glue" some bits together) :-))

Cheers,
Diolma



martial posted Tue, 06 June 2006 at 6:23 PM

Where can i find a tutor for using WW for converting some conforming cloth to dynamic one?Thanks


PhilC posted Tue, 06 June 2006 at 6:43 PM

Just convert using the Convert to Advanced --- Welded Unregrouped Prop buttons and you are pretty much done.


martial posted Tue, 06 June 2006 at 7:22 PM

Ok nice Philc.I will try.During typing this,i am waiting to convert a v2 cloth to v3 using WW.I hadn't use this excellent utility for many weeks until today.May be you have updated it?How can i find if i have the last version?

Now conversion is finished ; v2 meddress from poserstyle on v3 using the recent freebie texture by sylverwyvern


wertu posted Tue, 06 June 2006 at 10:54 PM

Hi. Phil... I can't get my registration at the WW forum straighten out. Is there away I could use WW to smooth Jessie's abdo and chest a little? I don't like the definition. James likewise? Thank you.


Acadia posted Wed, 07 June 2006 at 12:09 AM

WW only works on clothing and "wardrobe related" things, not the figures that wear them.

As for "other uses"?  I saw someone say that in another thread, but so far as I know WW's only use is to convert clothing from one figure to another, or to the same figure with morphs added.  Smooth and  Inflate/deflate all fall into that catagory in my opinion.

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



jeffg3 posted Wed, 07 June 2006 at 2:03 AM

Quote - You can convert clothing to a morphed version of any supported figure. This was not actually something that we initially set out to do it was infact a very happy by product :)

Wow. How do you do that?????


Acadia posted Wed, 07 June 2006 at 2:20 AM

Load you base figure, IE: Vicky.  Add the clothing you want to use. Analyze it.  Then add your morphs to Vicky and then convert the clothing to her.   It's the same as if you were converting something from Vicky over the SP3. Only instead of deleting VIcky and loading SP3 to "convert to", you are adding morphs to the existing figure IE: Vicky.

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



estherau posted Wed, 07 June 2006 at 2:49 AM

I used WW to tidy my whole house and put the baby to bed. YOu have to click on advanced. after that it's quite straightforward. Love esther

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


Acadia posted Wed, 07 June 2006 at 4:37 AM

Phil sent me an email giving me some information I didn't know.

Apparently WW does work on figures and if you use inflate on a supported character, you can blow them up like a balloon :)

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



estherau posted Wed, 07 June 2006 at 4:40 AM

apparently you can also use it to smooth head joins onto bodies after frankensteining too. (not joking now). Love esther PS I haven't tried it on other figures besides clothing figures

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


nickedshield posted Wed, 07 June 2006 at 8:51 AM

" Apparently WW does work on figures and if you use inflate on a supported character, you can blow them up like a balloon :)" I accidentally found that out when I had the wrong thing selected .

I must remember to remember what it was I had to remember.


rreynolds posted Wed, 07 June 2006 at 10:38 AM

Quote - WW only works on clothing and "wardrobe related" things, not the figures that wear them.

Unless there is code to prevent it, WW wouldn't know the difference between clothing and figures.


Letterworks posted Wed, 07 June 2006 at 1:27 PM

Ok, I've tried several times without much sucess... WHich is the best conversion method for creating FBMs with WW. No matter which I use, when I exprot the converted .obj file and try to load it as an FBM i get a mismatch on the vertice count or a bad case of the "Jaggies"!

mike

 


Miss Nancy posted Wed, 07 June 2006 at 1:31 PM

if one surrounds a figure with a hi-res sphere, will the "deflate" command convert the sphere to a "bodysuit"?



leather-guy posted Wed, 07 June 2006 at 2:22 PM

It works on figures, with sometimes rather amusing results. - this is one of my early "mistakes" -  conformed M3 to the Girl.

nickedshield posted Thu, 08 June 2006 at 1:30 AM

Quote - if one surrounds a figure with a hi-res sphere, will the "deflate" command convert the sphere to a "bodysuit"?

More than likely not. The inflate/deflate function moves the area in extremely small amounts.

I must remember to remember what it was I had to remember.


TrekkieGrrrl posted Thu, 08 June 2006 at 1:37 AM

Oh LOL Leatherguy... that is SCARY!

It does give some interesting possibilities though.. I've never thought of actually converting/conforming characters to each other...

 

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