Forum: Poser - OFFICIAL


Subject: Help with UV Mapper

Angelshigh opened this issue on Jun 08, 2006 · 6 posts


Angelshigh posted Thu, 08 June 2006 at 9:32 AM

Help! I am trying to remap the Milbaby 3 object so that I can use textures from other characters, i.e V3, M3, A3 (for the chubblies)  I have downloaded the UV mapper free version but I really need step by step instructions on how to go about doing it. Can anyone here help me please?


Angelshigh posted Thu, 08 June 2006 at 9:41 AM

Should have said - sorry - I did find a thread here - http://excalibur.renderosity.com/mod/forumpro/showthread.php?message_id=2695117&ebot_calc_page#message_2695117 and in the instructions it says:

  1. Now open your MilBaby3 CR2 in a text editor and edit the two lines near the top that point to the original object file to point to your new Mil3BabyV3.obj file and save as A NEW NAME - Do NOT overwrite your original (say maybe 'Mil3BabyV3.Cr2')

I opened mine in notepad and there is no reference at all to the original object so where did I go wrong? I did open the .obj I had made in poser - it was not in the figures library so I imported the .obj and he was just a prop.


Angelshigh posted Thu, 08 June 2006 at 2:48 PM

Please - Can anyone help?


Morgano posted Thu, 08 June 2006 at 2:58 PM

Can you copy in the top few lines from the CR2?   I don't have that figure, but I assume it is structured like the others.   I think Wordpad formats the file better.    If I use Notepad, it is hard to make sense of anything.


Miss Nancy posted Thu, 08 June 2006 at 4:06 PM

if the milbaby.cr2 file doesn't contain the two ref-lines (unlikely) then you won't get a figure when you add the milbaby cr2 to the scene. if you get a figure when you load the the milbaby.cr2, and you are absolutely certain it has no ref-lines, then it contains the geometry, which is totally wrong for any daz figure IMVHO.



moochie posted Thu, 08 June 2006 at 6:26 PM

Open the cr2 in Notepad and do a search for "figureResFile" .. the first one is right at the top, after the Poser version number. The second is after the list of 'actors' (the parts of the body).