Angelshigh opened this issue on Jun 08, 2006 · 6 posts
Angelshigh posted Thu, 08 June 2006 at 9:32 AM
Help! I am trying to remap the Milbaby 3 object so that I can use textures from other characters, i.e V3, M3, A3 (for the chubblies) I have downloaded the UV mapper free version but I really need step by step instructions on how to go about doing it. Can anyone here help me please?
Angelshigh posted Thu, 08 June 2006 at 9:41 AM
Should have said - sorry - I did find a thread here - http://excalibur.renderosity.com/mod/forumpro/showthread.php?message_id=2695117&ebot_calc_page#message_2695117 and in the instructions it says:
I opened mine in notepad and there is no reference at all to the original object so where did I go wrong? I did open the .obj I had made in poser - it was not in the figures library so I imported the .obj and he was just a prop.
Angelshigh posted Thu, 08 June 2006 at 2:48 PM
Please - Can anyone help?
Morgano posted Thu, 08 June 2006 at 2:58 PM
Can you copy in the top few lines from the CR2? I don't have that figure, but I assume it is structured like the others. I think Wordpad formats the file better. If I use Notepad, it is hard to make sense of anything.
Miss Nancy posted Thu, 08 June 2006 at 4:06 PM
if the milbaby.cr2 file doesn't contain the two ref-lines (unlikely) then you won't get a figure when you add the milbaby cr2 to the scene. if you get a figure when you load the the milbaby.cr2, and you are absolutely certain it has no ref-lines, then it contains the geometry, which is totally wrong for any daz figure IMVHO.
moochie posted Thu, 08 June 2006 at 6:26 PM
Open the cr2 in Notepad and do a search for "figureResFile" .. the first one is right at the top, after the Poser version number. The second is after the list of 'actors' (the parts of the body).