chippwalters opened this issue on Jun 13, 2006 · 5 posts
chippwalters posted Tue, 13 June 2006 at 1:09 AM
(Sorry in advance if you've already seen this)
I've recently posted a PDF version of this tutorial for free on Cornucopia. You can also view the web-based version if you like:
There are 3 parts to this tutorial:
Making a Tire- Part I: Text Model
Making a Tire- Part II: Textures
Mapping Notes
A most interesting part of this is the final section called "Mapping Notes." In it, I describe the way to 'FIT' texture maps on any face of an object. There are some non-intuitive settings there, which will probably help even advanced users with some quick mapping techniques.
Hope you all enjoy it.
thefixer posted Tue, 13 June 2006 at 2:34 AM
Yea, Thanx I snagged this about a week ago, very useful indeed!!
Injustice will be avenged.
Cofiwch Dryweryn.
Irish posted Tue, 13 June 2006 at 5:58 AM
Looks terrific! Thank you!
:)
Irene
bobbystahr posted Tue, 13 June 2006 at 8:24 AM
Thanx for posting here as well friend
Once
in a while I look around,
I see
a sound
and
try to write it down
Sometimes
they come out very soft
Tinkling light sound
The Sun comes up again
FuzzyVizion posted Wed, 14 June 2006 at 12:58 AM
thanks Chipp - I worked thru it... very well put together... my mapping didn't work out the way yours did, if I changed the Z to 0, it was fine... is it possible this is different between V5i and V5esprit?
this will come in handy, thanks. my next task is to create a good concrete texture for a street curb. I will probably apply something w/ this variable transparency/underlying material thing. any tips would be appreciated. Also, it's got to have concrete joints every 8' on the curbs... so it will have the bump doing that as well.