Forum: Poser - OFFICIAL


Subject: Great tutorial on sci-fi detailing

Jimdoria opened this issue on Jun 15, 2006 · 26 posts


Jimdoria posted Thu, 15 June 2006 at 10:12 AM

Attached Link: Lyzrd's Stomp - Scratchbuilding Sci-Fi Models, Part 4

I first saw this piece when it was at step 1. Now it's at step 4 and has gotten pretty "deep." It started off describing how to construct a futuristic-looking weapon, but has now moved on to spacecraft hull and engine detailing.

It has nothing to do with computer-based 3-D modeling. The tutorials are all about building real models from scraps of consumer plastic (aspirin bottles, spray bottles, etc.) and cut styrene. But the series goes well into the concept of how to make things visually interesting, with just enough theory and philosophy to help you get the big picture.

I'm posting it here because it's not too tough to conclude that nearly anything you can build in reality with plastic and styrene you can also build virtually by combining 3-D primitives. So it's a terrific resource if you're looking to give your models that extra level of detail and realism we all admire (if the term "realism" can be applied to something which doesn't really exist and probably won't exist for centuries to come, if ever! 😄 )

Enjoy!