diolma opened this issue on Jun 17, 2006 · 10 posts
diolma posted Sat, 17 June 2006 at 2:56 PM
Hi, all.
Just a little "mini-challenge", to get your creative juices flowing..
Background:
I watched a BBC news item regarding the Volcano in Indonesia.
Not long after, I read a thread in the Brc forum regarding the creation of clouds by using volumetric spheres and positioning (the equivalent of) point lights within them.
A (glimmer of) light switched on in my head.
I wondered if the same method could be used (in Vue - I have V5I) to create a lava-flow...
I tried it, using meta-blobs and a couple of terrains, but a) I had great difficulty in placing the meta-blobs, and b) difficulty in placing the point-lights.
Mostly the result was cr*p. However, where, in the scene it did work, it worked quite well.
I only spent a couple of hours faffing around with it, then had to retire to bed.
So, I was wondering, would any of you be interested in posting methods for creating lava-flows?? (G'wan... show off!! - you know you want to!)
Cheers,
Diolma
And no, I haven't searched for ways of doing this, 'cos it's not really that important to me, but it seems like a cool (errmmm.. hot???) thing to achieve..
impish posted Sun, 18 June 2006 at 5:09 PM
Pauldg posted Sun, 18 June 2006 at 8:18 PM
Wow!
vince3 posted Mon, 19 June 2006 at 4:04 AM
impish posted Mon, 19 June 2006 at 7:00 AM
Now I'm feeling hungry.
When Vue 5 had metablobs I wasn't certain what the point was but in the last month or so I've started to become a real fan. If you use lots of small spheres you can get quite good liquid like effects. One thing I realised only after writing the explanation was that if you are making a still image you can bake the metablob to polygons and it renders a lot faster and doesn't eat system resources like 1000 spheres do.
Anyway I need to get some lunch now. Must resist walking into the greasy spoon by the sandwich shop
diolma posted Mon, 19 June 2006 at 2:59 PM
IMPISH! That's a brilliant idea! 1000 spheres... - then drop 'em!!
(Aside - I had a farmer friend many years ago, he used to complain that his cows dropped a thousand blobs a day - but that's another story, and I don't want to put you off your breakfast :blink:)
I'd never thought of that approach at all. Hmmm - wonder if that could be used to create a bifurcating (yes, there is such a word - not sure of the spelling 'tho) lava stream..
And to think I didn't really expect any replies to this thread...
Cheers,
Diolma
impish posted Tue, 20 June 2006 at 6:21 AM
Well this didn't come out bifurwhatsificated yet (as my geography teacher used to call it). I based it on the shape of a real lava flow. I think it needs more but smaller spheres in the metablob as the bifurcation has been lost with the blog creation...
diolma posted Tue, 20 June 2006 at 2:34 PM
Nice try, Mark:-)
I've been busy lately, so had no chance to follow-up with your ideas.
But I was wondering.. .. do you by any chance have V5I?
If so, my wondering (wandering?) thought was:
Create terrain. Create bitmap to control eco-system (along the paths that the lava should flow down). Populate bit-mapped controlled ecosystem with lots of spheres (I think you can do that - I'd have to experiment). (Somehow) select all the spheres & group them into a metablob...
Apply texture... I wonder if it would work...
I have a "free" day tomorrow. If I get the chance, I might try that out...
Cheers,
Diolma
impish posted Thu, 29 June 2006 at 5:15 PM
Something like this diolma?
To make this I first looked at some maps of Bifurcated flows. I then drew a flow and used it to control the distribution of objects in an EcoSystem on a terrain model of a volcano.
I then used a new Python script, ecotoobject.py, to place cubes where there were instances in the EcoSystem. Next I textured the terrain that had the EcoSystem on in with a rock texture, destroying the instances at the same time. Selecting all the cubes I made them into a metablob and then baked that to a mesh to speed up rendering and reduce memory usage. Finally I applied a magma texture and rendered.
The Python script and image map are both up on my blog if anyone wants to get a copy...
[Edited because the picture didn't appear]
diolma posted Fri, 30 June 2006 at 2:55 PM
:-))
Well done, impish!!
You are obviously far more dedicated than I am! I haven't ventured anywhere near Vue's Python yet (and I should do, 'cos I'm a programmer by profession). But I hope you enjoyed the little challenge anyway. It was just for fun..:-))
Cheers,
Diolma