Dead_Reckoning opened this issue on Jun 21, 2006 · 73 posts
Dead_Reckoning posted Wed, 21 June 2006 at 1:28 PM
Attached Link: Virtual Fashion Basic for Poser
Has anyone tried out , e-Frontiers' new "Virtual Fashion Basic for Poser" yet?I would be very interested in User's comments regarding the Likes and Dislikes of Virtual Fashion.
On the outset, it looking very interesting. At the Sale price of $79.99, I would like to hear some User Comments before jumping into it.
Cheers
DR
"That government is
best which governs the least, because its people discipline
themselves."
Thomas Jefferson
nickedshield posted Wed, 21 June 2006 at 1:56 PM
Sounds interesting but reading between the lines it appears to be limited to P6 figures only and save the garment as a prop. Sorry, but Jessie, James and Miki are not amongst my most "popular" figures.
I must remember to remember what it was I had to remember.
stewer posted Wed, 21 June 2006 at 2:15 PM
Attached Link: http://www.e-frontier.com/article/articleview/1821/
There is some more info including demo videos and sample content on the e frontier web site.LostinSpaceman posted Wed, 21 June 2006 at 2:16 PM
No I didn't even know it existed til you posted! It's in my wishlist now though! I wonder if it works on the Pose r6 Kids who I've been crying for new clothes for for a while now!
Edited: Erm.. Ok no kid's clothes yet, but maybe we can get them to add figure support like Wardobe Wizard does with addon supoprt files? (I'm a dreamer, what can I say?)
I did notice upon further reading that it also includes two new figures as well! Andrea and Bruce. Might be worth it for the new figures if they're as good as the P6 crowd, whom I do like dispite popular opinion being to the contrary.
DrMCClark posted Wed, 21 June 2006 at 2:34 PM
Looks good to me! I'm becoming a bigger fan of dynamic clothing as I get better with it, and even if it's only meant for P6 figures, there's plenty of tuts on slapping a dynamic prop onto another character. Consider it on my wish list too. Just gotta wait for that next Passport discount. ;-)
Matt
ratscloset posted Wed, 21 June 2006 at 9:16 PM
The included figures are not Poser Figures, but the default figures of the program. The Poser Edition adds the Poser Figure Support.
ratscloset
aka John
BastBlack posted Wed, 21 June 2006 at 10:41 PM
Is this a stand-alone program? Why is it Windows only? And is it any different than PhilC's Clothing Creator? p.s. All the Content Paradise characters are supported. bB
Marque posted Wed, 21 June 2006 at 10:44 PM
I can't see paying that much money for a little convenience.
ratscloset posted Wed, 21 June 2006 at 11:02 PM
Yes, stand alone.
The creators did not make a MAC version. There are no plans for a MAC version.
Yes, it is different. I do not have PhilC's item to compare, but from what others said, it is different.
No, currently only the mentioned figures are supported.
ratscloset
aka John
hedrums posted Wed, 21 June 2006 at 11:05 PM
Well, I bought it, then read the license agreement (shame on me). Here's paragraph one:
... and here's another para from the agreement:
I find this strange. I haven't even installed the SOFTWARE yet, and I have to "agree to agree" to it before I can even do the install. Since this product requires activation, I'd like to know how often it will "phone home" and if it can ever "deactivate" itself if, for example, I refuse to pay another $79 next year. Or next week, based on paragraph 7.
Enquiring minds want to know. I sent a note to Customer Service over at e-frontier, so hopefully someone there will know what this actually means.
LostinSpaceman posted Wed, 21 June 2006 at 11:09 PM
God I hate hidden Gotchas!
Dennis445 posted Wed, 21 June 2006 at 11:17 PM
Can this export to other programs? Has this version been modified for Poser or does it have the same features as Virtual Fasion Basic but with added poser content?
ratscloset posted Wed, 21 June 2006 at 11:18 PM
Once activated, you can run it without Internet Connection. (I have checked this with no issue) If you read most any EULA, they all say the same thing in one way or another. Even MS and Apple License Agreements have similar clauses.
ratscloset
aka John
vulcanccit posted Wed, 21 June 2006 at 11:21 PM
I bought this... their add says "and others" which I took the bait and thought it might be for V3 too. I am wondering if they can be imported somehow...so far I dont see a way, but there is a runtime, textures, etc folders in its directory. I made some little leather mini skirt and pulled it in to poser. I changed the scale a bit and it fits ok on V3.. I think with some tweakig it can be made to work with any of them. it did let me make this little dress fast without much reading. So, if you do like prop clothing, and feel like you can design, its not to bad. I just need to learn more. I am not so sure its worth the $80 which I should not of paid....it would of bought a lot of market place things. So the jury is out on if I like it...I had to try it though heheh
BastBlack posted Wed, 21 June 2006 at 11:33 PM
infinity10 posted Wed, 21 June 2006 at 11:35 PM
I'd sure like to know whether it's a one-year license only. It reads that way on the Virtual Fasion home website, and it is not clear on the Content Paradise website.
Eternal Hobbyist
vulcanccit posted Wed, 21 June 2006 at 11:51 PM
I think it could do complex, as you can cut and create folds and move sections in and out, but I barely know how to use it ... they do have a demo that I think you all could try..I should of done that, but boom, out came the visa and I ordered it
theodote posted Thu, 22 June 2006 at 12:45 AM
Anyway, this took me all of ten minutes so it probably isn't a stellar example of what the program can do. I really like how it works -- it is much more like sewing than modeling. Spline, shmlines --I can actually understand draping material and taking scissors to it!
pzrite posted Thu, 22 June 2006 at 12:52 AM
I just bought it. I'm printing out the PDF manual right now. I had to laugh at the line that says "works with Poser's most popular figures" (or something like that) Ummm, I always thought Vicki was Poser's most popular figure. Oh well, like vulcanccit says, with a little tweaking we should be able to get it to work with Victoria, either that or they will come out with an "add on pack" for her.
h-kana posted Thu, 22 June 2006 at 3:17 AM
Bit OT - sorry
Quote - Can it do complex clothing, like period costumes (Ancient Egypt and Feudal Japan)? Or is it like most dynamic clothes, -- simple drapping without seams? bB
BastBlack, visit hisayan's site.
http://homepage.mac.com/hisaom1/ImageLabs/TOP.htm
There are ancient Japanese clothes.
mylemonblue posted Thu, 22 June 2006 at 7:04 AM
Activation schemes again? Don't they ever learn? Oh well. I wish them luck. I would never risk my money on activations or subscription based software.
My brain is just a toy box filled with weird things
DrMCClark posted Thu, 22 June 2006 at 8:02 AM
The activation part doesn't bother me so much, Poser 6 does something similar to check if there are multiple copies with the same serial running. But has anyone verified if this is a one-time purchase, or something I have to renew every year?
Matt
BastBlack posted Thu, 22 June 2006 at 8:05 AM
Quote - http://homepage.mac.com/hisaom1/ImageLabs/TOP.htm
There are ancient Japanese clothes.
Thanks for the link. Hisaom's stuff is great. Some dynamic cloth and conforming historical costumes. I've tried to convert the conforming pieces to dynamic for added realism with folds and draping, but it didn't work. The conforming pieces are too complex and you can't have backfacing polygons. What I've after is not exactly historical but more like what anime characters wear so there isn't anything out there like that. Plus, I'm into historical costumes from other places like Egypt. So.... can VFP do layers? bB
ceba posted Thu, 22 June 2006 at 9:09 AM
From the virtualfashion web site store.
All prices are in Euro Currency and are for a 1 year license which includes all product updates, upgrades and access to the online community. Please, read the Product License. For a physical CD shipping & handling costs will apply as indicated in our online store.
LostinSpaceman posted Thu, 22 June 2006 at 9:14 AM
Quote - I just bought it. I'm printing out the PDF manual right now. I had to laugh at the line that says "works with Poser's most popular figures" (or something like that) Ummm, I always thought Vicki was Poser's most popular figure. Oh well, like vulcanccit says, with a little tweaking we should be able to get it to work with Victoria, either that or they will come out with an "add on pack" for her.
Frankly I think that line is a matter of Symantics as Vicky is not a "Poser" Figure, She's a DAZ figure. Poser figures are figures that come with Poser. It's just a marketing way of saying what they want to say to sell the program.
DrMCClark posted Thu, 22 June 2006 at 11:44 AM
$79 for one year???
Matt
UrbanChilli posted Thu, 22 June 2006 at 11:45 AM
Thank you for this thread. I was so close to buying it and so was 2 of my friends, but there was this little warning in the back of my head and now I'm glad I didn't.
When I buy a program I want to be able to use them as long as I want. I have made mistakes before, only buying licens and I try to avoid that. Then there was also the issuse about the models supported. I just reinstalled poser 6 and I had choosen not to install any poser figuers this time, but only M3, V3 and A3.
A pity, but if somethings looks to good to be true, it ofthen is.
DrMCClark posted Thu, 22 June 2006 at 11:49 AM
Quote - but there was this little warning in the back of my head and now I'm glad I didn't.
What else do the voices tell you? ;-)
pooba00 posted Thu, 22 June 2006 at 11:52 AM
has anyone actually heard back from efrontier about the "1-year liscense" issue?
DrMCClark posted Thu, 22 June 2006 at 11:56 AM
Just to be certain, I fired off a query to e-Frontier about VFBasic. Let's see what they say.
Matt
Terraga posted Thu, 22 June 2006 at 12:00 PM
That's not how I read that statement. "Virtual Fashion [the company/service] is an Internet-based online service that allows you to use the Virtual Fashion Works software [the software you buy] when you subscribe and pay a fee [the purchase cost] as indicated by the terms and conditions of your purchase. [...] While your license is active and paid for you are entitled to all updates, upgrades and use of the community included as part of the service." To me, that says that you buy Virtual Fashion Works and that grants you a one year subscription to Virtual Fashion the service, which includes updates and upgrades to the VFW software. In short, you buy it once and get a service which means you can have free upgrades for a year, if and when they become available. Pretty standard software stuff, really. "Software" and "service" are not equivalent here.
ratscloset posted Thu, 22 June 2006 at 12:02 PM
Quote - $79 for one year???
Such a deal Matt
The License does not need to be renewed. It is not limited to a year.
I am not sure, but I think even on their site, that was not the intention. My understanding is that they are changing the Web Site to clarify their Pricing of their products.
My first thought was the 1 year thing was for the free Upgrades, so if they came out with a new version during that year you would get it free. I am not sure if that was their intention, but I do know that the License for the Virtual Fashion for Poser is not time limited.
ratscloset
aka John
DrMCClark posted Thu, 22 June 2006 at 12:33 PM
e-Frontier wrote back:
Hello Matthew,
I hope that this will clear things up for you? If not, please advise.
"The software license for Virtual Fashion Basic for Poser is a perpetual license to use this software. The software will not time out, and it will continue to be supported as long as it is offered for sale. Software updates (such as bug fixes, etc) are available free for 1 year after your original date of purchase. Additional development, new functionality offered and updates beyond one year will be available in the form of software upgrades."
Have a Great Day!
Lisa Larson
Customer Service Representative
e frontier
www.e-frontier.com
fax: 831-480-2010
So basically they're going the Norton route. Ehhh....
Matt
hedrums posted Thu, 22 June 2006 at 12:42 PM
Glad e-Frontier got back you (I'm still waiting). That does clarify things a bit. I was hoping that the one-year issue was simply a "lost in translation" kind of thing.
LostinSpaceman posted Thu, 22 June 2006 at 1:04 PM
Yes. RatCloset has officially stated that the 1 year License does NOT shut the program off at the end of one year over at CP. It's back on my to buy list! It can also be activated on up to 4 diffeent machines. You just can't run it on all 4 at the same time, kinda like Poser which checks the network for other copies being run.
pzrite posted Thu, 22 June 2006 at 1:36 PM
Well after playing with it for a little while, I must say I'm quite impressed. In has a lot of little extra features that are really nice. I like the photography room (or whatever they call it) you can select different backgrounds, set the lighting, and take "pictures" of your model wearing your new creation. I also like when you change the pose of the figure, you can actually watch the clothing adjust (like a little animation) to the body and see if there are any problems. For example, I made my dress with the figure standing with arms straight out, when I changed the pose to "hands on hips" I watched the shoulders of the dress slip down from the top to just off the side of the shoulders. I think this is a great preview BEFORE you actually even get the clothing into Poser.
Byrdie posted Thu, 22 June 2006 at 2:04 PM
Has anyone tried using it on the MALE figures yet? Might go back on my "to buy" list if it can do more than make gowns for Vicky. ;-)
laslov posted Thu, 22 June 2006 at 2:18 PM
Q: I heard on the forums that VF license is only good for a year. Is this true?
A: Not. The software license for Virtual Fashion Basic for Poser is a perpetual license to use this software. The software will not time out, and it will continue to be supported as long as it is offered for sale. Software updates (such as bug fixes, etc) are available free for 1 year after your original date of purchase. Additional development, new functionality offered and updates beyond one year will be available in the form of software upgrades.
Teyon posted Thu, 22 June 2006 at 2:30 PM
Quote - Has anyone tried using it on the MALE figures yet? Might go back on my "to buy" list if it can do more than make gowns for Vicky. ;-)
It works with both male and female figures. It's actually very versatile once you start messing around with all the features it has.
Byrdie posted Thu, 22 June 2006 at 2:56 PM
In that case I'll go grab the demo & give it a whirl.
LostinSpaceman posted Thu, 22 June 2006 at 4:21 PM
laslov posted Thu, 22 June 2006 at 4:42 PM
Looks good. There's also a downloadable dress made with VF at e-frontier:
http://www.e-frontier.com/article/articleview/1821/1/766?sbss=766
You can load the dress into a Poser library and try it on Jessi:-)
BastBlack posted Thu, 22 June 2006 at 5:17 PM
Okay, I watched the demo videos and looked at the gallery pictures. Yesterday everything was running slow. Was there a Stampede, or what? ;)
It looks very impressive what it can do. I'm good at Illustrator, so this is like clothing creation with path tools. Interesting. Looks fast too. I am feeling tempted... ;)
I see that it can do layers. I'm looking at doing some Egyptian kilts and kimono type tops. I may just have to cave. ;)
bB
p.s.** ** h-kana, I just revisited hisayan's site, and WHOA! That exact outfit, right there! I didn't know about it until I visited. Hisayan does such nice work. I wonder if this outfit will be released anytime soon?
BastBlack posted Thu, 22 June 2006 at 5:19 PM
Quote - In that case I'll go grab the demo & give it a whirl.
I don't think there is a demo. Just demo videos.
I didn't see a demo try-out.
bB
ratscloset posted Thu, 22 June 2006 at 5:28 PM
There is a Demo of the VF at the VF Site, it does not include the Poser Support, but you can get a feel of the interface.
ratscloset
aka John
Mystic-Nights posted Thu, 22 June 2006 at 5:32 PM
Attached Link: http://www.virtual-fashion.com/html/en/products_vfbasic.php
There is a demo here. This isn't the Poser version however, so I think it only has the Bruce and Andrea character. But it will give you an idea.
Vremont posted Thu, 22 June 2006 at 6:22 PM
Thanks, Matt, for letting us know what e-frontier said. That puts it on my more likely than not list.
I have a couple of questions for anyone that's trying it yet.
It doesn't specifically list Koji, but james's stuff basically fits Koji -- so anyone tried it on Koji yet and how did it work?
Does it create a texture template of the item for export? (E.g. so that new patterns, etc., can be added and not just the 11 fabric styles plus color template -- i thought i saw a pattern in there).
Since it spits out an .obj ... does that mean I can export it with transposer to carrera for more modeling/texture work on it? (Or Hex, which I haven't even unzipped yet)
Dumb-bunny questions, most likely, but thanks for the answers :-)
LostinSpaceman posted Thu, 22 June 2006 at 6:33 PM
I just made my first pair of pants and yeah it spit's out the material settings to Poser on the items you make, but not in the material library. If you want to save the material you'll need to go to the material room once yuo've opend the item to save the new VF materials somewhere.
PapaBlueMarlin posted Thu, 22 June 2006 at 6:51 PM
who are Bruce and Andrea?
Byrdie posted Thu, 22 June 2006 at 7:13 PM
The base figures that come with it, I do believe.
BastBlack posted Thu, 22 June 2006 at 7:53 PM
Just got back from looking at the website. Was this program made for Poser, or was Poser support recently added?
Just curious... I thought eF made it, but it doesn't look that way judging by the website.
bB
ratscloset posted Thu, 22 June 2006 at 9:53 PM
It is a stand alone Program that has Poser Support in the Poser Edition.
Bruce and Andrea are the Programs Figures, they do not work in Poser.
Because of some minor differences in Koji, it is not specifically supported, but the nice thing about Dynamic Cloth is its adaptability.
I use Poser Material Room for Textures, so I have not looked. I think the materials are more like Poser Material Room, than Texture Maps.
Yes, the output is a prop for Poser which is the object and material settings. You can Export it out of Poser.
ratscloset
aka John
trevorblack posted Thu, 22 June 2006 at 11:24 PM
Unfortunately it becomes apparent after you buy Basic that most of those gallery items on show at EF were created with another version. On the plus side it is extremely easy to use and get the hang of. On the minus side once you are back in Poser is when you'll discover issues with the garments you've created. Ultimately I think you need to combine VF Basic with a modelling program to get the best results. I use dynamic clothing often so I'm used to how long sims take to run but with 2 out of 3 items I've made so far I just gave up, when it takes more than 5 or 10 minutes and hasn't started the first frame then you get the feeling somethings wrong. My system isn't the problem, I'm running an AMD X2 4200, 3gig RAM, GF 7800 card. Finally when you watch the videos at EF and look at the gallery pics, take it with a very large grain of salt.
LostinSpaceman posted Fri, 23 June 2006 at 1:32 AM
So You're having issues too Trevor? See the Success/Failure thread I started. Hehe... I can only guess how many polygons are drooping in the first pair of pants since they never seemed to hit frame 1 after like 10 minutes!
semidieu posted Fri, 23 June 2006 at 6:55 AM
Quote - (...) I'm running an AMD X2 4200, 3gig RAM, GF 7800 card. (...)
Are you running on Windows XP Pro x64 ? I tried the demo and it doesn't allow me to install the program !
kayjay97 posted Fri, 23 June 2006 at 8:21 AM
Quote - Are you running on Windows XP Pro x64 ? I tried the demo and it doesn't allow me to install the program !
I have an Athalon 3200 64 bit running XP Pro and the demo is running fine for me
In a world filled with causes for worry and
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we need the peace of God standing guard over our hearts and
minds.
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infinity10 posted Fri, 23 June 2006 at 8:52 AM
Oh, is it a dual-core processor only software, then ?
I can't get the demo nor the video presentation working.
Eternal Hobbyist
JOELGLAINE posted Fri, 23 June 2006 at 9:08 AM
As far as characters go, there are limitations. No dresses for Vickies.:
"VF Models: Work with familiar Poser models James, Jessi, Miki, and Terai Yuki, plus VF models Andrea and Bruce. Change the features of the model, such as posture, facial gestures, skin color, and more. (This only works only with Andrea and Bruce. For Poser models, you can change these features in Poser after exporting.)"
No support for any Mil figures at all. No support for Apollo Maximus, or any independant figures at all. That limit will keep me from spending money on it. Philc's Wardrobe Wizard is only $69 bucks all the time and 6 to 7 times as useful just from the large number of characters supported.
A shame, really.
I cannot save the world. Only my little piece of it. If we all act
together, we can save the world.--Nelson Mandela
An inconsistent hobgoblin is
the fool of little minds
Taking "Just do it" to a whole new level!
Khai posted Fri, 23 June 2006 at 9:11 AM
why?
as dynamic clothes, you can quickly adapt the output to ANY figure. its not hard to do.
LostinSpaceman posted Fri, 23 June 2006 at 12:28 PM
I've said it once and I'll say it again. EF Doesn't own the licesne for these "Independant figures"! They didn't write this software either. They licensed it for their figures from Infografica. If DAZ or Anton or anyone else wishes to license it for their figures, they're welcome to do so, but can we please lay this NO DAZ supoprt whine to rest? :crying:
DAZ Stopped supporting Poser with Version 5 even though they wouldn't likely have ever gotten their start in this business if it weren't for Poser! You don't hear EF complaining about them do ya? Well I suppose if you're sitting in EF's offices you might hear some, but they're completely professional online. :rolleyes:
Dynamic clothes are just as easy to fit to other figures from within Poser with no Python add ins neccesary to do it. Just a few X,Y,Z adjustments to body rotations and positions and scales and whalla, It fits! :thumbupboth:
BastBlack posted Fri, 23 June 2006 at 2:48 PM
My home machine is a Mac, but I gave the VF demo a try at work. I got 2 errors.
Even though I have 256 Meg RAM, it says I have only 255 and not enough to run the program correctly.
Even though I have DirectX 9.0c, the installer says I don't have it and that I should install DirectX 9.0c. So I did, just incase. Made no difference. Still got the same error.
So I guess that means I'm out.
I'm glad I was able to try and install the demo. I would have been very upset if I bought the program and it wouldn't run.
Makes me think I should take another stab at Clothing Creator.
ALSO...
I think people who are making dynamic clothes with VF would be wise to learn more about how to set up a Dynamic Cloth for the clothroom, such as adding contrained groups. Perhaps even separating overlapping Objs in separate Objs would be wise. -- Just a thought. I'm no expert. I just know if it takes a long time to run a simulation, there is a problem with the cloth. Sometimes I never do figure what the problem is.
bB
LostinSpaceman posted Fri, 23 June 2006 at 4:00 PM
TrekkieGrrrl posted Fri, 23 June 2006 at 6:01 PM
How easy (if it's possible at all) is it to do details like pockets, belts and buttons?
I'm darn tempted, but...
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laslov posted Fri, 23 June 2006 at 6:24 PM
There are issues with certain design choices - they take much longer to sim. They are also relatively easy to avoid or to correct. See FAQ on www.e-frontier.com
"Q: Are there known problems with the software?
A: Yes and no. While the software performs well while in Virtual Fashion, some design decisions may affect how the garments simulate in Poser. These are mainly narrow bands and cuts that create “jaggy” polygons, and some collision with stretched garments that may collide with other garments or the skin of the model. Both cases, as well as workarounds are described in the VF Basic PE (Poser Edition) User Reference Guide Poser section starting on page 45.
Mystic-Nights posted Fri, 23 June 2006 at 7:06 PM
http://www.runtimedna.com/mod/forum/messages.php?forum_id=79&ShowMessage=227767
Then open the Virtual Fashion pdf manual at
C:Program FilesVFWorksVF Basic PE User Reference.pdf (Page 49)
The process for is a little different using VF Dynamic clothing in Poser than normal cloth.
My sim times dropped from over 40 minutes to 1 1/2 minutes.
I still need to figure out constraints though to keep the dress from dropping off the shoulders :)
Another thought I had is that you could take the .obj files generated and create conforming clothing from that.
trevorblack posted Fri, 23 June 2006 at 7:35 PM
From the PDF reference manual.
Design Issues Affecting VF Garment Simulations in Poser
While testing Virtual Fashion garments with Poser, we discovered that certain design choices may either cause very slow simulations or fail simulations altogether. These are the two areas where such problems may occur:
• Narrow strips of fabrics
Some design elements such as bands, straps or sashes may result in an unevenly distributed mesh when exported from Virtual Fashion, and as a result may affect the cloth simulator performance and render results in Poser. Specifically, the Poser cloth simulation may in some cases be degraded, and render results may show shadow artifacts. These effects may occur when straps or bands are created in Virtual Fashion by mirroring and duplicating cuts using the Cutter options. The shoulder straps in the following figure are an example of straps created by mirroring and duplicating an original curved cut.
The resulting mesh may include polygons that appear to be elongated or bunched together, as shown in the following image. When converting such a garment to dynamic cloth, in some cases the cloth simulation performance may be markedly slow or may terminate. In order to improve simulation performance in such cases, the straps can be removed or “constrained” from the cloth simulation.
When I constrain the staps on my Little black Dress they float above the shoulders when I don't they fall through the shoulders at the contact point.
infinity10 posted Fri, 23 June 2006 at 9:40 PM
Well, I have similar issues as BastBlack, except mine is the video hardware complaint ( installers insist I don't have latest and/or suitable graphics card drivers but my systems does).
With my little experience with dynamic cloth creation in other 3D mesh modelling programs, and my little understanding of creating conforming items ( argh the grouping and joints etc horrible), perhaps what I can conclude is that techniques for creating and using both should be complementary. Not all DCs work like Conforming, I believe. And not all conforming clothes can end up behaving like DCs in animations.
Eternal Hobbyist
LostinSpaceman posted Fri, 23 June 2006 at 11:26 PM
I'm just hoping they add support for more figures sooner rather than later. Right now it only supports one male and 3 females since nothing made for the built in Bruce and Andrea will actually export to Poser!
dona_ferentes posted Sat, 24 June 2006 at 7:27 AM
I just want to add my thanks to those who drew attention to this 'one year licence' thingie.
I was >this close< to buying it, but now I feel I've had a narrow escape! Thanks!
PhilC posted Sat, 24 June 2006 at 7:42 AM
Morphy, the software does not time out after a year. My understanding is the the "year licence" refers to any possible updates being free within the licence period. e-frontier published a clarifying statement I believe.
laslov posted Sat, 24 June 2006 at 9:09 AM
All,
Pls. read the FAQ at e-frontier's at http://www.e-frontier.com/go/virtualfashion/faq
Q: I heard on the forums that VF license is only good for a year. Is this true?
A: No. The software license for Virtual Fashion Basic for Poser is a perpetual license to use this software. The software will not time out, and it will continue to be supported as long as it is offered for sale. Software updates (such as bug fixes, etc.) are available free for one year after your original date of purchase. Additional development, new functionality offered and updates beyond one year will be available in the form of software upgrades.
DefaultGuy posted Sat, 24 June 2006 at 12:40 PM
I just wanted to share this test animation.
http://brian.e-frontier.com/Miki_moves.mov
The dress was created in Virtual Fashion Basic PE. I used the Poser cloth settings to create a light fabric. Constraining the V -neck cut and the shoulder and arms really sped up the cloth simulation. Aside from the Poser 6 reference manual chapter 29 and Poser 6 tutorial manual chapter 10, here are other good references:
For more information and tutorials on simulating Cloth Dynamics, for beginning users, Chapter 9: Working with Cloth -Lesson 2, starting on page 279 of the Thompson Poser 6 Revealed book by Kelly L. Murdock is a good start.
Lesson 4 starting on page 286 has an explanation on cloth groups for cloth simulations like Choreographed Groups and Constrained Groups and contains a quick and easy tutorial on how to use the vertex Group Editor to set up a Choreograhed Group and see how it affects the cloth simulation.
Laslo's Read Me that installs with VF Basic PE has a concise explanation (with screenshots) on how to setup Constrained Groups for specific areas of garments to help speed up simulation times.
For a great overview on the Cloth Room with excellent tips and tricks, like creating multiple simulations, check out the Thompson Practical Poser 6 book by Denise Tyler and Audre Vysniauskas, starting on page 184 - Chapter 8 "Working with Poser Clothing"
I have a tip I could share: When you create cuts on garments in VF Basic PE and export to Poser (as an obj), the vertex Group Editor will recognize most of those cuts as a separate group mesh. So, for example, if you wanted to Constrain (or, reinforce) a specific cut or specific areas of garments to help speed up simulation times:
Click on Edit Constrained Group button
In the vertex Group Editor if you want to select a cut you made in VF you can click on the Add Group button
From the list select a Mesh*[P] and hit OK.
This is a good starting point to add vertices on the garment. If you want to remove vertices from being constrained, click on the "-" button and delete them.
If you made several cuts in VF, there will be more groups to add, ie.Mesh1[P], Mesh2[P], Mesh3[P],...Mesh10[P]. If you need to add these additionally, go back to the Add Group button and select from the pulldown list.
Cheers,
-Brian
DefaultGuy posted Sat, 24 June 2006 at 12:42 PM
Hi all,
I just wanted to share this test animation.
http://brian.e-frontier.com/Miki_moves.mov
The dress was created in Virtual Fashion Basic PE. I used the Poser cloth settings to create a light fabric. Constraining the V -neck cut and the shoulder and arms really sped up the cloth simulation. Aside from the Poser 6 reference manual chapter 29 and Poser 6 tutorial manual chapter 10, here are other good references:
For more information and tutorials on simulating Cloth Dynamics, for beginning users, Chapter 9: Working with Cloth -Lesson 2, starting on page 279 of the Thompson Poser 6 Revealed book by Kelly L. Murdock is a good start.
Lesson 4 starting on page 286 has an explanation on cloth groups for cloth simulations like Choreographed Groups and Constrained Groups and contains a quick and easy tutorial on how to use the vertex Group Editor to set up a Choreograhed Group and see how it affects the cloth simulation.
Laslo's Read Me that installs with VF Basic PE has a concise explanation (with screenshots) on how to setup Constrained Groups for specific areas of garments to help speed up simulation times.
For a great overview on the Cloth Room with excellent tips and tricks, like creating multiple simulations, check out the Thompson Practical Poser 6 book by Denise Tyler and Audre Vysniauskas, starting on page 184 - Chapter 8 "Working with Poser Clothing"
I have a tip I could share: When you create cuts on garments in VF Basic PE and export to Poser (as an obj), the vertex Group Editor will recognize most of those cuts as a separate group mesh. So, for example, if you wanted to Constrain (or, reinforce) a specific cut or specific areas of garments to help speed up simulation times:
Click on Edit Constrained Group button
In the vertex Group Editor if you want to select a cut you made in VF you can click on the Add Group button
From the list select a Mesh*[P] and hit OK.
This is a good starting point to add vertices on the garment. If you want to remove vertices from being constrained, click on the "-" button and delete them.
If you made several cuts in VF, there will be more groups to add, ie.Mesh1[P], Mesh2[P], Mesh3[P],...Mesh10[P]. If you need to add these additionally, go back to the Add Group button and select from the pulldown list.
Cheers,
-Brian