Veritas777 opened this issue on Jun 22, 2006 · 6 posts
Veritas777 posted Thu, 22 June 2006 at 3:39 PM
http://www.renderosity.com/mod/forumpro/media/folder_7/file_343648.jpg
Hi Mark-
This is a render by Mobius in Lightwave- Polygons "turned on" an with an ambient occlusion shader.
Can polygons be "turned on" in Carrara- and/or does this above efx require one of the Digital Carver's Guild plug-ins maybe?
mmoir posted Thu, 22 June 2006 at 6:17 PM
Attached Link: http://www.renderosity.com/mod/gallery/index.php?image_id=583659&member
Veritas777,Toxe had done several images like this , check out his gallery . Here is a link to one of his images. His paper renders looks much like this and I think he used just GI and NPR but not sure.
Mike
MarkBremmer posted Thu, 22 June 2006 at 6:46 PM
Veritas777 posted Thu, 22 June 2006 at 8:38 PM
Mark and mmoir-
Thanks for the posts and the examples! This gives me some further ideas to explore for some images I'm working on. Davide sent me some really nice NPR brushes- but none of them relate at all to the images in his art gallery.
The combination of Toon/NPR with GI and/or ambient occlusion is a really nice effect...
ShawnDriscoll posted Fri, 23 June 2006 at 1:51 AM
Wireframe Pro is great for that. Just model in quads so you don't get diagonal lines showing on your walls and cabinet doors.
cckens posted Fri, 23 June 2006 at 4:54 PM
Ken