Forum: Poser - OFFICIAL


Subject: For comics: Carrara 5+Toon!Pro or Carrara 5 Pro+Toon!Pro+Poser6 or just Poser 6?

san44 opened this issue on Jun 27, 2006 ยท 7 posts


san44 posted Tue, 27 June 2006 at 3:26 PM

Think I read hundreds post the last days, but couldn't decide which solution is the best for me.
My goal: I want to create comics with excellent rendering/toon shading
Though I use mainly bought objects (Poser), I still need to model stuff myself or to alter the bought models.
And my budget is pretty limited.

Alternative 1: Carrara 5+Toon!Pro
I understood that Carrara 5 has tons of features, can import directly Poser objects (native import) and the output of DCG's Toon!Pro should be excellent and pretty much customizable.
But I am not able to use dynamic clothing. I not sure, but I think latter feature is very important, because the conforming of clothes is time consuming and realisticly folded shirts is only possible w/ dynamic clothing.

Alternative 2: Carrara 5 Pro+Toon!Pro+Poser 6
With this combination I would have Transposer 2, thus importing of dynamic clothes is possible. But I read, that the Toon!Pro rendering has problems (oulining) with Transposer 2 and the integration isn't smooth at all? But again, I just render two times (w/ and w/o outlines) and merge them in Photoshop.
Alternative 2 is expensive and a little clumsy but offers the best (?) quality and all possibilities concerning modeling in an integrated environment.

Alternative 3: Just Poser 6
Poser 6 has a toon renderer (is it good and flexible) and handles dynamic clothes out-of-the-box. But it's slow and I would need an additional modeler.

So that are my three alternatives. I'd like to go with the second one, but it's expensive and I am not sure, if it's really working in the long run. To make one or two pics is fun, to make hundred pages is work.
Maybe you can give me some advice or do you know better tools for doing toons/comics with Poser objects (e.g. C4D w/ body studio or May w/ body studio and so on).

Thanks in advance.
san44