Forum: Poser Technical


Subject: from Poser to Bryce????

Riquelme8 opened this issue on Jun 28, 2006 · 8 posts


Riquelme8 posted Wed, 28 June 2006 at 12:31 PM

Okey this is stupid question but I'm getting little frustrated because I can't get that exporting/importing to work... So if I render an image in Poser and export that as a Wawefront OBJ ( is that the right one for Bryce?) and then try to import that to Bryce scene -all I get is a black and gray figure. Where are the textures gone?? How it should be done? Where's my beautiful girl:( MAybe I should read the manual:) Thanks for helping...


svdl posted Wed, 28 June 2006 at 4:45 PM

You don't have to render in Poser - Bryce doesn't use the rendered output.

What version of Poser are you using? And what Poser features do you use? If you're using Poser 4/PP, or if you don't use the advanced options of Poser 5 or 6 (no dynamic hair/cloth, no material shaders, just texture/bump/transparency maps), the easiest way is via DAZ|Studio. You can download it for free at www.daz3d.com.

Load your Poser scene (the .pz3 file) into DAZ|Studio. DAZ|Studio has an export to Bryce option, which will retain the textures and transparency maps. Your figure will come nicely into Bryce.

But if you're using dynamic cloth, you'll have to do some preparation. First export ONLY the dynamic cloth as .OBJ on the correct frame. Then delete the cloth simulation and reimport the OBJ you just made. You can remove the original cloth prop, after copying its materials to the imported .OBJ. Now save the scene and import into DAZ|Studio.

If you're using dynamic hair - tough luck. There is absolutely no way that Bryce or DAZ|Studio can handle dynamic hair. You need an application like Carrara 5, Vue 5 or Mojoworld to import a Poser figure with dynamic hair.

There is also no way to import an animation into Bryce. Again, you'd need Carrara or Vue (don't know about Mojoworld).

The last option is doing everything by hand. Copy all textures, bump maps and transparency maps to the same folder as where your exported .OBJ lives, and fix up the materials within Bryce. A freeware tool called Grouper (I think it's in 'rosity freestuff) can help you organize the material groups in the exported .OBJ better. I've tried this route, got quite frustrated (I always have complex scenes with multiple characters), ditched Bryce and went for Vue. Never regretted that step.

The pen is mightier than the sword. But if you literally want to have some impact, use a typewriter

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Black Rain posted Thu, 29 June 2006 at 10:56 AM

"There is also no way to import an animation into Bryce."

 

Sorry, i do not remember the link!


Riquelme8 posted Thu, 29 June 2006 at 11:48 AM

okay thanks for helping.. lot of useful information:) But what the he** happened to my Bryce? I installed the dazStudio as you advised but then my Bryce 5.5 won't start anymore and following error message pops up: starting point of a procedure ?getAmbientColor@DzDefaultMaterial@@QBEAVDzColor@@XZ can't be found from a dynamically linked library dzcorre.dll (free translation from finnish) I tried re-installing Bryce... no use.


svdl posted Thu, 29 June 2006 at 11:54 AM

I'm afraid I can't help you there. Maybe the people in the DAZ|Studio forum and/or the Bryce forum know more about this issue.

You can also try and get support from DAZ, they have forums on Bryce and DAZ|Studio too. And maybe a technician from DAZ can help you out.

Good luck!

The pen is mightier than the sword. But if you literally want to have some impact, use a typewriter

My gallery   My freestuff


Black Rain posted Thu, 29 June 2006 at 2:51 PM

......do you have Bryce5.5? ...it has embedded a special D|Studio plugin & version....if you do not have B5.5 with the plugin than D!Studio will not work directly with Bryce...

if you have B5.5 delete either:D|Studio and Bryce 5.5 than reinstall Bryce and when requested by the installer the embedded D!Studio version......it should work.....


markschum posted Thu, 29 June 2006 at 4:33 PM

Bryce expects all the image maps to be in the same folder as the obj file.

There is a utility which will gather all of the image files to the required folder.

Poser 5 and 6 procedural textures dont transfer.


Riquelme8 posted Sun, 02 July 2006 at 5:33 AM

HUH... I finally got my Bryce 5.5 work again:) Thanks helping I'm now much more wiser of what can I do with these programs... check my gallery someday to see the fruits of this new awareness:)