256 opened this issue on Jul 09, 2006 · 4 posts
256 posted Sun, 09 July 2006 at 5:38 PM
hi,
i exported a james hi rez head from poser 6 as obj. then imported into max.
after importing .obj in max should i be able to right away see the face texture on the model in max?
The .obj import tool in max allows for including texture coordinates. whats that for?
I notice nothing happens. The object head imports but no texturing.
what gives/ i am newbie.
does whatever obj i import in max have to have texture mapping coordinates reapplied?
Iam confused.
thanks
ps. Can i export james from poser 6 as seperate objects like export 3ds does?
what are settings for that.