Anniebel opened this issue on Jul 23, 2006 · 9 posts
Anniebel posted Sun, 23 July 2006 at 10:45 AM
Everything is sluggish, like I have no memory - ok I don't have a lot, only 512, but before I could spin a dial without the damn programme locking up.
Weird issues when I add character textures, like the one above - her forehead disappears. It happens with all MAT sets now for this character - no problems before.
Geeze I hate P6, but I cannot use Trekies morphs in P5, so these new issues are making a thoroughly irritating programme, more irritating.
Any help would be appreciated.
Alternatively, why would morphs only be P6 compatible, is there anyway to make them P5 compatible? Then I could go back to using my nice stable, never had a problem P5, instead of this buggy irritating P6.
Thanks
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Fazzel posted Sun, 23 July 2006 at 10:50 AM
You might need to uninstall Poser 6 and then reinstall it before applying SR3.
I was having several problems after applying SR3 and this is what I had to
do. Now Poser 6 works perfectly, no bugs at all.
If you do reinstall, make sure you apply the SR3 right after that,
don't open Poser first.
Victoria_Lee posted Sun, 23 July 2006 at 11:08 AM
To make morphs P5 compatible, Annie, just open the .pz2 file and change the version to 5 instead of 6. If you need to use shaders, make sure the extension is .mt5 and not .mc6 or .mt6.
Hugz from Phoenix, USA
Victoria
Remember, sometimes the dragon wins. Correction: MOST times.
raven posted Sun, 23 July 2006 at 11:31 AM
The morphs may be in pmd format, which is Poser 6 only. To make them Poser 5 compatable, turn off external morphs in Poser 6's general preferences and then resave your characters with the morphs in them. This should get the morphs in the character .cr2 file, which you would then be able to use in Poser 5.
Hawkfyr posted Sun, 23 July 2006 at 11:43 AM
If you haven't already,...maybe check to see if you have the latest drivers for your graphics card also.
Tom
“The fact that no one understands you…Doesn’t make you an artist.”
nruddock posted Sun, 23 July 2006 at 11:54 AM
Quote - To make morphs P5 compatible, Annie, just open the .pz2 file and change the version to 5 instead of 6. If you need to use shaders, make sure the extension is .mt5 and not .mc6 or .mt6.
Won't work if the morphs are in PMD files.
If this is the case you need MorphExchange from kuroyume0161's FreeStuff -> http://camelot.renderosity.com/freestuff.ez?Form.Contrib=kuroyume0161&Topsectionid=0
Victoria_Lee posted Sun, 23 July 2006 at 12:08 PM
Or just resave with the pmd option unchecked in General Preferences.
Hugz from Phoenix, USA
Victoria
Remember, sometimes the dragon wins. Correction: MOST times.
Anniebel posted Sun, 23 July 2006 at 8:29 PM
Thanks I will look into these options
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Anniebel posted Mon, 24 July 2006 at 3:20 AM
Quote - You might need to uninstall Poser 6 and then reinstall it before applying SR3....If you do reinstall, make sure you apply the SR3 right after that, don't open Poser first.
Thanks Fazzel, but I tried this, but didn't work for me - problem still existed after.
Quote - ...maybe check to see if you have the latest drivers for your graphics card also.
Thanks Tom, no luck with this either.
Ended up uninstalling Poser again, & reinstalling sr2, then issue fixed - I will just forgo the upgrade.
Quote - The morphs may be in pmd format, which is Poser 6 only. To make them Poser 5 compatable, turn off external morphs in Poser 6's general preferences and then resave your characters with the morphs in them. This should get the morphs in the character .cr2 file, which you would then be able to use in Poser 5.
Thanks, rather than editing the file versions, I tried this first & saved a morphed version in P6, than opened in P6 - works fine.
Thanks for all the suggestions & help.
The best & most beautiful
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Helen Keller
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