Forum: Carrara


Subject: Problem with Anything Glows... Please Help!

Azeiku opened this issue on Jul 24, 2006 ยท 5 posts


Azeiku posted Mon, 24 July 2006 at 10:27 AM

First of all, I'm pretty much a newbie with Carrara so please bear with me. I'm having difficulties with the Anything Glows and getting effect I want. If anyone is good with Carrara and they can help me out that would be wonderful!

I have a room that I'm making. In the room I want the ceiling to glow so I'm putting a recessed area between the wall and the roof. I'm taking those polygons and setting them with Anything Glows. But you can see here that I'm getting a weird dark line up the ceiling (dome type ceiling) Instead of having the whole thing glow. I used a texture that has glow in the shader also but I tried that without and it still doesn't seem to work.

Here is what it looks like without the glow in the shader but with Anything Glows turned on. I pointed with red arrows and drew a green circle around the dark area that I don't understand why it is there.

Here it is in the Assemble room of Carrara. I pointed to the edge with red arrows. This is the same edge that is under the green circle in the picture above.

Here it is in Hexagon (where I modelled it.) This image shows the model so you can see what I'm doing with polys. I hide part of the ceiling so you could see the polygons that I set to glow (which I circled in red.) There is nothing there to cause the dark edge as you can see.

This last picture is with a glow shader on the polys that I set to Anything Glows. Also, it's a little further out view. You can see where the yellow gradiant starts is from the glow shader and the dark area that it is in. Driving me CRAZY!!

The only thing I could think of is that I do have indirect lighting turned on and this could be the shadow from the light bouncing back up from the floor. If that is the case, how do I eliminate that light or test that?

Thanks for any help you can offer.
Azeiku