Forum: Bryce


Subject: Bryce 6 Scoop at 3dcommune. Read it here!

Rayraz opened this issue on Aug 03, 2006 · 52 posts


Rayraz posted Thu, 03 August 2006 at 3:11 PM

New features:
  1. Extended libraries:

An expanded library system across the board.
Including multiple sky libraries, more than 13 preset material categories - including more user categories

  1. Improved Material Catagory Handling:

Deleting an entire category deletes that file completely. Deleting individual presets from a category still leaves the residual information in the file.

  1. Improved texture editor:

A 16 bit Texture Editor:
Higher resolution textures = Better looking renders.

  1. New multireplicator:

Hate typing in numeric values? A new random Multi Rep function that is supposedly "way cool!". It llows for multiple random replication of objects on any or all axis. Looks like it will be useful for trees or instant cities or greeble type renders.

  1. Animation import:

Seamless animation import from Daz Studio

  1. HDRI support: (see the image)

Enhanced background image loading via the Skylab.
Including HDR images with global impact.
The shot here is a photo of a monitor, but it's been said it looked "very impressive" on the monitor..

  1. Object Exporting:

The long awaited ability to export native Bryce objects to other applications....Including .3ds .obj and any format that Bryce can now import. It's not yet known if this includes texture export.

  1. Interface tweaks:

The (according to 3dc "dreaded") blue and silver Corel colors (I've never dreaded them) have gone the way of the dodo, replaced by a soft green control set (bleh, i like blue better then green) that has better contrast. GUI tweaks throughout.

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