viper opened this issue on Aug 05, 2006 · 10 posts
viper posted Sat, 05 August 2006 at 9:47 PM
pakled posted Sat, 05 August 2006 at 9:52 PM
just need to move the hair on either the x or z axis, or failing that, rotate it on 'y', and that should help (heaven knows I've had to do it enough..;)
I wish I'd said that.. The Staircase Wit
anahl nathrak uth vas betude doth yel dyenvey..;)
viper posted Sun, 06 August 2006 at 12:09 AM
Quote - just need to move the hair on either the x or z axis, or failing that, rotate it on 'y', and that should help (heaven knows I've had to do it enough..;)
The sweeping to the side was my attempt at a wind blown style still needs work, I think
patorak posted Sun, 06 August 2006 at 12:16 AM
Hi Viper. I Like it!
ashley9803 posted Sun, 06 August 2006 at 3:11 AM
Got P6 about 2 weeks ago. What have you found to be the best improvements over P5?
KarenJ posted Sun, 06 August 2006 at 3:35 AM
Attached Link: http://www.aerysoul.com/forum/viewtopic.php?t=551
I like it... Suggestions: Try moving the hair forward on the Z-axis, too. Jessi has a big forehead. You might want to soften the muscle definition on her torso in postwork. Or not, depending on personal preference. I would suggest playing with her expression morphs and maybe move the eye positioning. I hate that thousand-yard-stare thing. Jessi's default texture is not very detailed. Aery_Soul has a tutorial at the attached link to use the full capabilities of the Poser 6 material room with any texture. You might have fun playing with that ;-)"you are terrifying
and strange and beautiful
something not everyone knows how to love." - Warsan
Shire
lesbentley posted Sun, 06 August 2006 at 6:02 AM
carodan posted Sun, 06 August 2006 at 9:20 AM
I don't like to 'paint' too much on a render using brush tools (maybe a correction or smoothing here or there), but I often play with levels and colour adjustment and have found it pretty amazing how far you can push the basic render without destroying its output quality from Poser (or any other app) too much.
I agree that the final look is a completely subjective choice - mine tends toward the photo-realistic at the moment, hence I made adjustments to levels and colour in Photoshop 7. No other adjustments other than with Levels, Colour Balance and Hue/Saturation. I went for a fairly high contrast (much lighter in the highlights) and killed the saturation of the colours as well as changing them more towards the cool reds. Thus Jessie now looks quite highly illuminated.
I work predominantly with still images, but even for animation it is quite possible to make automated batch adjustments using many of the tools within Photoshop (not sure of Paint Shop Pro) to allow for fine tuning and enhancement.
I think your posing is great, and the hair problem is best solved IMO by careful positioning using the x/y/z ans scale translation dials, and then using a magnet (or two) to achieve the blown effect. Magnets scared the hell out of me until I took the time to learn them properly (see Dr. Geeps tutorials) and now I make so many fine tune adjustments with them.
PoserPro2014(Sr4), Win7 x64, display units set to inches.
www.danielroseartnew.weebly.com
lesbentley posted Sun, 06 August 2006 at 1:02 PM
viper posted Sun, 06 August 2006 at 1:09 PM
Thanks all for the tips and help, and nope I dont mind the use of the image for basis of teaching/showing methods of PP.