Enivob opened this issue on Aug 13, 2006 ยท 5 posts
Enivob posted Sun, 13 August 2006 at 1:51 PM
Hi All,
Just a basic question, I enter camera mode in the 3d viewport by pressing the 0 key on the number pad. What I would like to do is to be able to dolly and pan around in the camer view without having to go to another view, select the camera object then enter grab mode and finally position the camera. This seems so very awkward to me. In 3DS max, you can pan and dolly in perspective mode then press ctrl-c to map that view to any camera. Is there a way to do that in Blender?