Dogface opened this issue on Apr 05, 2001 ยท 7 posts
Dogface posted Thu, 05 April 2001 at 12:07 PM
I'm ready to take what I've learned in building something extremely simple--my dagger and rapier--and build an articulated soft-surfaced model, specifically a "ragdoll" style teddy bear. Any hints on what I should look out for? I'm using a mesh modeler (anim8or) to do this for two reasons: Can't beat the price. I don't want to deal with nurbs or bubbles or anything that doesn't get me right into the vertices "hands-on" directly while I model. I'll try that out once I get my direct-mesh modeling up to what I consider to be an acceptable level. Step 1 will be, of course, producing a set of classic 2d drafts using pencil, paper, T-square, etc, then making a vector-graphic version of that using a cheap drawing program (can't afford a real CAD just yet). That's how I started with the weapons. After that, then I'll be in new waters.
nfredman posted Thu, 05 April 2001 at 2:52 PM
Thank you for posting your baby steps... as someone who hasn't gone there just yet, i'm eager to see what happens.
twillis posted Thu, 05 April 2001 at 3:05 PM
Attached Link: http://www.renderosity.com/messages.ez?ForumID=106&Form.ShowMessage=245427
Dunno if you will find the above link useful or not, but it's a quick-and-dirty way I came up with for making a humanoid figure out of a cylinder (vertex modeling). The end result looks a lot like a rag doll, so I thought you might find some helpful ideas. I did mine in Carrara, but I think the technique would work with anim8or too. Might have different names for the commands. I should probably mention that I'm a beginner myself, and am still experimenting. So it's entirely possible that I don't have the foggiest idea of what I'm talking about. Probable, even. Good luck! I look forward to seeing what you come up with. --TerriCharlieBrown posted Thu, 05 April 2001 at 3:22 PM
I think someone (Thorne?) did a tutorial on making a poseable teddy bear... I wish I could remember where it was...
Lyrra posted Thu, 05 April 2001 at 4:47 PM
nfredman posted Thu, 05 April 2001 at 5:05 PM
Attached Link: http://www.thorneworks.com/tutorial/beartut1.html
found it!Dogface posted Fri, 06 April 2001 at 9:34 AM
Thanks for the suggestion, but it doesn't discuss what I want to do but haven't already done. I've got much more ambitious plans--it's gotta bend and squish as if it were stuffed cloth, and the joints have to work as if they were sewn along a straight or nearly straight seam.