bandolin opened this issue on Aug 24, 2006 · 6 posts
bandolin posted Thu, 24 August 2006 at 7:09 AM
<strong>bandolin</strong><br />
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EnglishBob posted Thu, 24 August 2006 at 7:20 AM
Double sided polygons do that in Poser 5 and 6. Did you use the square prop for the floor? If so, use the single sided square instead.
bandolin posted Thu, 24 August 2006 at 7:45 AM
Yup, that was it. Thanks a bunch.
<strong>bandolin</strong><br />
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dbowers22 posted Thu, 24 August 2006 at 11:21 AM
Another thing you could do if you have Poser 6 is go to the material room,
select that item, and at the bottom of the material surface main node
put a check in Normals Forward. I assume you already deleted your
floor and replaced it, so it's too late to try that. But this is good if you have
a prop that gives those odd patterns too.
bandolin posted Thu, 24 August 2006 at 1:19 PM
What do you mean by Material Surface Main Node. I checked an older version of my file that still has the box primitive, and couldn't find you're referring to.
<strong>bandolin</strong><br />
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Porthos posted Thu, 24 August 2006 at 2:19 PM
MS Windows 7 Home Premium 64-bit SP1
Intel Core i7-2600 CPU @ 3.40GHz, 12.0GB RAM, AMD Radeon HD
7770
PoserPro 2012 (SR1) - Units: Metres , Corel PSP X4 and PSE 9