Forum: Blender


Subject: Animating Locgic Parameters In Game Engine

Enivob opened this issue on Aug 25, 2006 · 4 posts


Enivob posted Fri, 25 August 2006 at 12:09 PM

Hi All,

Just wondering if anyone knows how to animate the parameters in the game engine?

I have a ball that is an actor. I have set up a sensor, controller and actuator for the ball. It rolls along the plane via it's force in the Y direction specified in the actuator.

What I want to do is to animate that Y direction parameter so the pulse is only there for a few frames. Can this be done? I tried turning on the animate button in the time line and setting keys, but it does not seem to record my changes.

 

Thanks