majesticartist opened this issue on Aug 27, 2006 · 4 posts
majesticartist posted Sun, 27 August 2006 at 12:50 PM
pictured where the circle is.....
thanks
Nancy
Blackhearted posted Sun, 27 August 2006 at 1:25 PM
if its conforming hair it makes sense that it would do that since her head is turned.
try evening out the head turn by adjusting both the head and neck twist dials, not just one or the other.
is there an hr2 version (prop) of the hair you can use in this instance?
there are drawbacks to both HR2 and CR2 hair: HR2 doesnt create issues like this but often has pokethrough when you move the head. CR2 hair follows the body poses but results in issues like this.
welcome to poser - every fix consequently breaks something else. at this stage of the game the program is nothing but workarounds and compromises.
tainted_heart posted Sun, 27 August 2006 at 4:41 PM
Have you posted this at DAZ? It seems likely they may have an answer for you since it was purchased there.
It's all fun and games...
Until the flying monkeys attack!!!
Starkdog posted Mon, 28 August 2006 at 3:42 AM
WHOA!!
At first, I thought that was a large hoop earring, then I realised that it was just a circle :b_tonguewink: . You might want to try a magnet to pull that piece of hair outwards. I don't have this hair yet, but I love your render. I hope this helps. -Starkdog