Starkdog opened this issue on Aug 27, 2006 · 2 posts
Starkdog posted Sun, 27 August 2006 at 2:13 PM
Hi everyone,
I have done this before, but I have since had a brain-fart. I once made a set of morphs by tweaking verticies, and imported them back in as morph targets. I was able to create a FBM, and save the character back into my runtime folder. Now, there is some way to extrapolate that morph from the cr2 file, and make it an INJ file. I cannot remember how to do this. If anyone has an idea or a tutorial, I'd greatly appreciate it. Thanks, -Starkdog